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Callow

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Re: Yaladilae's Butterfly Angel (v1.21) https://elementscommunity.org/forum/index.php?topic=4212.msg49540#msg49540
« Reply #96 on: April 07, 2010, 03:05:54 am »
When I made this deck, I tried to make it 35 card but found it extremeley difficult and it optimised at 33

May I suggest that you put in, instead of an extra tower, something extra for healing, an SoG would be great, or a feral bond, just anything but imrpoved mircale

If its still not going too well, change the mircale to another SoG and see  :)
I only put in the extra tower because I found myself decking out a few times.  With the tower, I've only ever decked out against seism if he destroys too many towers.  Also, the miracle has been a game changer too many times for me to consider replacing it.

ninjabeta

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Re: Yaladilae's Butterfly Angel (v1.21)sod https://elementscommunity.org/forum/index.php?topic=4212.msg49683#msg49683
« Reply #97 on: April 07, 2010, 12:00:47 pm »
Code: [Select]
592 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6rm 6rn 6rn 6rn 6rn 6rn 6u3 6u3 6u3 6u3 6u3 6u3 6u6 717 71b 74b 7do 7gp 7k2 7n3 7q0 7q0 7q5 7q5 7q7 7q8 80h 80h
this version works slightly better for me,
have removed angel and butterfly, 1 quint, 1 oyt
added 2 time 3 quantum towers, 1 annubis, 1 sod

2 time towers make it work much smoother and relaxes me against deckouts and i can draw cards without having a heart attack. replaced a quint with annubis (since i have more time), sod is for extra safety and more q towers for seism, who pops up very frequently nowadays.

druid often spawns creatures with destroy or steal, so butterfly isnt a must.
and i didnt quite see the point of angel (except for butterfly it)

Muellje

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Re: Yaladilae's Butterfly Angel (v1.21)sod https://elementscommunity.org/forum/index.php?topic=4212.msg49728#msg49728
« Reply #98 on: April 07, 2010, 03:36:32 pm »
Code: [Select]
592 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6rm 6rn 6rn 6rn 6rn 6rn 6u3 6u3 6u3 6u3 6u3 6u3 6u6 717 71b 74b 7do 7gp 7k2 7n3 7q0 7q0 7q5 7q5 7q7 7q8 80h 80h
this version works slightly better for me,
have removed angel and butterfly, 1 quint, 1 oyt
added 2 time 3 quantum towers, 1 annubis, 1 sod

2 time towers make it work much smoother and relaxes me against deckouts and i can draw cards without having a heart attack. replaced a quint with annubis (since i have more time), sod is for extra safety and more q towers for seism, who pops up very frequently nowadays.

druid often spawns creatures with destroy or steal, so butterfly isnt a must.
and i didnt quite see the point of angel (except for butterfly it)
Kinda, what I tried to, but found the starting hands not consistent enough. I might go back to a more solid, bigger deck, with a little more inconsistent starter hands, though.

I'm running Yala's original right now, to test it vs the version i've played before, and find it quite difficult to get to a satisfying win rate.
Stats here (http://elementsstatistics.comxa.com/getstatistics.php?dv=4176644642).

Things i wanna change with this deck:

-The ice shield is imensely important for winning, therefore I wanna add another PA, to prevent it from getting stolen or destroyed. This would also help with defeating Seism, since u rely on an early PA vs him.
-I want a druid to go with this deck. Simply, bcause I love the druid, and also it helps to feed the oty and to get rid of high life creeps.
-I want to be able to go through the deck faster, to put the strategy together faster (I'm thinking more hourglasses...), >> sundials produce horrible auto-mulligan results.

Offline yaladilaeTopic starter

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Re: Yaladilae's Butterfly Angel (v1.21) https://elementscommunity.org/forum/index.php?topic=4212.msg49760#msg49760
« Reply #99 on: April 07, 2010, 05:25:41 pm »
When I made this deck, I tried to make it 35 card but found it extremeley difficult and it optimised at 33

May I suggest that you put in, instead of an extra tower, something extra for healing, an SoG would be great, or a feral bond, just anything but imrpoved mircale

If its still not going too well, change the mircale to another SoG and see  :)
I only put in the extra tower because I found myself decking out a few times.  With the tower, I've only ever decked out against seism if he destroys too many towers.  Also, the miracle has been a game changer too many times for me to consider replacing it.
Compare to a tower, I rather you add another SoG or hourglass, just my thought

I agree, mircale rocks !

Code: [Select]
592 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6rm 6rn 6rn 6rn 6rn 6rn 6u3 6u3 6u3 6u3 6u3 6u3 6u6 717 71b 74b 7do 7gp 7k2 7n3 7q0 7q0 7q5 7q5 7q7 7q8 80h 80h
this version works slightly better for me,
have removed angel and butterfly, 1 quint, 1 oyt
added 2 time 3 quantum towers, 1 annubis, 1 sod

2 time towers make it work much smoother and relaxes me against deckouts and i can draw cards without having a heart attack. replaced a quint with annubis (since i have more time), sod is for extra safety and more q towers for seism, who pops up very frequently nowadays.

druid often spawns creatures with destroy or steal, so butterfly isnt a must.
and i didnt quite see the point of angel (except for butterfly it)
Congratulations, you just built Puppy's deck deriving from my deck, but just bigger...  :P

The reason I start this thread and use butterfly effect is to test how much it would be better compare to the non-consistent druid...

I also distintively pointed out I kept the deck small so auto-muligen wont mess the whole thing up

Regardless, I recommend you, with that set up, go look thru puppy's thread instead...

