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Game 1: he got early shield and wardens and afla-ed one of my guys. I rewound it and played a new grabboid which promptly turned into a burrowed malignant cell.
We called the game on account of bugginess, but in discussion after we determined his board position probably would have given him the win.
Game 2: OMG EQs!!! but not enough wardens/CC to stop my guys from breaking him down.
Game 3: I got a great quanta start and he never got a shield. we had a minor re-instance of the above bug (a RTed shreiker I replayed turned into a cell when he guarded it). He used a plague to kill the 1 creature but the next turn I flipped 2 grabboids and played 2 dragons to kill him outright from 32.
But it does bring up a good point about this: how do we handle known bugs when they become outcome altering in war matches. It is probable given these decks that this bug occuring could change the outcome in like 4/10 matches. We kinda honor system-ed it, but could less friendly opponents just keep forcing replays whenever it occurred?