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Offline shockcannonTopic starter

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(Fire Gen.) shockcannon 3-1 serprex (Darkness Salvager) https://elementscommunity.org/forum/index.php?topic=66939.msg1286330#msg1286330
« on: February 24, 2019, 01:51:09 am »
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G1: No SoPa for them. Devourers and arctic squid were annoying but vampire dagger is too strong. Phoenixes didn't really do much other than add 7 damage when I played them. That was enough though. We traded nightmares, so that was fun. I wasn't entirely sure what his deck was besides SoPa and devourers so I held steal a little long. Since I had multiple copies in my hand from the start I should've instantly stolen a dark pendulum. This would've helped against devourers and gotten my phoenixes out a little sooner.
G2: SoPa draws weren't amazing but they did come at a fairly normal time despite not being in starting hand. Luckily I had steals. Stole early SoPa. He also lacked an early squid, which allowed my phoenixes to actually do damage. Managed to clutch out the win just before 10/10 devourers and dolls started hitting me.
Spoiler for Hidden:
G3: He had good draws and I had no chance. Didn't have the cards I needed to stop the SoPa. I apparently misplayed here and could've won but oh well.
G4: I think we both misplayed here. Serprex nightmaring arctic squid might have saved me. Gave me extra creatures to play so I wouldn't stay freeze locked forever and could actually deal damage since vampire dagger was taken out my frozen dolls. Close game though.
Spoiler for Hidden:


Every game I drew SoBra and used it when his hand was full (usually on the first turn) so I could draw extra cards without him drawing extra cards. Might've helped me a bit.

They had the guts to send me SoPa devs even though I predicted it to TorB in chat. Bravo. Made me smile the instant I saw water mark. Also I probably got lucky with RNG. ALSO, I think mono darkness would've crushed this deck from us.

GG serprex. I enjoy playing against you. You're almost as cool as me.  :P
« Last Edit: February 24, 2019, 07:33:09 pm by shockcannon »
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Offline serprex

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Re: (Fire Gen.) shockcannon 3-1 serprex (Darkness Salvager) https://elementscommunity.org/forum/index.php?topic=66939.msg1286331#msg1286331
« Reply #1 on: February 24, 2019, 01:53:18 am »
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Re: (Fire Gen.) shockcannon 3-1 serprex (Darkness Salvager) https://elementscommunity.org/forum/index.php?topic=66939.msg1286332#msg1286332
« Reply #2 on: February 24, 2019, 02:16:07 am »
When opponent gives you exact deck you ask for and wins anyway because drawing SoPas is really hard. Well played, shock. Well played...

Offline serprex

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Re: (Fire Gen.) shockcannon 3-1 serprex (Darkness Salvager) https://elementscommunity.org/forum/index.php?topic=66939.msg1286333#msg1286333
« Reply #3 on: February 24, 2019, 03:02:45 am »
Quote
[02:58] serprex: Think I actually misplayed that last game, even with sopa in last 8 cards
[02:58] serprex: If I never NM squid, I don't get low on water & can keep 6 phoenix & a vagger frozen
[02:59] serprex: Since I had voodoo that means he only had 48 damage, plus NM. That gives me ~35 health to play with
[03:00] serprex: There's enough quanta in the deck to keep things frozen even after 4 steals take quanta

So it wasn't just RNG. I misplayed the game I won too, lost focus & made a couple bad decisions shock didn't capitalize on

What I'm trying to say is, yes, I predicted this deck correctly. But when it came down to it, shock outplayed me

I nightmared because I wanted to deny a draw. But I knew he was stealing pillars, so I was giving him all the cards he needed. I'd forgotten Who is the beatdown?

I thought I had to nightmare him while his water quanta was still too low to spam squids. What a misconceived notion. I felt playing Nightmare was inevitable, but I needed to accept Nightmare as a dead card until I could finish him or needed to prevent lethal damage. I too greatly feared my opponent drawing cards, & I failed to recognize that until I draw SoPa, my deck is a control deck. Just because the only healing in it is a dead Nightmare & Minor Vampire, doesn't mean it can't play control

Which is to say I shouldn't've swapped a Vamp for a Nightmare, because Nightmare is too skill intensive a card for me to play correctly. But I don't blame only myself. I blame JCJ & Torb, who didn't reveal this knowledge to me while I brought up the topic of Nightmare in this matchup. Instead shock had to teach this to me

Playing Nightmare early was an emotional decision. I'm use to having time to apply my rational process, but in pvp the timer pushes me. When my deck draws as intended, I am the beatdowwn. When I could feel shock beating on me, I fed into panic & looked for action where I needed inaction. Nightmare gives one beatdown the upperhand over another. I figured I'd draw sopa soon & I wanted to stiffle shock's momentum. These are anstract concepts far removed from the reality of the board state

I told shock I was feeling better after losing this than most matcchs. That was while I was still under the impression that it was just the risk of playing sopa. But now this is the worst, brings me back to that sleepless night after losing to Higgs in a semifinals. But then the radio played Cold in the Summer & I felt the stress wash away. Goodnight
« Last Edit: February 24, 2019, 05:15:54 am by serprex »

 

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