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4ve 4ve 4vf 4vl 4vl 4vl 4vn 4vn 4vn 50u 50u 50u 50u 58r 58r 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 779 779 779 8pj
GGs crimson.
Game 1: This is a thrown-together bunch of useful cards, but it ended up working pretty well, we were confident with this deck because we knew that Time's base wasn't very stable either. I had an ok hand with a good amount of quanta, got 2 early Antlions out right off the bat that started whacking away. Of course my his
mark I could tell he had GotP/Nightmare, and I had an Anti-matter waiting in hand for him to cast the combo. It hit and his damage was reduced to 0, while my 8 per turn was adding up. Never saw a Discord but a Dragon came out alongside some Aboms to end it.
Game 2: Similar hand with less quanta, except I had a Discord this time. Early Antlions out again, and I decided to play the Disc even though he had Steal since the extra time would likely be enough to win regardless. Discord didn't do much at all, but I never saw him play a Steal or Nightmare even though he had quanta to. Later on a Purple Drag came out and ended it.
Nice try, crimson, and good games.