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Offline jmizzle7

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Re: My Anti God deck https://elementscommunity.org/forum/index.php?topic=11719.msg145760#msg145760
« Reply #12 on: August 24, 2010, 08:58:28 pm »
I personally like Graveyard, for the same reason bored_ninja does. A 2|2 frame deals more damage and survives one turn of Fire Buckler, which is huge when facing Hermes or Octane.

Offline bored_ninja777Topic starter

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Re: My Anti God deck https://elementscommunity.org/forum/index.php?topic=11719.msg145763#msg145763
« Reply #13 on: August 24, 2010, 09:02:29 pm »
I personally like Graveyard, for the same reason bored_ninja does. A 2|2 frame deals more damage and survives one turn of Fire Buckler, which is huge when facing Hermes or Octane.
exactly.. and i still have enough problems with ice shield or the diamond one. then only the mutants get thru if i get big ones.
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Krahhl

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Re: My Anti God deck https://elementscommunity.org/forum/index.php?topic=11719.msg145777#msg145777
« Reply #14 on: August 24, 2010, 09:35:38 pm »
Two death quanta isn't likely to make or break the game.

After a fire storm, you might have a field full of skeletons. That extra 10-15 damage could easily change the outcome.

The only time the upped skeletons will really hurt is against Morte or Incarnate. They just plagued you, your bone wall is running out, and your skeletons aren't dying yet because they have 2 health. Your bone wall fails and you die.

But that's rare.


I still think you need more healing though. With entropy mark, you could add some antimatters to save yourself from an early dragon. It helps even more against poison, which you can't remove.

Also, you have both Pulverizer and Eternity with no animate weapon. That probably isn't a problem, but personally, I don't think Pulverizer is necessary. With a few steals, most gods don't have enough permanents to worry about. And there's always the random chance of a mutant with steal or destroy. Others may say different, but that's my opinion.

Offline bored_ninja777Topic starter

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Re: My Anti God deck https://elementscommunity.org/forum/index.php?topic=11719.msg145781#msg145781
« Reply #15 on: August 24, 2010, 09:42:47 pm »
Two death quanta isn't likely to make or break the game.

After a fire storm, you might have a field full of skeletons. That extra 10-15 damage could easily change the outcome.

The only time the upped skeletons will really hurt is against Morte or Incarnate. They just plagued you, your bone wall is running out, and your skeletons aren't dying yet because they have 2 health. Your bone wall fails and you die.

But that's rare.


I still think you need more healing though. With entropy mark, you could add some antimatters to save yourself from an early dragon. It helps even more against poison, which you can't remove.

Also, you have both Pulverizer and Eternity with no animate weapon. That probably isn't a problem, but personally, I don't think Pulverizer is necessary. With a few steals, most gods don't have enough permanents to worry about. And there's always the random chance of a mutant with steal or destroy. Others may say different, but that's my opinion.
yes on the first part i agree completely. the rare event my bonewall dies and skeletons live would be the only reason to use boneyard instead.
as far as the 2 weapons.. if i dont have pulverizer i cannot destroy key elements in each gods deck. i use it to stop their weapons, their graveyards, shields etc.
pulverizer alone has given me 2 wins on octane for blowing up his permanents b4 he could explode them at me for 20 hp a hit. even if i just blow up towers and shut off some specific mana color it has helped me a lot.

Healing:
now that is a debated subject i havent quite figured out yet. the 2 shards do enough but at times i could use more. i might throw in a feral bond again. Maybe try 2 antimatters upgraded but i dont want to change the deck size much more than it is. this size seems to be fairly good start hand draws with quantum and i get what i need pretty much when i need it.