Things i wanna change with this deck:

-The ice shield is imensely important for winning, therefore I wanna add another PA, to prevent it from getting stolen or destroyed. This would also help with defeating Seism, since u rely on an early PA vs him.
-I want a druid to go with this deck. Simply, bcause I love the druid, and also it helps to feed the oty and to get rid of high life creeps.
-I want to be able to go through the deck faster, to put the strategy together faster (I'm thinking more hourglasses...), >> sundials produce horrible auto-mulligan results.
I would suggest, unless you add an extra hourglass, please keep the deck at max 35 card.

Other then that, I agree with point 1 and 3, but again, I wanted to test butterfly effect over druid, for its consistency

Offline yaladilaeTopic starter

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Re: Yaladilae's Butterfly Angel (v1.21) https://elementscommunity.org/forum/index.php?topic=4212.msg50290#msg50290
« Reply #100 on: April 08, 2010, 05:08:00 pm »
After the extra testing and statistics recording, from 130th game onwards, the record has been hovering around 58% win rate, therefore I believe this is the final status of this deck  :D

100th post ~~

MrBlonde

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Re: Yaladilae's Butterfly Angel (v1.21) https://elementscommunity.org/forum/index.php?topic=4212.msg50309#msg50309
« Reply #101 on: April 08, 2010, 05:53:08 pm »
After the extra testing and statistics recording, from 130th game onwards, the record has been hovering around 58% win rate, therefore I believe this is the final status of this deck  :D

100th post ~~
I think 58% is a little high though and 150 games total really is still a small sample size. With a few more games vs. some of the FG's you have hardly faced, Obliterator (2 games - 50%), Octane (4 games - 50%) and Hermes (3 games - 33%) the percentage may fall a little more.  You've also mentioned in the thread that you have had a nice run of FG's and your stats bear that out as well. 30.67% of your games are vs the "bad" FG's and the percentage should be around 38.5% (this is through my own testing vs FG's of over 2000 games played).

But with that said thanks for all your hard work and putting up your deck.

Offline yaladilaeTopic starter

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Re: Yaladilae's Butterfly Angel (v1.21) https://elementscommunity.org/forum/index.php?topic=4212.msg50312#msg50312
« Reply #102 on: April 08, 2010, 06:03:02 pm »
After the extra testing and statistics recording, from 130th game onwards, the record has been hovering around 58% win rate, therefore I believe this is the final status of this deck  :D

100th post ~~
I think 58% is a little high though and 150 games total really is still a small sample size. With a few more games vs. some of the FG's you have hardly faced, Obliterator (2 games - 50%), Octane (4 games - 50%) and Hermes (3 games - 33%) the percentage may fall a little more.  You've also mentioned in the thread that you have had a nice run of FG's and your stats bear that out as well. 30.67% of your games are vs the "bad" FG's and the percentage should be around 38.5% (this is through my own testing vs FG's of over 2000 games played).

But with that said thanks for all your hard work and putting up your deck.
Thanks for that, but I will keep building on the stats, besides i need more electrum for other decks

Once I reach 1000 games, maybe we will see

And I agree, I had a very nice run of FG too, at least for the first 100~

Delreich

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Re: Yaladilae's Butterfly Angel (v1.21) https://elementscommunity.org/forum/index.php?topic=4212.msg50556#msg50556
« Reply #103 on: April 09, 2010, 01:44:34 am »
You don't really need 1000 games, but 10-20 games for each god at least would be preferable before you consider those stats reliable.

I think (though I'm not at all sure) that Rainbow, Fire Queen, Chaos Lord, Scorpio and Seism are included twice in the rotation, if that's of interest.

Dagaz78

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Re: Yaladilae's Butterfly Angel (v1.21) https://elementscommunity.org/forum/index.php?topic=4212.msg50626#msg50626
« Reply #104 on: April 09, 2010, 05:01:40 am »
Only problem I see with this set is that the Shards are no longer sold in the Bazzaar nor have I seen any of them won in spins.  The shards were that of pre 1.21 version.  So where do we ( we = newer players ) find these shards?  Or is it even possible?

Re: Yaladilae's Butterfly Angel (v1.21) https://elementscommunity.org/forum/index.php?topic=4212.msg50642#msg50642
« Reply #105 on: April 09, 2010, 05:31:36 am »
Only problem I see with this set is that the Shards are no longer sold in the Bazzaar nor have I seen any of them won in spins.  The shards were that of pre 1.21 version.  So where do we ( we = newer players ) find these shards?  Or is it even possible?
Play some T50, win them from the players that already have them. It shouldn't be too difficult with some diligence.

MrBlonde

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Re: Yaladilae's Butterfly Angel (v1.21) https://elementscommunity.org/forum/index.php?topic=4212.msg50813#msg50813
« Reply #106 on: April 09, 2010, 05:00:14 pm »
Only problem I see with this set is that the Shards are no longer sold in the Bazzaar nor have I seen any of them won in spins.  The shards were that of pre 1.21 version.  So where do we ( we = newer players ) find these shards?  Or is it even possible?
Play some T50, win them from the players that already have them. It shouldn't be too difficult with some diligence.
uuuhhhh shards sold in the bazaar? We are talking about the same thing right?

Offline yaladilaeTopic starter

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Re: Yaladilae's Butterfly Angel (v1.21) https://elementscommunity.org/forum/index.php?topic=4212.msg50820#msg50820
« Reply #107 on: April 09, 2010, 05:24:25 pm »
You don't really need 1000 games, but 10-20 games for each god at least would be preferable before you consider those stats reliable.

I think (though I'm not at all sure) that Rainbow, Fire Queen, Chaos Lord, Scorpio and Seism are included twice in the rotation, if that's of interest.
Thanks for the info, thats what I will aim for, around 300 games then =)


 

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