Some in the group pressed on through the forest hoping they could catch Hyroen and reclaim what was stolen... others stayed behind.
The journey through the forest was more arduous than they had imagined. The forest critters came in waves as if someone was leading them. But they persevered and could finally see the edge of the forest.
(Gain +5 Exp .. for each person who went north through the forest)
As they neared the sunlight, they heard a low rumble. Their minds barely had time to wonder what it was when from the left a giant Hobgoblin broke through from the thick tree line. Accompanying him were 5 forest goblins. They knew they'd have to work as a team to win this battle, but luckily they were prepared.
(There are 5 Forest Goblins and 1 Hobgoblin to fight. You must defeat the goblins before you can fight the Hobgoblin. Anyone can fight at anytime. Be careful, the Hobgoblin is tough... it may take all of you to defeat him)
4/5 Goblins remain
(Also state what you want to do after the day is over)
If you're still in town
(You get 5 actions)
Marksman (3): Gives you access to another MARK, plus you'll learn 3 cards of that element. He loves his randomness.
Hunt some forest critters (2): [Jaymanfu will be the NPC] A little stronger than goblins, but still pretty weak. [2exp]
Weapon Shop (1): Generic weapons..... only way to get stronger weapons. Unlike shields.. you can't use these as molds for more shields.
Weaponsmith (2): Create a weapon. Replace the generic weapon with the corresponding Rare Weapon.
Dagger = Vampire Stiletto, Arsenic
Short Sword = Lobotomizer, Discord, Fahrenheit, Morning Glory
Short Bow = Owl's Eye
Hammer = Pulverizer, Titan, Druidic Staff, Eternity, Trident
Flip a Coin (1): I flip a coin. If heads gain +1 luck.
- Hyroen - missing
- YoungSot
- gavsword
- Terroking
- Jocko
- Spiraler
- The Mormegil
Decks start mono
HP - cards you have (max HP is 60)
STR - your STR - enemy's DEF = # of upped cards you can use
DEF - enemy's STR - your DEF = # of upped cards you opponent can use
AGI - for every 3 AGI more than enemy, there is a chance of going first
LCK - secrets....
EXP needed - how much you need to level
Each level gains you 3 points (1 point = 3 HP .. and .. 3 HP = 3 cards) [when you get to 60 HP, exchanges will be possible.. or something else X) ]
HP can only be of your element for the time being (and only of cards you already have in you RotE deck)... later you can learn other elements.