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Offline Cel

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Re: Special Powers III: Castles of Maybe https://elementscommunity.org/forum/index.php?topic=36578.msg463216#msg463216
« Reply #84 on: February 21, 2012, 07:39:34 pm »
(http://tektek.org/avatar/48214223)
"Raziela!" I shout in my mind, trying to imitate the same way the Castle had done with me. I see her glance over; I know she hears me. "Keep the Specter busy - it's immaterial like you so I can't deal with it anyway." I lock my gaze on Izaya, saying aloud, "its time to deal with this coward who hides behind waves of soulless monsters! Face me head on - unless you're to much of a coward!"

1-3: Chance wind slash - Target: Izaya (five of seven attacks hit)

Offline ZephyrPhantom

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Re: Special Powers III: Castles of Maybe https://elementscommunity.org/forum/index.php?topic=36578.msg463223#msg463223
« Reply #85 on: February 21, 2012, 07:56:54 pm »
"Amazing what it feels like, to look at someone you used to control from the outside, isn't it?"

"What?!"

Deo's confused expression gives Izaya a moment to fling an a object at her. It's a snake, and bites her on the neck!


1. Further enrage and confuse Deo.
2. Summon River Python (http://elementscommunity.org/forum/index.php/topic,20856.0.html).
3. Hurl it at Izaya's neck. "You're both pretty good.... you might just earn my respect if you push a bit more..."

Offline Thalas

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Re: Special Powers III: Castles of Maybe https://elementscommunity.org/forum/index.php?topic=36578.msg463248#msg463248
« Reply #86 on: February 21, 2012, 09:43:21 pm »
"Ummh"
"What, who's there"
"It's me, Thalas"
"Did you killed everyone, you're fast one"
"No, god, I was killed"
"Le Miserable."

1-3  : Revive Thalas

Offline einherjar145

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Re: Special Powers III: Castles of Maybe https://elementscommunity.org/forum/index.php?topic=36578.msg463308#msg463308
« Reply #87 on: February 22, 2012, 01:08:17 am »
Hope you guys don't mind if I join now. If it's troublesome then I will delete this post >.<[not sure if this is ok]
Name: Ein
Power : Ice Creation: I can make a copy of anything(magical effects not included) granted that it is made of ice.
Item: Diviner-Einherjar: A blade which can change into a gun or a bow.(AP:1 = Changing weapon form)
My blade has made me forget how to use my powers. I can only make arrows,swords,bullets and a shield[Will unlock new skills when certain conditions are acquired]



0: Found myself in a forest
1: Change sword form to gun form
2: Ice Creation: Bullets [Loaded into Gun](5/5)
3: Walk to area with noises


Offline artimies7Topic starter

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Re: Special Powers III: Castles of Maybe https://elementscommunity.org/forum/index.php?topic=36578.msg463330#msg463330
« Reply #88 on: February 22, 2012, 02:36:34 am »
Well, then. If no bugs shall enter my fortress, I'll enter you all in myself.

0: Teleport all players into the Castle of Maybe.
0: Set the Castle of Maybe flying into the air. And I mean really flying.


Well that didn't do any good for me.

1: Pick myself up off the floor. Again.
2: Sonic. (We're in a really big castle with some nasty stuff and the castle is flying around at speeds that probably shouldn't be calculated. For your safety.)
3: Doodle myself some floating swords around my head.

New item: Flying swords! They're your basic shiny swords, but they float around and kill stuff autonomously.
Donuts, Noodles, or Bacon?
Whitewalleries! | Noodles, to Victory!

Offline OldTrees

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Re: Special Powers III: Castles of Maybe https://elementscommunity.org/forum/index.php?topic=36578.msg463342#msg463342
« Reply #89 on: February 22, 2012, 02:56:27 am »
Summary:
Teleported and Spoke.

Actions
0) Teleported inside a flying castle (Does this include the Tree or only the Golem?).
1) Separate Golem into 1 animated golem and 2 inanimate golem bodies (there was loss of material)
2) Speak: "Hello all. I have 2 bodies you can take to enable me to follow you. We might want to work together."
3) Examine Trident for markings, moveable parts, energies ...
(http://tektek.org/avatar/48212724)
Status:
1 Animate and 2 inanimate Golem bodies
1 Trident (Powers unknown)
OldTrees rooted somewhere
"It is common sense to listen to the wisdom of the wise. The wise are marked by their readiness to listen to the wisdom of the fool."
"Nothing exists that cannot be countered." -OldTrees on indirect counters
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Offline ZephyrPhantom

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Re: Special Powers III: Castles of Maybe https://elementscommunity.org/forum/index.php?topic=36578.msg463359#msg463359
« Reply #90 on: February 22, 2012, 04:13:22 am »
Summary:
Teleport Reset - Everyone is back to where they were prior to teleportation, with memories of being in castle.
Both groups decide to head in direction of Castle.
Killer Robots gone... for now.


"Izaya."

"Who are you?! Speak now or stay your voice!"

"You are one of those who wishes to take down the corruption, correct?"

"Yes, but who are you?"


"A friend. Now, let me give you a hint, and litten carefully - the beast of this castle grows stronger with every major warp of reality that is done to this world.
The fellows who merely dabble in it have not grown it considerably, but large amounts can augment its power.
I will reset the timeline prior to your arrival, but heed my warning - you are not prepared to face them. Yet."

Izaya opens his eyes to find himself with Deo and Thalas.

"Did you hear that...?!" Deo whispers. Thalas appears equally frightened, but nods.

Izaya himself, however, steels his mind. He has lost loved ones before - this is a mere dent compared to the shocks he has received before.

"I am fine. However, it appears that my training against you must be more urgent than I thought it would be. I apologize for killing your friend, but I knew he would revive quickly. We must hasten and join the others willing to take this Castle down if wish to succeed. You have proven yourselves in the battle, by the way- the only thing I may advise is that Raziela should guard Thalas a bit more."

1. Izaya is now Deo and Thalas's ally! Izaya, you and Thalas now have control of him.


Fin imperfection - Ariel becomes Ankh.
"Hear me, mortals. You are not prepared to face the beast within this castle. He feeds on the power of changing realities, though your contributions to his power are marginal at best. Worry not and continue to use your powers for now, but I suggest you train yourself as you head towards the Castle once more.

Oh, and that gave me the opportunity to remove the robots. Do not anger me next time, or you will face the consequences."

"Did you guys feel that?" I ask as I look at Xenocidius, OldTrees, EvaRia, and Camoninja slowly nod.

"As much as I wanted to hurt you, this evil entity should be taken care of first. I'll smite you afterwards, geek." The cloaked man, Xenocidius, grumbles.

"He speaks wisely." EvaRia nods. "Hmmm. Ankh, I believe you know what course of action I would take here." She smirks as I sigh. (Clever as ever.)

OldTrees and camoninja simply nod again in unison.

"Alright..." I hesistate, given the crazy things I've already seen, but even a spirit inside me kicks me to remind me of my purpose. "Let's go then."

1. Head towards the castle anyway, hoping those robots never appear. AGAIN.

@Arti - The reason I did this was because it ended up being extremely similar to one of those massive story shifts that messed us up a bit in last special powers. If you're going to force us towards the castle, be more subtle, please.

Offline einherjar145

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Re: Special Powers III: Castles of Maybe https://elementscommunity.org/forum/index.php?topic=36578.msg463419#msg463419
« Reply #91 on: February 22, 2012, 10:39:17 am »
'It has seem that I have teleported to a place of sorts. Perhaps a castle?' Ein wondered. 'Oh well, I guess I should reply to that nice looking golem which magically splited itself.'
Hello. How are you and who are you?


0: Was teleported to a Castle?
1: Replied to the golem
2: Uses 'Ice Creation: Sword'--->Obtained Ice Blade
3: Walk to the golem

Items: Einherjar, Ice Blade(A blade made from Ice Magic.Will dissipate after 5 solid hits or less)

OOC: I hope this is the right format.

Offline Xenocidius

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Re: Special Powers III: Castles of Maybe https://elementscommunity.org/forum/index.php?topic=36578.msg463423#msg463423
« Reply #92 on: February 22, 2012, 11:21:51 am »
If a fortune teller had told me a week ago that I would find myself with a group of oddities such as these, I would have laughed and promptly killed them for wasting my time. As it happens, a fortune teller did tell me that last week. And I did kill her. Maybe I shouldn't have - it seems like she was onto something.

The killer robots have gone, so I see little need to continue protecting my simple-minded (not technically an insult; 'simple-minded' merely refers to the fact that they only have one mind at their disposal), dim-witted (okay, that one is an insult) companions. I swiftly Uncloak, and it shrinks back to its original size.



1. Uncloak


"There appears to be a door blocking our way," I say in my most mysterious voice. I like being mysterious. It makes me seem dark, subtle, secretive, and makes people afraid of me. I also like cats, but I don't tell anyone that, because that somewhat detracts from the illusion.

I tap on the door, analysing it. It appears to be made of ultrasuperawesometitanisteelironoftoughness, the strongest material known to man. Nothing can break through it. So if we cannot go through it ... then we must go under it somehow. Yet digging up the earth underneath it would require some sort of earthquake ...

My gaze comes to rest upon the trident the tree thing is holding. What, I wonder, is that?



2. Control Zblader
3. Text Identify


The marvellous phone reveals the trident to be ... a Trident! One of the twelve rare elemental weapons! I always thought they were just a legend.

As luck would have it, it just so happens to have the power to produce earthquakes ... I think I know how we can get under that door.
Don't cry because it's over, smile because it happened.

Offline OldTrees

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Re: Special Powers III: Castles of Maybe https://elementscommunity.org/forum/index.php?topic=36578.msg463453#msg463453
« Reply #93 on: February 22, 2012, 02:21:53 pm »
Summary:
Spoke and dug.

Actions
0) Teleported back outside
1) Use Trident's Earthquake to cause a minor fissure to drain the earth away.
2) Speak: @Ein "I am me."
3) Carry a Golem body
(http://tektek.org/avatar/48212724)
Status:
1 Animate and 2 inanimate Golem bodies
1 Trident (Earthquake)
OldTrees rooted somewhere
"It is common sense to listen to the wisdom of the wise. The wise are marked by their readiness to listen to the wisdom of the fool."
"Nothing exists that cannot be countered." -OldTrees on indirect counters
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Offline Cel

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Re: Special Powers III: Castles of Maybe https://elementscommunity.org/forum/index.php?topic=36578.msg463456#msg463456
« Reply #94 on: February 22, 2012, 02:40:26 pm »
(http://tektek.org/avatar/48214223)
In a flash I feel my whole body begin to warp with the castle.... I look about... and I am inside it's walls? Then the vision fades, and I am back in the forest, Thalas is with us again, thankfully. Izaya stands and brushes himself off.
I jump to my feet, reaching for my war-fans. Izaya raised his hand and I froze.
"This training is over, and now I am your ally. Let us make haste to the castle, though we still need to grow stronger on the way..."
Casting a worried glance and Thalas, I, too, rise to my feet.

1: Teleport, teleport back
2: Speak with Izaya
3: Begin walking towards the castle

Offline ZephyrPhantom

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Re: Special Powers III: Castles of Maybe https://elementscommunity.org/forum/index.php?topic=36578.msg463490#msg463490
« Reply #95 on: February 22, 2012, 05:27:30 pm »
@einherjar145 - You're doing fine.

"Seems like you enjoy manipulation." I muse as the shade pulls itself out of my body as the door falls into the indentation in the earth. It fits rather nicely.

Entering the castle seems simple enough, but whoever lives within appears to have set as many traps as possible to prevent us from moving forward.

0: A surge of power laces the floor tiles. It might kill you.
0: Thirteenish indecipherable monsters crawl up the walls with nails maybe an inch thick.
0: A hole opens in the ceiling, and a strand of azure energy laces down through it.
0: Teleportation beams glow in the rooms to the side of the next corridor on the left. Maybe it's a good idea to check them out.
Text - Greater Nothingness (http://elementscommunity.org/forum/index.php/topic,23563.0.html). The monsters fall into the void that appears, along with a large generator within the hole that appears to have been controlling the electricity. The sparks around the floor disappear, but the teleporters remain intact...

"Maybe there are multiple generators?" I wonder, as I stand panting and try to catch my breath.


1-3. Text - Greater Nothingness 3/3. Ankh becomes tired -> I take 1 less action next turn.

 

blarg: