Hover over cards for details, click for permalink
4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4vm 4vm 4vo 4vo 52n 52n 52r 52r 55r 55r 55r 55r 58t 58t 5c6 5c6 5ol 5ol 5rg 5rg 5rg 5rg 5rg 5rg 5rl 5rl 5rl 5rl 5rn 5rn 5up 5up 7q9 7q9 7q9 7q9 80d 80d 80d 80d 8ps
OriginI started with an non-upgraded version of Scaredgirl's Rainbow and adjusted it to have more cards, to allow for a longer, more consistent game. I am basically using her main combos.
The BasicsThe key cards are Anubis, Otyugh, Bonewall, Boneyard, and Fallen Elf. The synergy here is pretty self explanatory.
Owl's Eye support the Otyughs.
Steal and Butterfly Effect are for permanent control.
Everything else is for card draw and opponent stalling while you set up.
Butterfly Effect seems to have solved the issue of permanent control.
The only other issue that sometimes crops up is not getting the needed amounts of Quanta for what is in your hand early on.
Upgrade PlansDimensional shields are fine for this deck, I just happen to have 4 Phase shields at the moment.
Once the sundials, hour glasses and Quantum Pillars are up'd, I'll probably replace the Time Factories with Super Novas
Elite Otyughs may eliminate the need for the plated armor.
I'd also like to possibly include an Enchant Artifact, Flying Weapon, and Eternity eventually
EDIT: early Quicksand will neuter this deck, and poison will most likely take away all chance of a mastery.
I'm not sure how this deck would work out in the trainer because of all the mutating of skeles and devouring of own creatures.
Please let me know how this works out for you, or any thoughts or suggestions.