i've never tried HOMM2 since when my friends introduced me to the genre it was already HOMM3
but i understand where you're coming from about disliking the newer one, i played HOMM3 -> HOMMV and imo HOMMV is the worst crap i've ever seen, better graphic doesnt do it for me
and worst of all, it has the same simultaneous attack as HOMM4
i too try not to have any creatures killed in combat, even losing the tent and occasional ballista(sp?) made me tear up a bit
Necromancer (undead faction in HOMM3) has always been a favorite of mine
start with a hero with Raise Undead and you could potentially never lose a single unit throughout the game
which is exactly why we ban those heroes if we did multiplayer match (we also ban heroes with logistics, gaining extra steps each level up)
good timesnot sure how it turned into this but i see no harm in it plus its great to see someone else loving a game i played (and still do)
on-topic, as good as dune scorpion decks is i think its only great against AI
its just too slow because most likely you'll be investing 12 cards on the combo, and then you need either some more threat or stall component, most went for stall but a good opponent can work around it, heck, even fractal decks which is what it supposedly counter can still overwhelm the poison counter
look back at previous rounds and see how many actually won, i'm not sure myself but i think it loses more than it win