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Welcome to this episode of 'Decks You Will Only See In War'. I'm today's host, Wizard J. Cat. This unsightly specimen was created by myself in an attempt to counter many of Earth's decks.
Game 1: Lots of early Novas and Devourers, few pillars or pends. He didn't start with many, either, and the Devourers did really well at draining Terro's earth quanta. He wasn't able to reach the 3
needed for a Graboid for several turns thanks to them. By then, I had an Owl's Eye trained on the battlefield, vigilant for the signs of an unprotected Shrieker. I played my Purifies after the first Graboid arrived, neatly negating its damage. I saved up Sundials, Wings and quanta, waiting patiently. Not knowing of Terro's Reverse Times, I used Hasten without restraint; this could have led to a loss if the RNG had been more forgiving. We desynced somewhat near the end of the game. Terro continued playing, lost to the AI, and conceded the game. I'm grateful, Terro, for both your honor and that I didn't need to play more long games.
Game 2: Both of us had bad hands. He lacked Graboids and I lacked quanta, especially Novas. The way he kept destroying my Pends with his Earthquakes did not help when it came to my Air quanta and I had to depend on my Mark for most of it. Because of this, I delayed putting out my OE until I was sure I could chain Wings even with quanta being used from Sniping Shriekers. He rewound my Devourers, presumably in the hope that it would prevent me from drawing the cards I'd need to survive. This was not the case, as I already had several Wings and Sundials; I was just trying to put off playing them for as long as I could. We desynced when he had five cards left. When my AI played a Wings that turn, Terro conceded.
I really have to applaud Terroking's sportsmanship. Great player, great person.