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Optimalist

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~50% FG-farmer duo-bow https://elementscommunity.org/forum/index.php?topic=19956.msg252979#msg252979
« on: January 21, 2011, 01:49:48 am »
Deck Helper comment: 
This deck was posted before the 1.32 game update and as a result may work very differently now.  Use at your own risk.

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Deck import code : [Select]
52n 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6u6 71b 71b 71c 74b 74b 77f 77i 77i 7ba 7ba 7ba 7ba 7ba 7ba 7do 7do 7gp 7gq 7k0 7n2 7q0 7q0 7q5 7q5 7q5 7q5 7q5 7q8 7q9 7q9 7q9 7q9 7q9 808 808 808 80d 80d 80d 80e 80h 80h 80j 8ps


STATS
91 wins / 94 losses
7 easy gods
7 exciting gods (draw-dependent)
9 difficult gods
1 undefeated god


>50% of wins are EM (sorry I didn't take note)
average play time is 4-5 games an hour (strategy is non-linear)


Breakdownwin/loss E: easy C: Challenging/Exciting X: difficult

C chaos lord 3/4
X dark matter 1/9 blackhole sucks!
C decay 6/4 mirror shield ftw
E destiny 10/0
X divine glory 1/5
X dream catcher 1/4 PC, mutate destroyers!!
C elidnis 4/3
X eternal phoenix 2/9
X ferox 2/4 outrushed, shield essential
E fire queen 5/1
E gemini 7/1
X graviton 0/9 PC + momentum!!!
X Hermes 2/6 PC
E incarnate 9/4 no shield!!!
E miracle 7/4 outrushed
C morte 4/2
E nepture 4/0
X obliterator 1/4 PA ftw
C octane 2/2 mirror shield or PA’d pulvy
C Osiris 7/3 early-mid lobo stall or quinted flying eternity
E paradox 10/1
X rainbow 1/5 PA'd hourglass ftw!
X scorpio 2/5 bonewall, mutate poisonous creatures before eating
C seism 5/3


I wanted to reach 200 games with this deck but it got predictable and boring. Thanks for the coins and score!


« Last Edit: January 08, 2013, 12:23:26 am by willng3 »

valuka

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Re: ~50% FG-farmer duo-bow https://elementscommunity.org/forum/index.php?topic=19956.msg253282#msg253282
« Reply #1 on: January 21, 2011, 10:07:33 am »
I like this deck, similar to mine, what i use against FG-s. But i would let the sundials unupgraded, because the automulligan can handle the upgraded as zero cost card.

Optimalist

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Re: ~50% FG-farmer duo-bow https://elementscommunity.org/forum/index.php?topic=19956.msg253320#msg253320
« Reply #2 on: January 21, 2011, 12:47:00 pm »
Thanks. The earlier version had unupped dials. Quite practical, especially since the haste is cheaper now. BUT, I find that sometimes I had to give up 1 :time: quantum to play an hourglass. More times than a very rare mulligan with this deck.

What other cards differ on your build?

valuka

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Re: ~50% FG-farmer duo-bow https://elementscommunity.org/forum/index.php?topic=19956.msg253326#msg253326
« Reply #3 on: January 21, 2011, 01:04:56 pm »
Thanks. The earlier version had unupped dials. Quite practical, especially since the haste is cheaper now. BUT, I find that sometimes I had to give up 1 :time: quantum to play an hourglass. More times than a very rare mulligan with this deck.

What other cards differ on your build?
my deck is this now i dont use bonewalls or graveyards and PA.
Code: [Select]
5rp 5rp 5rp 5rp 5rp 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6rn 6rn 6rn 6rn 6rn 6rn 6u0 74b 74b 74b 75m 75m 75m 75m 77f 77f 7ah 7do 7do 7k2 7q5 7q5 7q5 7q5 7q5 7q5 7q8 80d 80d 80d 80d 80d 80h 80h 80h 80j 81q 81q 81q 81q

Offline Baily18

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Re: ~50% FG-farmer duo-bow https://elementscommunity.org/forum/index.php?topic=19956.msg253395#msg253395
« Reply #4 on: January 21, 2011, 02:36:20 pm »
I like this deck, similar to mine, what i use against FG-s. But i would let the sundials unupgraded, because the automulligan can handle the upgraded as zero cost card.
I wouldn't overestimate automulligan. Maybe if you had 5-6 towers then you might leave them unupped,
but i think with 15 towers(+3 aether) upped sundials will help more then unupped ones for that slight percentage that you will not have any towers in opening hand

 

blarg: