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4sr 5f6 5f6 5oc 5oc 5on 5on 5on 5on 5op 7ms 7ms 7ms 7ms 7ms 7ms 7ms 7mt 7mt 7mt 7mt 7mt 7mt 7mu 7mu 7mu 7mu 7ng 7ng 7ng 8po
Good games - very tense, very difficult to play from my end. I have no idea who was favoured here, even after the 3-0 scoreline.
Game 1:
This game went deep into the late game. 2 quanta start meant I had a slow start for this one. No early hourglasses helped me a ton in this one. I guessed what he was playing from his mark, but wasn't expecting so many SoG. Together with Jade Shield they did a great job of blocking my damage. I knew that the longer the game lasted, the more likely Time were to win it so used my deflags on SoG trying to get the win before they set up. An early GotP got shockwaved before propheon could combo with it, buying me a lot of time. Eternity pops us with about 20 left for propheon, and even though I was 18 cards in I didn't have 8 quanta so I lose a creature every other turn. I still had enough damage to win, but then he draws all 6 SoG in the first half of his deck. At this point the game is pretty much his, but he misplays the SoR combo on his Dragon, only producing one. I double shockwave it, then deck him out.
Game 2:
He starts with no Time pends. I have a 4 tower start with a nymph in hand. I know I have a great chance to beat him before he can actually play his Jade Shield. He doesn't draw any pends for the first 2 or 3 turns, but one RT slows me down by 2 turns. I continue to draw quanta, with 1 deflag and 2 shockwaves in hand. I know if Jade comes down it's game over for me, so deflag the first pendulum that he plays, buying me 1 extra turn minimum of no Jade, possibly 2, at the cost of losing to an Eternity topdeck. Propheon drew into 2 or 3 pendulums, but I managed to kill him with 3 UG the turn before he could have played a Jade (if he even had one).
Game 3:
2 quanta start for me, but I topdeck a tower immediately. Fair draw for propheon, though, 2 pendulums. I play a wyrm to start chipping away at his health along with a couple damsels, then a nymph. I played the Nymph early to force him to save up for Jade Shield, but didn't use it's skill - this was what won me the game. Instead of playing UG with the Nymph I played more Wyrms. He is still forced to play Jade Shield, so doesn't play any SoG until the mid game, but by this point I have 2 or 3 Wyrms out with a blitz in hand. I save up quanta for a turn, dive 3 Wyrms, skyblitz, and hit him for ~60 damage to win it.