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Good games. First 5-0 for team Air, well worth the wait.
Game 1:
My first 8 cards are pillars, 1 damsel, 1 wyrm, and 1 shock. I play my wyrm, which gets bolted. Topdeck a second, which gets shockwaved. Okay, this could be a tough match. Dawn has had no creatures yet, though, so I'm in okay shape. He plays graboid, I draw OE and play it. He doesn't get a second nova until the final turn of this match, so my lone OE and damsel stop him from playing his creatures until I draw until my dragon, blitz, and win.
Game 2:
4 damsels, a wyrm, a blitz and a pillar in my starting hand. Dawn has a quick draw too, though, with two or three nova and 3 or 4 creatures, as well as a bolt for my wyrm. I draw a dead pillar, then a 5th damsel. Then a 6th. In 10 cards. I still have no big creatures out, but I'm ahead in the damage race and still have the blitz, so I only need one. I draw a wyrm, he doesn't have an answer, I blitz, then win the next turn. 9hp left.
Game 3:
2 pillar, 1 damsel, 2 wyrm, 1 shock, 1 drag starting hand. I'm pretty happy about this: I know I'll have a hard time losing if he doesn't manage to kill all my creatures. Dawn has a fast draw, 3 cockatrice and a graboid come out very quickly. I shockwave the graboid, and play a wyrm turn 2, turn 3, and turn 4. Won by a couple turns.