It always depended on which deck I chose to play with. My dive deck fared poorly against the entropy and time decks as they had easy methods of killing my overpowered and expensive divers. I wouldn't have a chance to reset. My devour death deck, however, eats those for lunch. Ironically, its the air decks that prove toughest; against the dive decks, they were the easiest. Their main problem is either outspeeding me with FFQs or getting high powered dragons before I can eat them.