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5c3 5c3 5c5 5c5 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5m6 5m6 5m6 5m6 5m6 7aj 7aj 7ak 7ak 7k2 7k2 7k2 7k2 7q9 7q9 7q9 7q9 8pq
Game 1:
WIN Carapace took out first wave of recluses after that nothing he could do.
Game 2:
WIN Didn't draw a shield for a while (chained sundial early game) but when I did I drew too many for RR to steal them all. Shield wiped out damage and miracles healed.
Game 3:
WIN My first shield, thorn carapace, wasn't stolen for a while and it destroyed plenty of creatures for another easy win.
Ggs, nothing you could do here. Deck has 12 upgrades because of reasons.