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Offline SpielkindTopic starter

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(Light) Spielkind 3 - (Fire) Jocko 2 https://elementscommunity.org/forum/index.php?topic=32755.msg413827#msg413827
« on: October 21, 2011, 06:26:41 pm »
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yeah, that was realy close!!! very nice games and fair and nice enemy! thx for this fight jocko!  8)
hope i recognize all, but jocko will fill up, i guess ^^

game 1:  :light 0:1  :fire
That match was sooo close, i recognize 4 or 5hp left? cause of 2 pends draw... 1 creature and i had it. miracle used only here!

game 2:  :light 1:1 :fire
good draw here, early squids and dmg by morning makes it fast, 95hp left!

game 3:  :light 2:1  :fire
this one was realy close, he managed a steam to 20hp and a permfrost shielding, but my squid and early morning makes it slow, but in the end i won by 1 round with 21hp left.

game 4:  :light 2:2  :fire
pends/pillar only first turn... meh... he had an ok draw and 2 squids makes it too slow on my side and he builds up fast too much damage!

game 5:  :light 3:2  :fire
guess this was the most even game, cause we both got ok draw and no squid showed up! so it was brutal force... but hey, no, he deflaged one pend... shame on you, but best choice i guess ^^ my 5 crits and morning were too fast, so his 3 steams must rolling back to station.  8) 31hp left here.


once more, good games jocko!
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Offline Jocko

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Re: (Light) Spielkind 3 - (Fire) Jocko 2 https://elementscommunity.org/forum/index.php?topic=32755.msg413828#msg413828
« Reply #1 on: October 21, 2011, 06:27:13 pm »
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Game 1: early squid for him, but i overcame it with 4-5 steamies, then i drew 2 squids and it was GG, though he miracled.
Game 2: 2 squids on his 3rd turn, gg.
Game 3: Very close one, i drew an early squid and overcame a one pend draw, but he played his star and my quanta was too tight to overcome his dmg.
Game 4: I think i started with a squid and a steamie, and went rolling from there.
Game 5: No squids from both sides, but he got more dmg earlier.

Really fun games, and amazing matchup. Im surprised that with only 3 squids each, there were easily 4 on the field in every round (except last one).

Offline Zeru

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Re: (Light) Spielkind 3 - (Fire) Jocko 2 https://elementscommunity.org/forum/index.php?topic=32755.msg413834#msg413834
« Reply #2 on: October 21, 2011, 06:52:46 pm »
5-0 so far.

Offline Boingo

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Re: (Light) Spielkind 3 - (Fire) Jocko 2 https://elementscommunity.org/forum/index.php?topic=32755.msg414000#msg414000
« Reply #3 on: October 22, 2011, 01:33:09 am »
First squid vs squid fight in War....ever?   Steamies vs toadfish/angels--I'd generally predict steamies but I guess the squids made the difference.  Oh, what Team :fire would have given for a little RoF action here, amirite?  Still miracles and morning stars are impervious to deflags, so that's 3 not so useful cards right there--smart to leave the sancs at home.

A different look from Team :light , bravo! 
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Offline Jocko

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Re: (Light) Spielkind 3 - (Fire) Jocko 2 https://elementscommunity.org/forum/index.php?topic=32755.msg414040#msg414040
« Reply #4 on: October 22, 2011, 03:45:31 am »
Yeah, those deflags were really a burden there, i would have rather played any cc.

 

blarg: Spielkind,Jocko