Maybe take out the firefly queen.. so far it has just added a little bit of monsters lately. ill keep testing things :)
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kobisjeruk

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Re: My Anti God deck https://elementscommunity.org/forum/index.php?topic=11719.msg146177#msg146177
« Reply #16 on: August 25, 2010, 11:33:31 am »
Quote
Most shields prevent 1 damage ...
if we're talking about FGs, only 2 shields block 1 damage: Solar Buckler and Mirror Shield
2 is not most

the only valid reason to use Graveyard instead of Boneyard is against Octane because 1 UG cant kill all of your skellys and he doesnt have mass CC like Hermes does
but wait, Graveyard has higher priority target for Explosion than Bonewall so you're actually crippling yourself by using it instead of Boneyard

Quote
Two death quanta isn't likely to make or break the game.
any cost reduction can and will make or break the game

Offline bored_ninja777Topic starter

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Re: My Anti God deck https://elementscommunity.org/forum/index.php?topic=11719.msg146181#msg146181
« Reply #17 on: August 25, 2010, 11:49:59 am »
Quote
Most shields prevent 1 damage ...
if we're talking about FGs, only 2 shields block 1 damage: Solar Buckler and Mirror Shield
2 is not most

the only valid reason to use Graveyard instead of Boneyard is against Octane because 1 UG cant kill all of your skellys and he doesnt have mass CC like Hermes does
but wait, Graveyard has higher priority target for Explosion than Bonewall so you're actually crippling yourself by using it instead of Boneyard

Quote
Two death quanta isn't likely to make or break the game.
any cost reduction can and will make or break the game
first.. i was not saying that most shields only block one damage.. no.. many shields do.. and there are more than just those two. diamond shield blocks 3.. its a collective issue with the shields.. 1/1s cant get over most of them. fog and the darkness shield are just annoying. firewall give them one more turn if using graveyard.
typically i have more things of higher priority than graveyard out already. Hourglasses, bonewall (i have no idea why), shards, etc. so unless all that is destroyed too than its not a problem.
the cost isnt really a problem. in rare occasions it would be nice but only having bonewall/graveyard as death cards it usually doesnt come up as a problem.
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Nume

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Re: My Anti God deck https://elementscommunity.org/forum/index.php?topic=11719.msg146255#msg146255
« Reply #18 on: August 25, 2010, 03:13:16 pm »
Quote
Most shields prevent 1 damage ...
if we're talking about FGs, only 2 shields block 1 damage: Solar Buckler and Mirror Shield
2 is not most

the only valid reason to use Graveyard instead of Boneyard is against Octane because 1 UG cant kill all of your skellys and he doesnt have mass CC like Hermes does
but wait, Graveyard has higher priority target for Explosion than Bonewall so you're actually crippling yourself by using it instead of Boneyard

Quote
Two death quanta isn't likely to make or break the game.
any cost reduction can and will make or break the game
first.. i was not saying that most shields only block one damage.. no.. many shields do.. and there are more than just those two. diamond shield blocks 3.. its a collective issue with the shields.. 1/1s cant get over most of them. fog and the darkness shield are just annoying. firewall give them one more turn if using graveyard.
typically i have more things of higher priority than graveyard out already. Hourglasses, bonewall (i have no idea why), shards, etc. so unless all that is destroyed too than its not a problem.
the cost isnt really a problem. in rare occasions it would be nice but only having bonewall/graveyard as death cards it usually doesnt come up as a problem.
The point is that shields that block more than 1 damage also block 2/2 skeletons so it is only 2 which make a difference as far as between the 2. Well those 2 and skull buckler, but no FGs use it. The target priority thing is quite huge because in many cases against FGs with lots of permanent destruction, having htem waste it on your bonewall is very nice, but with upgraded boneyards they will destroy them before your bonewall. The 2 quanta is big if you want to have both the yard and wall out at a reasonable time, and its best to play both together due to their synergy. 8 quanta is not a small amount for a rainbow to generate, and 10 can take even longer.

