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Offline Fippe94

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Re: Ignia : A Card Design RPG [ROUND 1, SIGNUPS OPEN] https://elementscommunity.org/forum/index.php?topic=49220.msg1070588#msg1070588
« Reply #12 on: May 15, 2013, 09:55:28 pm »
I'll join:
Name: Thaez the Dark (earlier called Thaez the Bright)
Element: :darkness
Backstory: Was once a Light Paladin that killed monsters in the Corrupted Lands. Slowly the corruption started to drain him of his Light Powers and new powers started to emerge in him instead. When he realized what the corruption had done to him he left the Corrupted Lands and started to travel the world looking for a new goal in life. Note, his personality has become slightly darker because of the corruption, but he is still a good guy (but with dark powers).

Note to GM: I hope it was ok to come up with "the Corrupted Lands", you have not really posted anything about the world, so I took the freedom of creating a bit myself.
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Offline ZephyrPhantomTopic starter

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Re: Ignia : A Card Design RPG [ROUND 1, SIGNUPS OPEN] https://elementscommunity.org/forum/index.php?topic=49220.msg1070597#msg1070597
« Reply #13 on: May 15, 2013, 10:09:29 pm »
I'll join:
Name: Thaez the Dark (earlier called Thaez the Bright)
Element: :darkness
Backstory: Was once a Light Paladin that killed monsters in the Corrupted Lands. Slowly the corruption started to drain him of his Light Powers and new powers started to emerge in him instead. When he realized what the corruption had done to him he left the Corrupted Lands and started to travel the world looking for a new goal in life. Note, his personality has become slightly darker because of the corruption, but he is still a good guy (but with dark powers).

Note to GM: I hope it was ok to come up with "the Corrupted Lands", you have not really posted anything about the world, so I took the freedom of creating a bit myself.
That's alright, feel free to create backstory as long as it doesn't come into direct conflict with the world map locations I posted on round 1. (E.g. Don't say Towe's port was closed by your character when it's clearly open to trade.)

Your profile card is below, and Round 1 is located here. (Bonus challenge is open to all players that join for the first 3 days of Round 1.)

Quote from: Fippe94
Name: Thaez the Dark
Level/Elements:  1 :darkness
Stats : 1/1
Ability :  :darkness :darkness - Unholy Strike - Target creature takes 1 damage.
Experience: 0/20 EXP
Quanta : 10 :darkness
Electrum : 100 :electrum
Items : None
Current Goals: Looking for a new goal in life.

EDIT : Also, key rule update:
Quote
All cards will be judged in the unupgraded metagame unless stated otherwise.
« Last Edit: May 15, 2013, 10:16:52 pm by Zblader »

Offline EvilDeathX

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Re: Ignia : A Card Design RPG [ROUND 1, SIGNUPS OPEN] https://elementscommunity.org/forum/index.php?topic=49220.msg1070640#msg1070640
« Reply #14 on: May 16, 2013, 01:40:19 am »
This sounds interesting, I would like to join.

Name: Harvestasha (Formerly Violet Moonbow)
Element: :aether, maybe with a slight :darkness to her ability.
Backstory: Harvestasha was a normal girl, until a tragic incident pushed her to the edge of life and death. The only reason she is still alive is because the goddess of the moon, decided to save her on this night. Now the Champion of the Moon Goddess, she wields powerful magics, and is a master of illusions.
Desired Effect: Something to do with illusions, I was thinking maybe creating a temporary creature.

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Re: Ignia : A Card Design RPG [ROUND 1, SIGNUPS OPEN] https://elementscommunity.org/forum/index.php?topic=49220.msg1070651#msg1070651
« Reply #15 on: May 16, 2013, 02:09:32 am »
Edit 3



I decide to intervene against the muggers, so I create 5

NameStatic Flea
ElementAether
Cost1 :aether
TypeCreature
Atk|HP1|1
TextMay cause additional 1 damage when attacking.
NotesChance is 35% and increases 5% per attack. Airborne.


I send Static Flea#1&2 to attack Mugger#1, and Static Flea#3&4 attack Mugger#2. Static Flea#5 I hold back near me.


NameEmeraldTiger
Level/Elements1
Stats1/1
Ability  :rainbow- Aether Invocation - Gain :aether . Use up to twice per round. ( can be paid with any quanta.)
Experience 0/20 EXP
Quanta5
Electrum 100
ItemsNone
Current GoalsN/A
« Last Edit: May 16, 2013, 01:32:20 pm by EmeraldTiger »
If Nowhere is Somewhere, and Somewhere is Over there, How can we be Anywhere?
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Offline ZephyrPhantomTopic starter

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Re: Ignia : A Card Design RPG [ROUND 1, SIGNUPS OPEN] https://elementscommunity.org/forum/index.php?topic=49220.msg1070657#msg1070657
« Reply #16 on: May 16, 2013, 02:39:57 am »
This sounds interesting, I would like to join.

Name: Harvestasha (Formerly Violet Moonbow)
Element: :aether, maybe with a slight :darkness to her ability.
Backstory: Harvestasha was a normal girl, until a tragic incident pushed her to the edge of life and death. The only reason she is still alive is because the goddess of the moon, decided to save her on this night. Now the Champion of the Moon Goddess, she wields powerful magics, and is a master of illusions.
Desired Effect: Something to do with illusions, I was thinking maybe creating a temporary creature.
Since you requested :darkness in your ability, I gave you a duo-element profile so you could use it. Here's your profile card and Round #1 is right this way.

Quote
Name: Harvestasha
Level/Elements:  1 :aether :darkness
Stats : 1/1
Ability :  :darkness :aether - Spirit Double - Put a 1/1 token into play that's a copy of Harvestasha. (The token has summoning sickness and can't use its abilities this round.) Sacrifice that token at the end of the round.
Experience: 0/20 EXP
Quanta : 5 :aether , 5 :darkness
Electrum : 100 :electrum
Items : None
Current Goals: N/A



I am not sure if I am doing this right.


I decide to intervene against the muggers, so I create 2

Name: Static Flea
Element: Aether
Cost: 1 :aether
Type: Creature
Atk|HP: 1|1
Text: May cause additional 1 damage when attacking.
Notes: chance is 35% and increases 5% per attack. Airborne.
Art: (Optional)

using 2 :aether I now have 8.

Since there are two Muggers you need to declare which Flea attacks what (E.g. Static Flea #1 attacks Mugger #1, Static Flea #2 attacks Mugger #2, or both Fleas attack Mugger #1, etc...)

You may want to reconsider your card design or create more Fleas - you have to kill both Muggers to beat the challenge.

EDIT:
Quote
Who is the other 2 I see? Whoops, since so many people joined that's no longer valid. Edited Round #1 to reflect the increased number of players.
How do we regenerate quanta?
Quote
You must be able to cast your card with your current quanta supply. (Whatever quanta you spend on casting the card/using it's abilities is permanently drained. Don't worry, you'll get more quanta at the end of each round.)

Also, please post your full avatar in updates. It may seem tedious now, but as the game progresses and character profiles become more complex it'll help everyone keep track of things.

Updates to the FAQs:
Quote
6. What happens to creatures/permanents after I summon them for one round?
If you're a battle, creatures and permanents will remain in play until that battle ends. In all other cases, the card vanishes after one round, so spend carefully.

7. If I make a chance-based effect card such as Chaos Seed, what happens?
I'll roll a die for the possible results.
« Last Edit: May 16, 2013, 03:33:22 am by Zblader »

Offline eaglgenes101

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Re: Ignia : A Card Design RPG [ROUND 1, SIGNUPS OPEN] https://elementscommunity.org/forum/index.php?topic=49220.msg1070661#msg1070661
« Reply #17 on: May 16, 2013, 03:12:14 am »
Name: The Hawk, sometimes suspected but never wanted (This is the name he refers to himself as in crime; in less illicit matters, he uses his given name)
Elements: :darkness (w/ splashes of :life, :earth, :time )
Backstory: Now he is man working in the underground rare market, an illegal business (but one only rarely cracked down upon). He prefers not to commit other crimes, as he doesn't want to be convicted for said crimes. He believes he's doing good.
My 3 game-modification principles:
1. If it ain't broke, don't wreck it.
2. Simple fixes for simple problems.
3. Remember to fill in the holes.

Offline EvilDeathX

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Re: Ignia : A Card Design RPG [ROUND 1, SIGNUPS OPEN] https://elementscommunity.org/forum/index.php?topic=49220.msg1070671#msg1070671
« Reply #18 on: May 16, 2013, 03:46:42 am »
*Edit* My apologies, I did not see the resist 2 on the muggers description.

Name: Forked Lightning
Element: Aether
Cost: 2 :aether
Type: Spell
Atk|HP: N/A
Text: Deal 2 damage to 2 creatures, or 1 damage to 3 creatures.
Notes:
Art: N/A

Casting Forked Lightning twice. This is harder than it sounded. But fun.

Name : Harvestasha
Level/Elements : 1 :aether :darkness
Stats : 1/1
Ability : :darkness :aether - Spirit Double - Put a 1/1 token into play that's a copy of Harvestasha. (The token has summoning sickness and can't use its abilities this round.) Sacrifice that token at the end of the round.
Experience : 0/20 EXP
Quanta : 1 :aether , 5 :darkness
Electrum : 100
Items : None
Current Goals : Defeat the two Muggers.

Also, a couple questions. First, can we cast already existing cards in addition to the speed created card? Second, can use previous cards we have created in this thread?(Example would be, we encounter 6 1|1 creatures, may I cast Forked Lightning?) And third, May we create two cards(or more) to work in sync to deal with the problem at hand?
« Last Edit: May 16, 2013, 04:25:22 am by EvilDeathX »

Offline ZephyrPhantomTopic starter

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Re: Ignia : A Card Design RPG [ROUND 1 CLARIFICATION] https://elementscommunity.org/forum/index.php?topic=49220.msg1070676#msg1070676
« Reply #19 on: May 16, 2013, 04:00:50 am »
@ Everyone - To clarify, there are two copies of Strongarm Mugger on the opponent's 'field' right now. To avoid future confusion, I've added a 'copies in play' part to the enemy status screen. (Also, that means only Zaealix has actually affected the muggers so far, so everyone please edit your designs or change the # of times you cast your card.)  My apologies if I've caused any confusion.

Quote
Name: Strongarm Mugger
Element: :earth
Cost: 4 :earth
Type: Creature
Atk|HP: 2 | 2
Text: Strongarm Mugger resists the first 2 damage done to it each round.
Copies in play : 2

Name: The Hawk, sometimes suspected but never wanted (This is the name he refers to himself as in crime; in less illicit matters, he uses his given name)
Elements: :darkness (w/ splashes of :life, :earth, :time )
Backstory: Now he is man working in the underground rare market, an illegal business (but one only rarely cracked down upon). He prefers not to commit other crimes, as he doesn't want to be convicted for said crimes. He believes he's doing good.
Your profile is under construction. I'll edit this post and PM you when it's done.

EDIT :
Thank goodness you're a merchant - I wasn't sure how else I would fit in all 4 elements. Round 1 is here.

Quote from: eaglgenes101
Name : "The Hawk"
Level/Elements : 1 :darkness
ATK/HP 1/1
Ability : :darkness - Underworld Dealings - Gain :life, :light , or :time. Use up to three times per round.
Experience : 0/20 EXP
Quanta : 10 :darkness
Electrum : 10 :electrum
Items : None
Current Goals: N/A
« Last Edit: May 16, 2013, 04:45:54 am by Zblader »

Offline EvilDeathX

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Re: Ignia : A Card Design RPG [ROUND 1, SIGNUPS OPEN] https://elementscommunity.org/forum/index.php?topic=49220.msg1070693#msg1070693
« Reply #20 on: May 16, 2013, 04:26:35 am »
I have ammended my post with a card that works, and a few questions.

Also, I have created a card for my Character:
« Last Edit: May 16, 2013, 04:29:30 am by EvilDeathX »

Offline ZephyrPhantomTopic starter

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Re: Ignia : A Card Design RPG [ROUND 1, SIGNUPS OPEN] https://elementscommunity.org/forum/index.php?topic=49220.msg1070702#msg1070702
« Reply #21 on: May 16, 2013, 05:10:38 am »
I have ammended my post with a card that works, and a few questions.

Also, I have created a card for my Character:
Spoiler for Hidden:
Hmm, these are all very good questions - I've added them to the FAQs.

Nice card image! As it's the initial version of the character, I added it to your Starter Card entry in the OP.

Quote
First, can we cast already existing cards in addition to the speed created card?
Here's what I decided : When you start, you don't know any special moves besides A) Your current ability and B) the ability to Design/Recast Card Ideas. Ingame cards in ETG need to be 'learnt' or acquired somehow first.

Quote
Second, can use previous cards we have created in this thread?(Example would be, we encounter 6 1|1 creatures, may I cast Forked Lightning?)
Yes, you may recast cards you've already created.

Quote
And third, May we create two cards(or more) to work in sync to deal with the problem at hand?
Only if I specifically say you can. Otherwise, assume that you can only create one card per challenge.

Offline UnholyAir

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Re: Ignia : A Card Design RPG [ROUND 1, SIGNUPS OPEN] https://elementscommunity.org/forum/index.php?topic=49220.msg1070704#msg1070704
« Reply #22 on: May 16, 2013, 05:14:30 am »
(Check my first post for my profile thingymagigger.)
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Offline ZephyrPhantomTopic starter

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Re: The 5 Minute CDRPG : A Card Design RPG [SIGNUP PHASE] https://elementscommunity.org/forum/index.php?topic=49220.msg1070718#msg1070718
« Reply #23 on: May 16, 2013, 06:19:07 am »
Name: Taggerung (Redwall anyone? xD )
Element:  :air :water
Ability: Something that has to do with generating quanta for Air or Water c:
Quote from: UnholyAir
Name : Taggerung
Level/Elements : 1 :air :water
ATK/HP 1/1
Ability : :rainbow : - Distill - Gain :water or :air . ( :rainbow can be paid with any quanta.)
Experience : 0/20 EXP
Quanta : 5 :air
5 :water
Electrum : 100 :electrum
Items : None
Current Goals: N/A
Here's your station ticket to Round 1.

 

anything
blarg: