This was a good update, I very much enjoy the new features.
The only beef I have with it is that it steepened the learning curve a bit too far. I remember when I started to play this game, the decks that I was able to come up with off the start, were not that good. I lost several times, and got back up again only to be knocked back down once more. I finally got smart, edited my deck, and began making progress with the AI3. This took me close to 2 weeks to accomplish. By my estimation, the new AI3 would have slowed me to 2.5 weeks or even longer. Some players might just ragequit from an unlucky losing streak, others may succeed and stack up to the challenge. But in the end, it still takes time. Finally, when they gain a steady win rate from the lower-level AIs, and they find out they can battle False Gods, what's next? They will battle the FG's of course! But what happens when their seemingly invincible deck (most likely) loses to a false god and renders that 'invincible' deck null? The average player will ragequit. And if they do not, then they will most likely try again. But after discovering upgraded cards as well, what will they figure can beat a false god? Upgraded cards, for 1500
a pop.
After all that work, all that effort and time, the player needs more electrum and they are now staring directly into the one problem that has yet to be fixed by
zanz: The Grind. Nobody likes to mindlessly play against an AI that they have already beaten several times, for things like money and score. Having a pushover AI helped with the grind, as it made it pass by faster, but also made it rather monotonous. The new AI's with things that randomize, like mutation, pandemonium, and on a rather extreme sense, voodoo doll, all have made it much less monotonous, but at the same time, much more difficult.
You may argue, "The game is balanced based on PvP, not PvE". I am fully aware of that, but at the moment, we are talking about PvE. Mainly for players who are just starting and will probably only try PvP a few times. Considering the slowness of PvP, many a new player will go with a PvE > PvP mentality, as it is faster for games and you will get to try out the new version of your deck with ease.
I will leave you with this, and make this my last post here.
To avoid possible drama, please take it up with me via PM.