Offline bored_ninja777Topic starter

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Re: My Anti God deck https://elementscommunity.org/forum/index.php?topic=11719.msg146259#msg146259
« Reply #19 on: August 25, 2010, 03:18:15 pm »
Quote
Most shields prevent 1 damage ...
if we're talking about FGs, only 2 shields block 1 damage: Solar Buckler and Mirror Shield
2 is not most

the only valid reason to use Graveyard instead of Boneyard is against Octane because 1 UG cant kill all of your skellys and he doesnt have mass CC like Hermes does
but wait, Graveyard has higher priority target for Explosion than Bonewall so you're actually crippling yourself by using it instead of Boneyard

Quote
Two death quanta isn't likely to make or break the game.
any cost reduction can and will make or break the game
first.. i was not saying that most shields only block one damage.. no.. many shields do.. and there are more than just those two. diamond shield blocks 3.. its a collective issue with the shields.. 1/1s cant get over most of them. fog and the darkness shield are just annoying. firewall give them one more turn if using graveyard.
typically i have more things of higher priority than graveyard out already. Hourglasses, bonewall (i have no idea why), shards, etc. so unless all that is destroyed too than its not a problem.
the cost isnt really a problem. in rare occasions it would be nice but only having bonewall/graveyard as death cards it usually doesnt come up as a problem.
The point is that shields that block more than 1 damage also block 2/2 skeletons so it is only 2 which make a difference as far as between the 2. Well those 2 and skull buckler, but no FGs use it. The target priority thing is quite huge because in many cases against FGs with lots of permanent destruction, having htem waste it on your bonewall is very nice, but with upgraded boneyards they will destroy them before your bonewall. The 2 quanta is big if you want to have both the yard and wall out at a reasonable time, and its best to play both together due to their synergy. 8 quanta is not a small amount for a rainbow to generate, and 10 can take even longer.
that is true that not many use the shields but i use this deck in top 50 as well. against the gods in particular though it has been nice having it to get over the couple that do use a shield. i tend to get enough quanta with my supernovas/towers that its not a huge problem
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Krahhl

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Re: My Anti God deck https://elementscommunity.org/forum/index.php?topic=11719.msg146317#msg146317
« Reply #20 on: August 25, 2010, 05:29:22 pm »
God - shield - whether graveyard helps over boneyard

Chaos Lord – dissipation shield – yes
Dark Matter – no shield – yes
Decay – improved dusk – yes
Destiny – no shield – yes
Divine Glory – no shield – yes
Dream Catcher – no shield – yes
Elidnis – jade shield – no
Eternal Phoenix – no shield – yes
Ferox – jade shield – no
Fire Queen – no shield – yes
Gemini – phase shield – yes
Graviton – gravity shield – yes
Hermes – fire buckler – yes
Incarnate – bone wall – yes
Miracle – solar buckler, jade shield – yes if solar, no if jade
Morte – bone wall – yes
Neptune – permafrost shield – no
Obliterator – diamond shield – no
Octane – fire buckler – yes
Osiris – turtle shield – yes
Paradox – mirror shield – yes
Rainbow – no shield – yes
Scorpio – permafrost shield – no
Seism – diamond shield – no

Total yes: 17
Total no (counting Miracle): 7

And then Scorpio and Neptune's shields can be destroyed, while many gods won't draw their shields for a while. Ferox has 2 jade shields in a 102 card deck, giving a 2/51 chance to draw one assuming two cards each turn. Overall, the advantage outweighs the disadvantage.


Quote
Two death quanta isn't likely to make or break the game.
any cost reduction can and will make or break the game
I don't disagree, the two difference between upped and unupped bone wall can easily make or break the game.

While it's possible for the difference between upped and unupped graveyard to, it's not likely. If you need the quanta for bone wall to survive, keep the graveyard in hand for an extra turn or two. With no feral bonds, the skeletons wouldn't directly help survival.

Offline bored_ninja777Topic starter

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Re: My Anti God deck https://elementscommunity.org/forum/index.php?topic=11719.msg146325#msg146325
« Reply #21 on: August 25, 2010, 05:44:17 pm »
if i took all that in correctly then yes.. graveyard is better in general. i dont mind the 2 :death cost diff from upped or unupped. i keep my bonewalls upped.. be scary thought if they werent. so far today i have won 50% or more of FG out of idk 10. so not a lot but im working on it.
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