I always hated immo rushes "too inconsistent" I said. So I meditated long on the fringe of the void on the perfect way to immo rush. Adding 2 Brimstone Eaters and giving it a Fire mark seemed to be the solution. Combined with using Phoenixes as creatures and upgrading the immos there would never not be a target for immo. Testing it out, it worked flawlessly, never before had I enjoyed the speed of an immo rush before: and with such consistency, no less! It was perfect!
Alas, there was still Bone Wall. Ah, there was always Bone Wall. And usually paired with CC no less. Worry not, combine it's early burst with the endurance of Phoenixes and some SoFrees to finish of the rest and we'll be fine, right? RIGHT?! Well no, rip CreamRush. You shall die alongside any pink ponies we may find that are blamed for finding our weakness: inconsistent cc.
You heard me: inconsistent cc. The kind that will hard-counter anything remotely target-able if it feels like it. It felt like it, and now we're sad.
tl;dr ggs wp team Entropy, this kind of deck probably has good odds against our Cremation Rush regardless of Panda outcome, but the ones we saw were really harsh.