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Opponents, Strategy and Decks => Strategy => False Gods => Rainbow => Topic started by: skp on January 13, 2010, 06:37:18 am

Title: Rainbow (FG)
Post by: skp on January 13, 2010, 06:37:18 am
Hrm.  So anyone have a strategy or deck that works against Rainbow?

In my usual game against him, between explosion and improved steal, he most often gets rid of 4-6 of my permanents in the first 5 turns.  Between that and getting out a couple hourglasses, and of course congealing any creature I put out, I haven't had much success.

Pre-nerf you'd just load up on bone walls and you were gtg.  After the AI change, however, I haven't been able to come up with a reasonable answer.

Any help?
Title: Re: Rainbow (FG)
Post by: didia on January 13, 2010, 07:51:06 am
yes, he's hard now. One way to beat him is to protect your creatures (quint) and hope to get perm control with druid (steal or destroy) while you eat everything.

http://www.screencast.com/t/MWY3OGE2 (http://www.screencast.com/t/MWY3OGE2)

i used 3 quint. 1 for oty, 1 for druid and 1 for the mutant that gets steal or destroy. Of course it doesn't always work.
Title: Re: Rainbow (FG)
Post by: YoYoBro on January 13, 2010, 08:56:25 pm
Right now, it's really hard if not impossible to have a good success chance against Rainbow. Luck is the only ally you can trust. Since he has everything and can play any strategy, you can't just hide and wait he decks out anymore.
Title: Re: Rainbow (FG)
Post by: jmizzle7 on January 13, 2010, 09:57:03 pm
Yep, it's everything you would ever want in an aggressive rainbow, multiplied by a lot. Just be glad Zanz fixed the Quantum Tower bug.... :P
Title: Re: Rainbow (FG)
Post by: YoYoBro on January 13, 2010, 10:12:21 pm
It's not like it needed the 300+ of each quanta he had in late game xD
Title: Re: Rainbow (FG)
Post by: jmizzle7 on January 13, 2010, 10:56:12 pm
Yes, but it sure made casting Miracle #2 or #3 easier when all Rainbow had to do was play a tower and *poof*... 18 Light quanta.
Title: Re: Rainbow (FG)
Post by: rockzo on January 14, 2010, 04:23:12 am
quintessence helps a lot so does ulitharid because rainbow relies on creatures with growth, and if u have an eternity it can be used to reverse his creatures that have grown too big
Title: Re: Rainbow (FG)
Post by: rockzo on January 14, 2010, 04:25:07 am
oh and don't rely on your permanents because he usually has a explosion or steal up his sleeve 
Title: Re: Rainbow (FG)
Post by: YoYoBro on January 14, 2010, 01:40:25 pm
Actually you can't rely on anything while playing vs rainbow... after some almost-paradoxal matches i started fearing for my immortal creatures too...
Title: Re: Rainbow (FG)
Post by: Cisz on January 24, 2010, 06:44:00 am
I had a few wins with a ~40 cards rainbow deck with 2 prot.art., 1 steal, 3 quintessence and one <gasp> anubis. Rainbow doesn't seem to target my boneyard and bond while I have a bonewall running, so I only have to protect 1 hourglass and my eternity. If I am lucky enough to get my anubis and one otyugh fast enough, it is possible. With this deck I'm at 3:3 right now, but that could be luck.
Title: Re: Rainbow (FG)
Post by: Cisco on January 24, 2010, 09:17:01 am
Nice deck cisz. Keep havin people telling me how great my unupped deck is. All they have to figure out is that it is yours lol.
Title: Re: Rainbow (FG)
Post by: Cisz on January 24, 2010, 11:53:04 am
Apart from minor tweaks, nothing in this deck is invented by me. All is posted somewhere on this forums, and I just happened to read it. ;)
Title: Re: Rainbow (FG)
Post by: Cynxos on January 24, 2010, 05:24:49 pm
I really have to say I'm surprised with how hard Rainbow became.
I remember days when I would whoop her ass so easily. But now it seems the tables have turned.
From what luck I had, I can say that PA seems to be kind of an instakill for her.
That and q-denial, is a sure win.
Title: Re: Rainbow (FG)
Post by: hellkaiser on January 27, 2010, 10:05:11 am
quant denial is pretty pointless on rainbow

with a x3 mark of time all he needs is three hourglasses which he can easily play in multiples in a turn

then it's

draw 2 = +2 standard advantage for a FG but......

