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Offline Thalas

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Re: Special Powers III: Castles of Maybe https://elementscommunity.org/forum/index.php?topic=36578.msg463494#msg463494
« Reply #96 on: February 22, 2012, 06:00:52 pm »
Hypnotic movement of trees, right left, right. again right left, right and left, and again right, left, left, left.
My muscles felt little stiff, but nothing unusual for someone who just came from the grave. Noise disturbed me from my roving thoughts, we approached the castle.

1. Approach castle

We were standing at the edge of the waving forest when Deo saw them. It was pack of about 3 people or maybe 4 or 5, however I my sight was poor.
They were standing in front of the massive gate and wondering if it's even possible to open it, when one of them started to flared with azure light. Eart shook and the gate cracked under the geological pressure, against all odds castle remained completely intact.

2. Spy on second group


"Let's follow them" I whisped

3. Follow second group

Offline artimies7Topic starter

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Re: Special Powers III: Castles of Maybe https://elementscommunity.org/forum/index.php?topic=36578.msg463594#msg463594
« Reply #97 on: February 23, 2012, 01:32:51 am »
I don't remember much of SPI or II, so I'm not great at this. Thanks for the reverse tho Z.

So, the direct approach will be evaded at every turn? I must resort to...smaller influences.

0: Spread power, and deactivate one item from each player.

A golden tendril stretches to the weasels in my world. Now I only have their powers, locked in my castle.



2: Do the whole chasey-run thing.
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Offline OldTrees

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Re: Special Powers III: Castles of Maybe https://elementscommunity.org/forum/index.php?topic=36578.msg463596#msg463596
« Reply #98 on: February 23, 2012, 01:40:11 am »
Actions
0) Trident's power deactivated.
1) Speak: I am partially expendable. I will trigger the left side traps.
2) Create a Golem body
3) Set out following the left wall. (leaving 2/4 bodies behind)
(http://tektek.org/avatar/48212724)
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Offline Cel

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Re: Special Powers III: Castles of Maybe https://elementscommunity.org/forum/index.php?topic=36578.msg463629#msg463629
« Reply #99 on: February 23, 2012, 03:12:19 am »
(http://tektek.org/avatar/48214223)
As we were following the second group, a light glow of silver startles me, and I look down at my feet. The silver anklets are shining brightly as a power settles around them, draining them of their magic. They change color and are now faintly copper.
"This castle is just full of 'pleasant' surprises..." I murmur in annoyance.

0: Anklets deactivate

"Only more reason to press on." Izaya whispers, coming up from behind.

Offline ZephyrPhantom

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Re: Special Powers III: Castles of Maybe https://elementscommunity.org/forum/index.php?topic=36578.msg463632#msg463632
« Reply #100 on: February 23, 2012, 03:18:46 am »
"Wrong, sucker." A spirit inside me takes control and looks at the sealed Ragnorok. "Don't underestimate my power."

0. Ragnorok sealed.
0. Ariel forcefully possesses me. She seems irritated and impatient.
1.Text - Remove Curse. Fails. "Oh, that didn't work? How about:"
2. Write - "Minimize Curse" in a runic language on the sword. It springs back to life, glowing full of color unlike it's sealed stony state.
3. Text - Analyze. "Looks like only the "Burrow" ability and some of it's stronger Earth abilities are disabled now, Ankh. It's basically just your ordinary sword with some minor Earth Magic now. A pity, too - I liked launching it like a slingshot."

Offline Camoninja

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Re: Special Powers III: Castles of Maybe https://elementscommunity.org/forum/index.php?topic=36578.msg463640#msg463640
« Reply #101 on: February 23, 2012, 03:39:14 am »
_ sees the golem walk away. "No! wait!" he shouts.
"Maybe there's a smarter way to do this. We don't need to set off all the traps if we can just avoid them." He shows the burn mark from the laser that barely missed him. "I can dodge some of them, even if they do go off."
He points to the remains of the vine from which he made the whip. "I saved a tree from a vine, too."

_ grins nastily. Neither of his items had any special powers to begin with. "Joke's on you, goofball!" he thinks, at the item-power-disabler.

1. Grab OldTrees' attention.
2. Attempt to convince OldTrees to allow switching with the golem.
3. Maybe an almost-failed dodge, or just a miss, isn't very convincing. Persuade some more.

Offline mildlyfrightenedboy

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Re: Special Powers III: Castles of Maybe https://elementscommunity.org/forum/index.php?topic=36578.msg463652#msg463652
« Reply #102 on: February 23, 2012, 04:18:24 am »
I just found out that I might not be able to visit the EtG Forums as often as I would wish to.

Actions:

1. Resign
This thing seemed dead inside. It seemed like an automaton, trying to act like as if it was alive. The effect was unsettling.
Orianna made a sound that supposed to a girl's squeal of glee and hugged The Ball. While it might have been touching, it was unfortunately only horrifying.

