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Offline YoungSot

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Re: An Elemental Adventure https://elementscommunity.org/forum/index.php?topic=25602.msg333198#msg333198
« Reply #60 on: May 14, 2011, 02:29:25 am »
Is tiredness reflected purely by the hp/quanta loss from fatigue, or is Nele supposed to be resting regularly regardless of her stats?
Just looking at hp/quanta, it doesn't seem like it's necessary to rest just yet, so we might as well keep exploring a little.

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Re: An Elemental Adventure https://elementscommunity.org/forum/index.php?topic=25602.msg333200#msg333200
« Reply #61 on: May 14, 2011, 02:31:23 am »
Agreed. Let's continue forward!

Offline Nepycros

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Re: An Elemental Adventure https://elementscommunity.org/forum/index.php?topic=25602.msg333201#msg333201
« Reply #62 on: May 14, 2011, 02:33:15 am »
Definitely need to rest. ddevans might even throw in a fatigue negative integer in our combat. It's best to rest for now. We'll build up :light quanta in the process, so we're getting double benefits.
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Re: An Elemental Adventure https://elementscommunity.org/forum/index.php?topic=25602.msg333228#msg333228
« Reply #63 on: May 14, 2011, 03:31:18 am »
Let's keep on going ... we don't need to rest after every action, or else we'll never accomplish our objectives ...

Offline Nepycros

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Re: An Elemental Adventure https://elementscommunity.org/forum/index.php?topic=25602.msg333235#msg333235
« Reply #64 on: May 14, 2011, 03:38:22 am »
Let's keep on going ... we don't need to rest after every action, or else we'll never accomplish our objectives ...
My bad. I guess losing a fifth of your health in a single fight is like a flesh wound.
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Offline YoungSot

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Re: An Elemental Adventure https://elementscommunity.org/forum/index.php?topic=25602.msg333240#msg333240
« Reply #65 on: May 14, 2011, 03:45:25 am »
Let's keep on going ... we don't need to rest after every action, or else we'll never accomplish our objectives ...
Yeah this.

Plus ddevans already said how combat is calculated, and it already accounts for fatigue in the rules. Since she's not low on quanta or health, why rest?

My bad. I guess losing a fifth of your health in a single fight is like a flesh wound.
I don't think Nele lost a fifth of her health in the fight. She lost 3hp, which is only 6%.

Offline Nepycros

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Re: An Elemental Adventure https://elementscommunity.org/forum/index.php?topic=25602.msg333241#msg333241
« Reply #66 on: May 14, 2011, 03:46:22 am »
Let's keep on going ... we don't need to rest after every action, or else we'll never accomplish our objectives ...
Yeah this.

Plus ddevans already said how combat is calculated, and it already accounts for fatigue in the rules. Since she's not low on quanta or health, why rest?

My bad. I guess losing a fifth of your health in a single fight is like a flesh wound.
I don't think Nele lost a fifth of her health in the fight. She lost 3hp, which is only 6%.
Try again. HE lost 9 hp. That's 18%, which I rounded to 1/5.
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Offline YoungSot

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Re: An Elemental Adventure https://elementscommunity.org/forum/index.php?topic=25602.msg333248#msg333248
« Reply #67 on: May 14, 2011, 04:00:04 am »
My understanding is that the other 6hp came from the "lose 2hp every round because of fatigue" rule. Not from combat.

Offline Onizuka

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Re: An Elemental Adventure https://elementscommunity.org/forum/index.php?topic=25602.msg333253#msg333253
« Reply #68 on: May 14, 2011, 04:14:05 am »
Unless resting provides enough health (2-4) more than you lose to fatigue, there's no point in resting till we're ~50%hp.

BTW: If we associate trees with life, we could find some heal scrolls near the trees  ;)
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Offline Nepycros

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Re: An Elemental Adventure https://elementscommunity.org/forum/index.php?topic=25602.msg333257#msg333257
« Reply #69 on: May 14, 2011, 04:16:52 am »
Unless resting provides enough health (2-4) more than you lose to fatigue, there's no point in resting till we're ~50%hp.

BTW: If we associate trees with life, we could find some heal scrolls near the trees  ;)
True. ddevans, do we distinguish quanta here? Or can we just go around, and find the same quanta everywhere? It seems kinda EtG killer if we don't distinguish quanta. Besides, make it a challenge. If we have 10 Earth scrolls, we actually need to make decisions of which ones we use, instead of just pooling all quanta together and playing them all. If you wanna get alot of Earth scrolls, go mono- :earth.
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Offline ddevans96Topic starter

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Re: An Elemental Adventure https://elementscommunity.org/forum/index.php?topic=25602.msg333262#msg333262
« Reply #70 on: May 14, 2011, 04:24:34 am »
Start at 50 health > fatigue to 48 health > battle to 43 health > fatigue to 41 health, for the record. Resting heals between 5 and 10 percent of your health and quanta, each randomized separately.

And...technically Nelevitas doesn't have a gender yet. I'll probably just start a poll and when the gender actually becomes relevant, I'll take that result and act as if Nelevitas knew his/her gender all along :)

It seems kinda EtG killer if we don't distinguish quanta. Besides, make it a challenge. If we have 10 Earth scrolls, we actually need to make decisions of which ones we use, instead of just pooling all quanta together and playing them all. If you wanna get alot of Earth scrolls, go mono- :earth.
Well...I considered that, but decided not to because 12 separate stats representing the same basic thing seemed a bit much. It would require some tweaking to my set-up, but we could very well do that, if most of the people involved thus far agree to doing so.
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Offline Onizuka

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Re: An Elemental Adventure https://elementscommunity.org/forum/index.php?topic=25602.msg333266#msg333266
« Reply #71 on: May 14, 2011, 04:31:44 am »
Also, IMO:

Keep major ideas polled. Stuff like where to move and such. This allows people who are on at inconvenient times to still be able to participate.
Keep minor interactions (like the antilion) on a majority vote. But allow ~10 minutes after the majority has been reached to let people attempt to overthrow the majority. This prevents what happened last round (Me and Zblader essentially controlling the character to however we wanted (completely random btw, we just shared the same ideas at the time)), but doesn't overall hurt people who are on all the time/have a convenient schedule to ddevans.

I think the method above still favors people who are on more, but they should be favored if they are willing to put more time into this than others.
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anything
blarg: