3.3. DUELS
Players will contact their opponent and try to find a time that suits both. If the fight doesn't happen both players lose by default unless one player is clearly more active in trying to find a suitable time. Warmasters will determine who the most active player is and their word is final.
Warmasters have received zero communications from either side. We have to conclude both players were equally inactive so both teams are awarded a loss.
Will one member of each team please post your deck here immediately?