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Offline YoungSot

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Re: An Elemental Adventure https://elementscommunity.org/forum/index.php?topic=25602.msg340902#msg340902
« Reply #132 on: May 26, 2011, 04:40:31 pm »
I'd say go ahead and add the 12 quanta pools + QT like you've already proposed. As for rotating gamemasters, I'd say if we need to have more than one to keep the workload manageable, that's fine, but hopefully we could keep it to only 2-3 GMs? That way it's more likely that there will still be some consistency to the story.

Offline Jocko

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Re: An Elemental Adventure https://elementscommunity.org/forum/index.php?topic=25602.msg340950#msg340950
« Reply #133 on: May 26, 2011, 06:23:50 pm »
Letting one or two more people host would be good, but i think the rest of the sistem looks fine.

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Re: An Elemental Adventure https://elementscommunity.org/forum/index.php?topic=25602.msg341749#msg341749
« Reply #134 on: May 28, 2011, 02:37:55 am »
Ending round now. Sorry for the wait :-\



Nelevitas

Round: 6

Health: 45

Quanta: 48

Attack: 20

Defense: 20

Notes:

Next round I will probably diverge our single Quanta pool into 12.
I'll probably randomize our 48 current Quanta between the elements.

Our young Elemental now officially looks like you see her on the left. Hurrah!

This round also has a completely new layout to include the image.
If we get too many Items I'll put each section in it's own spoiler tag.

Options - Polling Phase:

1) Create a sword.
2) Create a shield.
3) Create a container.

Day has Ended
Items:

Pets:
Ray of Light
    Attack 5. Defense 5.Give one Quanta to you each Round
Ray of Light
    Attack 5. Defense 5.Give one Quanta to you each Round.
Armor:
*

Scrolls:
Earthquake Scroll
    Costs 2 Quanta.Destroy up to 8 Quanta of the target.
Healing Scroll
    Costs 2 Quanta.Heal ally for up to 10 Health.
Food and Drink:
*

Artifacts:
*

Miscellaneous:
*


Synopsis:

*chirp, chirp* You healed 8 HP.

After a surprisingly restful night, you wake up to the sound of morning songbirds. For such an unknown place it doesn't seem all that bad. Maybe it's a bit too wild for you though. You look around your little shelter. The pieces of the strange substance are still on the ground, and the Rays are still outside. You call them and make sure they stay outside, because there's enough light in this shelter as it is.

The are several things you could probably do with this. The first things that come to mind are a weapon and a shield. If you encounter anymore creatures like that Antlion, you would need a stronger way to defend yourself. However, it appears that unless you crush more of these rocks, you don't have enough to make both.

You think more about what could be useful. A container in case you find portable food - and only now do you realize you haven't eaten in almost a day, much to the dismay of your poor stomach - or small items could be helpful as well. Any of these three things would be helpful.

You stick two of the pieces together. To your amazement, they fuse together easily. You tear them in half in a completely place, and they come apart just as easily. What is this stuff? you think. For lack of a better name for it, you call it 'Shapestone'.

You decide to make a rough shape of all three. For a weapon, perhaps a short sword, you would need two flat plates, one somewhat long and triangular for a blade, and the other dull and rounded for a cross guard. Then you would need a short and stick-like one for the hilt.

To make a shield, you would only need one flat plate, or several flat plates attached together, in a protective shape. And for a container, you would need to have one piece as a base and one very long plate wrapped around it for a small tin of sorts. Then if you wanted a lid, you could make another plate the same shape as the base and attach a smaller piece to it so it fits inside.

Making too many items means you wouldn't be able to carry it all, so you decide to make just one. The question is...which one?
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Offline ZephyrPhantom

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Re: An Elemental Adventure https://elementscommunity.org/forum/index.php?topic=25602.msg341769#msg341769
« Reply #135 on: May 28, 2011, 03:12:40 am »
As odd as it may seem, I get the feeling that the container is the right choice. Nel seems to be a good martial artist and sometimes the small things become very handy.

Offline Jocko

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Re: An Elemental Adventure https://elementscommunity.org/forum/index.php?topic=25602.msg341770#msg341770
« Reply #136 on: May 28, 2011, 03:14:41 am »
Yeah, we should make the container, and then use a branch as a weap :D
When dd described the crafting, it reminded me sooo much of minecraft

Offline ddevans96Topic starter

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Re: An Elemental Adventure https://elementscommunity.org/forum/index.php?topic=25602.msg341774#msg341774
« Reply #137 on: May 28, 2011, 03:16:15 am »
Yeah, we should make the container, and then use a branch as a weap :D
When dd described the crafting, it reminded me sooo much of minecraft
I know I described the crafting, but where exactly did I? I can't seem to find it.
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Offline Onizuka

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Re: An Elemental Adventure https://elementscommunity.org/forum/index.php?topic=25602.msg341777#msg341777
« Reply #138 on: May 28, 2011, 03:22:11 am »
As much as I would love to increase our current storage capacity, I think we should still work toward short term goals before doing something long term. Making a shield increases our longevity (1-3 blocking atm), while a sword would increase our damage potential (3-7 atm).

I'm not convinced that we need the attack power atm (I rather get a weapon that has an effect tbh (if there are any)), and right now we have 2/4 of our scroll slots open. One is near useless at this time (EQ- Seems like an Elemental vs Elemental scroll), and another is valuable. Need be, we could get rid of the EQ scroll (Too limited use if we gain more wide range options). The space would be nice, but not currently neded (if we get an average of 1 item per new area explored, and we'll eventually use items later). The fact that we'd be getting a "non- Elements related item" might be too good to pass up.

But I vote for the shield. Longevity is right now what we need so we need not rest too much, IMO.
I'll readily change my vote if you anyone convince me. I'm 60/40/0 Shield/Carry/Sword, so it can happen.
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Offline Jocko

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Re: An Elemental Adventure https://elementscommunity.org/forum/index.php?topic=25602.msg341788#msg341788
« Reply #139 on: May 28, 2011, 03:43:58 am »
You decide to make a rough shape of all three. For a weapon, perhaps a short sword, you would need two flat plates, one somewhat long and triangular for a blade, and the other dull and rounded for a cross guard. Then you would need a short and stick-like one for the hilt.

To make a shield, you would only need one flat plate, or several flat plates attached together, in a protective shape. And for a container, you would need to have one piece as a base and one very long plate wrapped around it for a small tin of sorts. Then if you wanted a lid, you could make another plate the same shape as the base and attach a smaller piece to it so it fits inside.

Offline YoungSot

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Re: An Elemental Adventure https://elementscommunity.org/forum/index.php?topic=25602.msg341833#msg341833
« Reply #140 on: May 28, 2011, 04:33:40 am »
I'm leaning towards making a shield. Seems like we could find other ways to carry stuff or to make containers if that becomes necessary.

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Re: An Elemental Adventure https://elementscommunity.org/forum/index.php?topic=25602.msg341854#msg341854
« Reply #141 on: May 28, 2011, 04:54:49 am »
You updated the table, looks so much better right now.

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Re: An Elemental Adventure https://elementscommunity.org/forum/index.php?topic=25602.msg341858#msg341858
« Reply #142 on: May 28, 2011, 05:01:57 am »
You updated the table, looks so much better right now.
I agree. When we get more items it could be kind of crowded though, but spoiler tags exist for a reason ^.^
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Re: An Elemental Adventure https://elementscommunity.org/forum/index.php?topic=25602.msg342028#msg342028
« Reply #143 on: May 28, 2011, 02:01:32 pm »
That table does look nice, now don't forget about the Round links in the first post ;)
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