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Offline fbparisTopic starter

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Yet Another Rainbow Killer [35 upped cards] [AI4] https://elementscommunity.org/forum/index.php?topic=36218.msg455525#msg455525
« on: February 01, 2012, 04:43:36 am »
Me again, this time I've focussed on attack with the combo Firequeen:Fireflies / Steam Machine and it seems to give better results at least against AI4.

Hover over cards for details, click for permalink
Deck import code : [Select]
6qq 6qq 6qq 6qq 6qq 6qq 6u3 6u3 6u3 6u3 6u3 6u3 6u7 6u7 719 77f 77f 77i 77i 7gq 7h2 7h2 7k6 7k6 7k6 7k6 7n3 7n3 7q5 7q5 7t8 7t8 80h 80h 80h 8pj


No special strategy so easy to play  :P

Tried it a little against AI3, no lost.

I'll keep stats updated here so:

AI4: W=18 EM=3 L=2
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Offline furballdn

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Re: Yet Another Rainbow Killer [35 upped cards] [AI4] https://elementscommunity.org/forum/index.php?topic=36218.msg455533#msg455533
« Reply #1 on: February 01, 2012, 05:00:50 am »
Reminds me a bit of CCYB.

Offline Mathematistic

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Re: Yet Another Rainbow Killer [35 upped cards] [AI4] https://elementscommunity.org/forum/index.php?topic=36218.msg455599#msg455599
« Reply #2 on: February 01, 2012, 11:41:54 am »
I see potential of some CC here.
Alternatively, maybe increase the healing with emphatic bonds? Just don't feel too right about 4 sanctuaries and 2 AMs with no DR shield (classical CCYB runs a permafrost), and the dusk shield is too much of a gamble.
PVE shouldn't be all about copying a deck code and converting time into electrum, score, and potentially rares.
If the only way to derive fun from a game is its PVP content, then non-hardcore players a.k.a. the mass are alienated from the hardcore community.

Offline fbparisTopic starter

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Re: Yet Another Rainbow Killer [35 upped cards] [AI4] https://elementscommunity.org/forum/index.php?topic=36218.msg455611#msg455611
« Reply #3 on: February 01, 2012, 12:32:37 pm »
Well, I love CCYB but this is not a CCYB :)

I agree there's not many CC, but after many games I find the deck well balanced.

Regarding the shield, not so much gamble if you choose wisely the creature you play antimatter on. Also a few sanctuaries, even one, behind a dusk shield is a great protection. Sometimes i wonder if i could replace hourglasses by turtle shields, maybe it would be better because it's 50% hit + delay the creature but i'm not ready to play without HG :)

Regarding Feral bonds, life quanta would be too stressed, and sanctuaries also offer protection against silence, nightmares, black holes so no way i replace them :)
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Offline Mathematistic

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Re: Yet Another Rainbow Killer [35 upped cards] [AI4] https://elementscommunity.org/forum/index.php?topic=36218.msg455617#msg455617
« Reply #4 on: February 01, 2012, 12:49:40 pm »
Well, I love CCYB but this is not a CCYB :)

I agree there's not many CC, but after many games I find the deck well balanced.

Regarding the shield, not so much gamble if you choose wisely the creature you play antimatter on. Also a few sanctuaries, even one, behind a dusk shield is a great protection. Sometimes i wonder if i could replace hourglasses by turtle shields, maybe it would be better because it's 50% hit + delay the creature but i'm not ready to play without HG :)

Regarding Feral bonds, life quanta would be too stressed, and sanctuaries also offer protection against silence, nightmares, black holes so no way i replace them :)
That made sense.
For HB CC is quite powerful, as their decks and unorganised.
PVE shouldn't be all about copying a deck code and converting time into electrum, score, and potentially rares.
If the only way to derive fun from a game is its PVP content, then non-hardcore players a.k.a. the mass are alienated from the hardcore community.

 

anything
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