draw 3= +3 suddently he's 2 shy of a new hand and just replaced everything he played more or less

he usually also drops out several towers per turn leading to a sort of pseudo supernova effect and further solidifying his advantage in a STUPIDLY fast rate

then..... he starts using his ridiculous drawpower and quant gain to then throw out pre burrowed elite graboids and of course lets not forget throwaway werewolves who then if not immediately smashed become 6/6 and bigger than an oty

add to this his permanent control is ridiculously good combining stealing your advantage to bolster his own (not like he needs it <_<) and just plain destroying it while steamrolling you with explosions

he can easily play 1 for 1's with impunity as his net advantage gain per turn is like upwards of 5 times what we have

as for his burrowers i've a major problem with all this untargettable crap i really do

now....... burrowers<immortal

there is a small small gap that you can slap out a fast oty with a quint and catch them thus building some semblance of advantage on the board HOWEVER

the speed this guy has it's literally more luck rather than anything if you can get that kind of a turn 2-4 advantage between his permanent control

as i've said before i was unimpressed mostly by the new additions to the card pool too

what works on him?

old reliables such as PA and such help to stem the tide

pulverisers in conjunction help to stop the stack up of hourglasses

but really it's just NOT enough

firewalls are mostly dead draws

hourglasses get stolen

no longer will he target your bonewall as a priority and instead just run over it with his monsters

new additions like black hole don't do enough to his already incredible speed and natural advantage and on top of this he's got miracles out the wazoo

all in all the best built false god incorporating an unkillable almost creature presence lightening fast draw power and advantage gain superb control of permanents and self restoring that would make miracle blush

he is in fact TOO BLOODY GOOD

how about he get's a proper look at and somethin goes

i would vote for an ironically EVIL change to his setup

how about take his hourglasses (he can still steal yours) and replace them with upped sundials

he can still use them better than we can but he ALSO will not be able to run over everything in his path

and since it's nerf it's been used less and less so i see this as this ****er's just desserts

of all the gods i want to see THIS on toppled and taken down a few pegs

if not he'll just be the one that i skip and ignore out of just pure frustration already the gods are stronger but this guy is just a sick joke sometimes if not 90% of the time
Title: Re: Rainbow (FG)
Post by: Cisz on January 31, 2010, 01:03:57 pm
As I said before, counter him with both immortality on your creatures and protected items. His raw fire power is not that great. I managed to kill him several times with 1 anubis (played with quintessence, to be on the safe side) and only 3 enchanted artifacts. The problem is as usual, that you only need enchant artifact for ~50% of the gods, so it's a waste of cards sometimes, and same for the anubis. What works against rainbow is useless against Ferox, miracle, or incarnate.
Title: Re: Rainbow (FG)
Post by: Aviyor on February 09, 2010, 02:11:34 am
I've never won this without a deck-out. I suppose protected Otugyh/Gravity shield could work, but I'd imagine the gravity shield would be worthless against most gods, as their mobs are either too weak or can have momentum.
Title: Re: Rainbow (FG)
Post by: Andran on February 14, 2010, 02:45:31 am
I finally beat him, using a standard rainbow deck.

The key cards were an Oty with quintessence, a bonewall, and a protected Eternity. These cards were enough to keep myself alive until Rainbow decked himself out.

During the same fight, I also brought him to an inch of his life (6 hp) before he cast Miracle.
Getting to the end-game was a major struggle, though. The score is now 1-10 or something :)
Title: Re: Rainbow (FG)
Post by: Glitch on February 14, 2010, 02:47:45 am
I've found pillarless decks confuse most of the AIs into letting you win.  They'll waste cards on pillars, but what harm could a photon be?
Title: Re: Rainbow (FG)
Post by: darkfrogger on February 15, 2010, 02:59:00 pm
I beat him by deck out many times using a protected shield that relies on your quantum and quinted mind flayers.
Title: Re: Rainbow (FG)
Post by: DKane on February 16, 2010, 11:17:46 pm
Rainbow is just dull as the state it is now . Just remove it out the game or tweak him down a little .
Title: Re: Rainbow (FG)
Post by: Climax on March 03, 2010, 07:49:46 pm
I agree, Rainbow has gotten a bit overpowered. I mean.. Rainbow was hard before the fixes to A.I. and such, but now it's just plain annoying. My only wins against Rainbow are when I have a great draw or when Rainbow has a bad draw most of the time now. Rainbow can always bring things out and beat you even when you're having a good draw as well.
Title: Re: Rainbow (FG)
Post by: darkfrogger on March 05, 2010, 02:50:58 am
i actually find divine glory and dark matter to be more difficult than rainbow
Title: Re: Rainbow (FG)
Post by: Kurohami on March 19, 2010, 01:09:12 am
Rainbow is not impossible to beat, even my going no where deck beat him once in a very very long while. But I think it is all but plain wasting time fighting with him, since the odd you will win is very low and his deck is sooooo diverse you can hardly spin two of the same card in the spinner, let along three to get the card. So, if you win, congratz it's 120 electrum if you EM, but if you just quit you can use the time to maybe beat incarnate twice or something. I say that because Rainbow really likes to take his time and use his great multitude of hourglass to draw card one after one, all the while have you wait there with nothing to do.
Title: Re: Rainbow (FG)
Post by: Mashimaro on April 03, 2010, 11:32:41 am
Try Gravity Shield+PA+Oty+Quint in your deck, other hp recovery options are your choice.
If you set that up early, Rainbow wont be hard to beat. This also applies to FireQueen.

Regards,
Mashimaro
Title: Re: Rainbow (FG)
Post by: xdude on April 03, 2010, 12:49:27 pm
Try Gravity Shield+PA+Oty+Quint in your deck, other hp recovery options are your choice.
If you set that up early, Rainbow wont be hard to beat. This also applies to FireQueen.

Regards,
Mashimaro
... set ALL THAT HUGE COMBO up EARLY? Also, this soooo won't help on FFQ. Oty + quint is enough for most gods, no need for 2 useless cards only to play a god which will most likely defeat you anyways.
Title: Re: Rainbow (FG)
Post by: Mashimaro on April 03, 2010, 07:22:41 pm
Quote
Also, this soooo won't help on FFQ. Oty + quint is enough for most gods, no need for 2 useless cards only to play a god which will most likely defeat you anyways.
FFQ relies on FireQueens and Eagle Eyes, which both are 3/7 and 7/7 in atk power/hp, if you put out a gravity shield, only creature you need to worry about is the fireflies generated.
This method proved quite useful to me, though firestorm method with bonewall which most people prefer to use is perfectly fine too.

As for the Rainbow, well for me personally, I just like the challenge.  :D

Regards,
Mashimaro.
Title: Re: Rainbow (FG)
Post by: Zeru on April 05, 2010, 10:50:29 am
Add lot of steals to your rainbow deck and change the mark to time.
Of course, why would you want to have a deck that beats 1 opponent, when you could have a deck good against most of the FG.
Title: Re: Rainbow (FG)
Post by: xpanterx on May 01, 2010, 05:40:10 pm
I was soooo close to beat him right now, had an 43/41 or something quinted lava golem, but he just used miracle and killed me argh. I agree that he is not the hardest false god anymore, dark matter is harder.
Title: Re: Rainbow (FG)
Post by: hello5666 on May 24, 2010, 07:39:23 am
I had a few wins with a ~40 cards rainbow deck with 2 prot.art., 1 steal, 3 quintessence and one <gasp> anubis. Rainbow doesn't seem to target my boneyard and bond while I have a bonewall running, so I only have to protect 1 hourglass and my eternity. If I am lucky enough to get my anubis and one otyugh fast enough, it is possible. With this deck I'm at 3:3 right now, but that could be luck.

How did you make an upped Quintense your Mark?
Title: Re: Rainbow (FG)
Post by: nerd1 on November 19, 2010, 02:06:57 am
id probably use some kind of eagles eye/ flying weapon/ SoG/ Weight sheild deck, to snipe what you can and block what you cant.
blarg: