5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f2 5f2 5f2 5f6 5f8 5fc 5fc 5fc 5fc 5gi 5gi 5gi 5rk 5rk 5rk 5rk 5rk 5rk
Round 1: I had a great draw and was never low on quanta. Ended up with 3 phoenixes on the board and could RT all his shriekers. His Vamp Stiletto was his best asset, it did a lot of damage and healing, but I kept too much damage on the board and stopped most of his.
Round 2: My draw wasn't as good, but I had my one deflag in my starting hand and so I could deflag his Vamp Stiletto on my second turn. He kept his graboids unevolved this game to deal more damage, which worked better than evolving them. I think he had 4 or 5 in play plus a gargoyle at one point, but my bigger creatures were able to stop him, and I RT'd a gargoyle and shrieker in the end to preserve the win.
Good games, plastiqe. And I'm happy to say you helped me keep my no-desync streak alive