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4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4vp 4vp 4vp 4vp 5bs 5bs 5bs 5bs 5bs 5bs 5bt 5bt 5c9 5c9 5cq 5cq 5cq 5cq 5cq 5cq 7aj 7aj 7aj 7al 7n7 7n7 7n7 7n7 7n7 80a 80a 80a 80a 80a 80a 8pn
Good games entropy rest in peace.
Game 1:
WIN I didn't draw a shard of gratitude or staff for some time and when I drew a SoG it came alone. Other than that I had what I needed to win by a close margin. My hp got pretty low but I topdecked a second SoG and spine carapace had finally killed almost all damage.
Game 2:
WIN Early spine carapace, healing, cc, if I recall correctly this game wasn't close.
Game 3:
LOSS Early spine carapace but not enough quantum/cc/healing to deal with black hole and lots of creatures.
Game 4:
WIN Lots on cc and a SoG kept me alive until I could lay down a spine carapace. Black hole was annoying. By that time I had gone below 20hp but I managed to weasel my way out with jade staff and cc top decks.
RNG had my back in this one with consistent early spine carapaces and life saving topdecks. Maybe I'll get some stats with these decks to see how accurate the score line is.