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Jumbalumba

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Jumbalumba 2 - Hobnob5000 0 https://elementscommunity.org/forum/index.php?topic=7686.msg85812#msg85812
« on: June 08, 2010, 05:10:57 pm »
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My deck is pretty straight forward so there really isn't much to say,  I get creatures and I play them...

Game 1

Hobnob5000 got an early Morning star which is not nice but he used a deck relying on Dragons which take a lot of quanta so I could compete with his damage output especially after a few turns pumping my Fire Eaters. He got a Dragon maybe 1/3 of the way into our game/our HPs but I had 1 (hehe) Gravity Pull in my hand so I could kill it ASAP. After that he had nothing really. He played a second dragon but that was when I had a definite win.

Game 2

This time I had a better start drawing more than 1 pillar.... The game was pretty similar to last game but Hobnob500 did play a Miracle but I had enough damage to kill him in 3 turns after the Miracle and he only had 7 pillars so he could only get 14 light quanta (no Miracle) before I landed my killing blow.

miniwally

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Re: Jumbalumba 2 - Hobnob5000 0 https://elementscommunity.org/forum/index.php?topic=7686.msg85817#msg85817
« Reply #1 on: June 08, 2010, 05:17:32 pm »
Why did you include a Black Hole nobody will be using rainbow decks and maximum health gain would probably be 9 (from a trio deck).

Jumbalumba

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Re: Jumbalumba 2 - Hobnob5000 0 https://elementscommunity.org/forum/index.php?topic=7686.msg85843#msg85843
« Reply #2 on: June 08, 2010, 05:45:40 pm »
It's pretty useless but it provides more utility than an extra pillar.

implosion

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Re: Jumbalumba 2 - Hobnob5000 0 https://elementscommunity.org/forum/index.php?topic=7686.msg85848#msg85848
« Reply #3 on: June 08, 2010, 05:51:10 pm »
Actually, in game one Hobnob probably would have won if not for the black hole... it prevented him from using miracle. Or at least it would've been closer.

Hobnob5000

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Re: Jumbalumba 2 - Hobnob5000 0 https://elementscommunity.org/forum/index.php?topic=7686.msg85871#msg85871
« Reply #4 on: June 08, 2010, 06:35:30 pm »
Well, that was fun. I have two words: Graviton Guard. They are REALLY annoying.

I ran this deck
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It would have worked in the first game, but he played a black hole, lowering my light quanta from 15 to 12. That was enough for me to not be able to play miracle at the most critical juncture. I lost that one.

Second one, he got out damage much faster, and I stood no chance.

Good games Jumba

 

blarg: