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Offline SpielkindTopic starter

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(Water Sa) Spielkind 3 - (Darkness Lt.) Wizardcat 1 https://elementscommunity.org/forum/index.php?topic=39531.msg491358#msg491358
« on: May 02, 2012, 04:52:41 pm »
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5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i7 5i7 5i7 5i8 5i8 5i8 5id 5id 5id 5id 5ie 5ie 5ie 5ie 5jm 5jm 5jm 5jm 5jm 5jm 5jm 7gm 7gm 8pp


GGs Wizard, but your healing was not fast enough!  8)

Game 1: Won toss - 1 pend 1 pillar... gna, that could be slow, but managed to get my hitter out and his nightmare could not prevent his death, sleepy dragons waiting in my hand. saw 1 sader who got frozen before vader comes out. 1-0

Game 2: Won toss - 4 pends, nice draw... first sader got bolted... suddenly a flyingdagger 12/10 appears, but it was too cold for him! 2-0

Game 3: Loss toss - 2 pillar, 1 pend, fast flying daggers on his side... probably some game mistakes, cause freezing sader and not flyingdagger... got no bolt for him. 2-1

Game 4: Loss toss (OMG, im so superstitious....  >:() no pend, 1 pillar.... omg, it went as promised, loss toss, loose game.... wahhhhh... but hey, wizard got no dagger... and im getting some pillars. Wizard try to steal, but my quanta production comes at good rate and i got no problems with his vader coming cause of iceage! 3:1
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Offline Wizardcat

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Re: (Water Sa) Spielkind 3 - (Darkness Lt.) Wizardcat 1 https://elementscommunity.org/forum/index.php?topic=39531.msg491365#msg491365
« Reply #1 on: May 02, 2012, 04:58:38 pm »
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5ld 5ld 5ld 5lf 5lf 5lf 5lf 5ll 5ll 5ll 5ll 5ll 5up 5up 5ur 5ur 5v1 606 606 606 606 606 606 606 606 7n2 7n2 7n2 7tb 7tb 8pq


Game 1: All four weapons in starting hand, no Animates the whole game, only Sader got frozen the turn it came out.

Game 2: One pend draw. Sader died, needed healing to not die, animated and blessed my only Dagger to try and stay alive, but it got frozen.

Game 3: One pend draw... But I topdecked several and managed to get a Sader, two animated Daggers and a Stiletto out quickly. Not enough creatures to outrace my vampiric damage.

Game 4: Lots of Saders, Blessings, and an Animate... No Daggers. Stole a pillar when he only had two, since I had no other targets and nothing to do with my darkness quanta anyway. He just drew some more. Finally got a Stilletto two turns before death, triple freeze on my Saders and Blessed Stiletto was the end.
« Last Edit: May 02, 2012, 05:00:40 pm by Wizardcat »
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Re: (Water Sa) Spielkind 3 - (Darkness Lt.) Wizardcat 1 https://elementscommunity.org/forum/index.php?topic=39531.msg491371#msg491371
« Reply #2 on: May 02, 2012, 05:09:22 pm »
Woohoo!
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Offline Boingo

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Re: (Water Sa) Spielkind 3 - (Darkness Lt.) Wizardcat 1 https://elementscommunity.org/forum/index.php?topic=39531.msg491798#msg491798
« Reply #3 on: May 03, 2012, 02:52:08 am »
Would :darkness have done better with cloak instead of nightmare/steal?
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Re: (Water Sa) Spielkind 3 - (Darkness Lt.) Wizardcat 1 https://elementscommunity.org/forum/index.php?topic=39531.msg491954#msg491954
« Reply #4 on: May 03, 2012, 10:36:46 am »
I remember saying to myself "Water is probably going to bring some original never thought of deck that can easily be stomped by Vader, Water is about more than just Freeze."...
Yeah, right. Might've stood a better chance if Wiz drew more Pends more often :p
Would :darkness have done better with cloak instead of nightmare/steal?
Just Pends actually. Doesn't matter much what cards are in the deck without quanta to fuel it.

 

anything
blarg: