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52o 52o 52o 52o 52o 52r 52r 52r 5f0 5f0 5f0 5f0 5f0 5f4 5f4 5f4 5f4 5f4 5f4 5gi 5gi 5gi 5gi 5gi 5gi 5gi 5gi 71a 71a 71b 8pk
Game 1:
3 poisons. pillars and pendulums. No arsenic and bonewall for 14 turns. have to waste firebolt to slow him down. got a bonewall but it is too late edi. he left with 3 hp
Game 2:
early arsenic. plus some topdeck poison and bonewall. spent 2 firebolt to add some charge to bonewall. from there I just wait till he has lop hp enough to be bolted
Game 3 :
early arsenic and bonewall. topdeck some poison while his dims keep preventing my arsenic from hitting. eventually the chain wear out. killed all his creatures to add my bone counter. after that end the game when i top deck another firebolt
Game 4:
early arsenic again. bad quanta draw but still reasonable. only 1 bonewall. noticed he had to choose between fractal or dims (10 quanta). he choose to rush. cast the sole bonewall, and kill all creatures. he has not enough quanta to make dims chain until 2 turns later. got 12 poison counter on him and it is game.
Thank you Anthraxx for waiting for me. It is tough to wake up so early in the morning to match the western players.