Offline ZephyrPhantom

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Re: Special Powers III: Castles of Maybe https://elementscommunity.org/forum/index.php?topic=36578.msg463656#msg463656
« Reply #103 on: February 23, 2012, 04:26:37 am »
I just found out that I might not be able to visit the EtG Forums as often as I would wish to.

Actions:

1. Resign
That's unfortunate. :(
Take it easy, and come back when you're ready. RL > Elements.

Since he hasn't had any major interactions with anyone else yet, MildlyFrightenedBoy's character has been archived. Do not attempt to use this character for any other purpose than giving a new player a preset "profile" if he/she does not want to make one of his/her own.

Offline OldTrees

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Re: Special Powers III: Castles of Maybe https://elementscommunity.org/forum/index.php?topic=36578.msg463669#msg463669
« Reply #104 on: February 23, 2012, 05:14:09 am »
Summary:
Sporting a burning hand, riddled body and missing left arm, the golem continues advance following the left wall. The carried golem body and the trident were "placed" on the ground right after the disarmed trap that disarmed the golem.

"I am a branch used to spring traps from a very safe distance. Lets only dodge the resetting traps like the rune of pain in hall 2. My second run through will be careful to avoid what I cannot disarm now. I cannot sustain animation on a third body but your soul could."

An expendable body was created for CamoNinja.

Actions
0) CamoNinja spoke
1) Speak: I am a branch used to spring traps from a very safe distance. I cannot sustain animation on a third body but your soul could.
2) Animate 2nd Golem body next to CamoNinja. Its mind rapidly decays. (Switching must occur in action 1 or 2) [OldTrees is getting better at animation. Might be able to get 2 actions out of each animation soon.]
3) Create another golem body to replace one given to CamoNinja
(http://tektek.org/avatar/48212724)
Sidenote: Would being able to get 2 actions out of each animation be a problem? It would result in 4 actions with a free deanimate & animate.
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Offline einherjar145

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Re: Special Powers III: Castles of Maybe https://elementscommunity.org/forum/index.php?topic=36578.msg463695#msg463695
« Reply #105 on: February 23, 2012, 09:10:15 am »
As I wield the Ice Blade, some mysterious force seems to drain it until it has dissipated.

'It seems as though my Ice Blade has dissipated....' Ein thought. 'If it was my Diviner, I would have been able to gain my powers back.' Hmm! That golem seems to be disarming the traps...' Hey! Would you like it if I trigger the traps nearby with Ice Magic? However, I might need a model I can use to make it. May I copy one of your golems for a moment'? Ein runs ahead without asking the controller of the golem.

'Hmm,  Ice Creation:Golem!'. Nothing happened...... 'Let's try again. Ice Creation: Golem!'
Ice shards combine together to make a golem. 'Whew. Hey, you can use this golem if you want. I have no use for it. Just tell me what you want to do with it.'

Ice Golem created!


0: Ice Blade destroyed
1: Runs towards one of the 2 golems which were left behind
2: Tries Ice Creation: Golem. Failed due to inexperience
3: Tries Ice Creation: Golem. Succeeded

Learned Ice Creation:Golem(2 AP)

OOC: If there is anything wrong, do tell me. I don't want to be unfair.

Offline ZephyrPhantom

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Re: Special Powers III: Castles of Maybe https://elementscommunity.org/forum/index.php?topic=36578.msg463763#msg463763
« Reply #106 on: February 23, 2012, 06:08:41 pm »
Slow but steady progress ensues as we punch our way through various traps with decoy golem bodies and camoninja's parkour skills.

I might as well help out, too. Taking out my phone, I begin to create a durable artificial Vessel that will probably last us for while in this castle of traps.

Text - Custom Vessel
Spirit - Ariel
Design Selection - Digital Spectre
Items - Phoenix Plume | Celestial Targe | Trap Buster
 

Customization will take 4 actions. Ok?
Yes< No

Confirmed. Beginning creation process. Withdraw Spirit or disable creation to terminate process if needed.


1) Tired status negated.
2) Text - Custom Vessel (1/4)
3) Text - Custom Vessel (2/4)

Offline Thalas

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Re: Special Powers III: Castles of Maybe https://elementscommunity.org/forum/index.php?topic=36578.msg463801#msg463801
« Reply #107 on: February 23, 2012, 08:25:49 pm »
As we follow them the lights dim with every corridor, the stone walls are covered with wallpapers. I must swear that I saw pictures on them moving.
I couldn't guess if Deo was excited or nervous, I even thought for moment, that she might be scared (what a silliness), maybe she was just uncomfortable with spying on the leading group.
However, Izaya kept his cool and observed every leading group's action.
Raziela triggered traps for us, fluctuating between immaterial and physical dimension. What surprised me most was the traps - first there were arrows, then time capsule and the last one was shockwave, which really hurt my ears.

1. Raziela triggers traps, which the leading group missed
2.Watch leading group

The young woman, who looks quite rigid, touches something in her hand (It might be gun), but she stops looking around  "Hold on, where is Evaria?"

3. Leading group realizes that Evaria disappeared

 

anything
blarg: