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5lc 5lc 5lc 5lc 5lg 5li 5li 5lm 5og 5og 5og 5ol 5ol 5ol 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 7k6 7k6 7k6 7k6 7k6 7oe 7oe 7oe 7oe 7q9 7q9 7q9 7q9 7q9 7q9 8pq
RNG consistently gave me 4+ Sancs in the top half - with Dials/Miracles/Fog/OE to slow his creatures down it was just too much healing. Good games.