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Offline valianceTopic starter

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Wingsbow [Gold][PVP2][Shardless] https://elementscommunity.org/forum/index.php?topic=53520.msg1122966#msg1122966
« on: January 25, 2014, 12:31:37 pm »
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6qq 6qq 6qq 6qq 6qq 6qq 6qq 6tt 6u3 6u3 6u3 6u3 6u3 713 713 745 77f 77g 7ah 7an 7do 7gv 7ju 7n8 7n8 7q5 7t9 7t9 80a 80g 8pj


Here is my current deck, used mainly for gold farming. Most cards choices are pretty generic for a speedbow, with the use of wings. There are definitely similar decks out there, I am mainly posting this for the decks used against arena thread.

Some stats:
Total Games100
TTW9.57377
Win rate0.61
EM rate0.0820
UEI6398.42
SSPH3.98

Test was done in two separate sittings, 50 games each. The test results for the second 50 games was extremely good, probably quite lucky too, ended up with a UEI of 9922.7 :o

EDIT: Updated UEI with new formula change
« Last Edit: January 29, 2014, 11:58:08 am by valiance »

Offline rob77dp

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Re: Wingsbow [Gold][PVP2] https://elementscommunity.org/forum/index.php?topic=53520.msg1122998#msg1122998
« Reply #1 on: January 25, 2014, 04:44:41 pm »
Spoiler for valiance's deck stuff:
Hover over cards for details, click for permalink
Deck import code : [Select]
6qq 6qq 6qq 6qq 6qq 6qq 6qq 6tt 6u3 6u3 6u3 6u3 6u3 713 713 745 77f 77g 7ah 7an 7do 7gv 7ju 7n8 7n8 7q5 7t9 7t9 80a 80g 8pj


Here is my current deck, used mainly for gold farming. Most cards choices are pretty generic for a speedbow, with the use of wings. There are definitely similar decks out there, I am mainly posting this for the decks used against arena thread.

Some stats:
Total Games100
TTW9.57377
Win rate0.61
EM rate0.0820
UEI7889.30
SSPH3.98

Test was done in two separate sittings, 50 games each. The test results for the second 50 games was extremely good, probably quite lucky too, ended up with a UEI of 9922.7 :o

One hundred games played, where games must be whole integer turns in length, should not have such a long decimal result for turns to win.  Although, it now occurs to me perhaps the TTW is being calculated for WINS only I believe the consensus, a short while back, was that TTW was an aggregate value.

OK, letting this simmer a bit, I'll leave the above comments I typed but ask for CG or another stat-keeper extraordinaire to weigh in on how their formulae do TTW.
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Offline valianceTopic starter

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Re: Wingsbow [Gold][PVP2] https://elementscommunity.org/forum/index.php?topic=53520.msg1123001#msg1123001
« Reply #2 on: January 25, 2014, 05:07:23 pm »

One hundred games played, where games must be whole integer turns in length, should not have such a long decimal result for turns to win.  Although, it now occurs to me perhaps the TTW is being calculated for WINS only I believe the consensus, a short while back, was that TTW was an aggregate value.

OK, letting this simmer a bit, I'll leave the above comments I typed but ask for CG or another stat-keeper extraordinaire to weigh in on how their formulae do TTW.

Yes, TTW was calculated for wins only. Pardon for asking, is it not supposed to be? Am I suppose to be using turns per game instead?
Regarding using an aggregate value for TTW, that would certainly lead to a non trivial change in stats.

Offline ColorlessGreen

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Re: Wingsbow [Gold][PVP2] https://elementscommunity.org/forum/index.php?topic=53520.msg1123011#msg1123011
« Reply #3 on: January 25, 2014, 06:08:10 pm »
TTW, as used in all active studies, means average turns to win, not turns for all games.

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Re: Wingsbow [Gold][PVP2] https://elementscommunity.org/forum/index.php?topic=53520.msg1123026#msg1123026
« Reply #4 on: January 25, 2014, 07:11:21 pm »
Spoiler for valiance's deck stuff:
Hover over cards for details, click for permalink
Deck import code : [Select]
6qq 6qq 6qq 6qq 6qq 6qq 6qq 6tt 6u3 6u3 6u3 6u3 6u3 713 713 745 77f 77g 7ah 7an 7do 7gv 7ju 7n8 7n8 7q5 7t9 7t9 80a 80g 8pj


Here is my current deck, used mainly for gold farming. Most cards choices are pretty generic for a speedbow, with the use of wings. There are definitely similar decks out there, I am mainly posting this for the decks used against arena thread.

Some stats:
Total Games100
TTW9.57377
Win rate0.61
EM rate0.0820
UEI7889.30
SSPH3.98

Test was done in two separate sittings, 50 games each. The test results for the second 50 games was extremely good, probably quite lucky too, ended up with a UEI of 9922.7 :o

One hundred games played, where games must be whole integer turns in length, should not have such a long decimal result for turns to win.  Although, it now occurs to me perhaps the TTW is being calculated for WINS only I believe the consensus, a short while back, was that TTW was an aggregate value.

OK, letting this simmer a bit, I'll leave the above comments I typed but ask for CG or another stat-keeper extraordinaire to weigh in on how their formulae do TTW.


I type corrected!  Per CG and CG's comments in the 1.32 thread (notably, this one) TTW is just that - turns you took in course of the wins with a deck.  This means your values as posted are valid.  Please ignore my earlier mistaken comment.
:)


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Re: Wingsbow [Gold][PVP2] https://elementscommunity.org/forum/index.php?topic=53520.msg1123042#msg1123042
« Reply #5 on: January 25, 2014, 08:09:25 pm »
Don't get me wrong, I like this deck, but is it really a wings-bow with only 2 wings? I always use 3-4 when I make a rainbow with wings and recluses.

Offline valianceTopic starter

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Re: Wingsbow [Gold][PVP2] https://elementscommunity.org/forum/index.php?topic=53520.msg1123065#msg1123065
« Reply #6 on: January 25, 2014, 10:48:58 pm »
Don't get me wrong, I like this deck, but is it really a wings-bow with only 2 wings? I always use 3-4 when I make a rainbow with wings and recluses.

Well, it is always fine to have more wings, just as it is to have one more hourglass I believe. However I believe 2 is a good number without compromising the speed of the deck.

It is definitely possible to change depending on the metagame of the arena. If there are lots of shrieker rush, life rush and other rush decks without much PC in the arena currently, then more wings would be good. However currently I am facing a lot of mono-air, Sofo, and a bunch of other decks that make wings less ideal then it would be. Don't get me wrong though, wings still wins games, but I feel 2 is fine in the current aren metagame. For example, against a mono-air, or against someone who has a SoFo out, wings is pretty dead unless you get either a recluse or ulitharid or some way of dealing with said threat, and while there are ways to deal with them in the deck does not mean I always draw them, and more wings means more dead cards in your hand until then. Unlike Dim shield, 1 wings is often enough to stall for me to win the game. Of course more wings means less prone to PC, but any wings not in the field is potentially a dead card in the hand.

As for the name, its really just a speedbow with wings. Just my :electrum

 

anything
blarg: