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4so 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f2 5f2 5f2 5f2 5f2 5f2 5f4 5f4 5f6 5f7 5f7 5gi 5gi 5gi 5gi 5gi 5gi 5gi 5gi 7dk 7dk 7dk 7dm 7dm 7dm 8po
Game 1 (LOSS) - Played 1 Lance and 2 Explosions. Saw Death mark, pdials obviously. Played a fast dragon, but sundials are a pain. Looks like I might be getting on top of things then sudden bonewall. Wasn't expecting that. He kept stalling, I couldn't make it happen.
Game 2 (WIN) - Swapped to 3 Explosions for the remaining games. Can't remember much. His start was much slower. I still drew plenty dragons, and saved my deflags for sundials. I think this is the game were I got him to 1 HP with bolts because I can't count, won the next turn though.
Game 3 (WIN) - Pretty much the same as Game 2, I got a fast start with Fahrenheit, and had enough explosion to answer to those dials.
Game 4 (WIN) - Spike started with one pend which I couldn't resist deflagging. Then it was the same, I was faster in damage. Got pretty close towards the end, I bolted him twice and deflagged his bonewall to win with close to exact damge.
GGs Spike and thanks for subbing