I doubt you need so much
for Nymph's Tears. In fact, the deck could probably play Nymph's Tears from nothing but the Quantum Pillars. Now, actually using the abilities of the nymphs is another story, but
quanta probably won't help with that.
While I'm on quanta problems, consider the following: You use 14 Quantum Pillars, generating an average of 3.75
per turn; four Water Pendulums, generating an average of 2
per turn; and a Mark of Time, generating one
per turn. Of course, this is assuming you actually draw all those quanta sources. This is far from guaranteed; you'll draw probably about half your deck a game at most. Let's ignore that problem for now, though. You generate, with all quanta producers, 6.75
per turn. You have two Golden Hourglasses, which cost 4
per turn, non-SoR-able. So you have 2.75
per turn.
With this, you want to support two Pharaohs (18
), the base cost of the Hourglasses (8
), thirteen shards (average 3.25
), Procrastination (6
), Anubis (8
), and two Eternity (10
). I ignore cost of abilities since you have SoR, but in practice the cost can't be ignored because sometimes you don't have SoR in your hand. So, with 2.75
per turn, you want to support 53.25
, which will take 19 turns on average. That's far, far too long.
I assume Nymph's Tears and Butterfly Effect are for more stuff for SoR to be used on, but to be honest, Nymph's Tears isn't very good as a splash into a rainbow deck and Butterfly Effect isn't that good, period. You'll probably be forced to put all your SoR on time creatures, so you don't have the
quanta to run the enormous cost of Butterfly Effect each turn, even if you had a creature you could use Butterfly Effect on (which in this deck is limited to Scarabs and Nymphs). Pulverizer's a good alternative, but you're already using Eternity...
With 2xEternity and 2xFlying Weapon, I doubt you can get a flying Eternity consistently for SoR; Flying Weapon seems like a dead card.
90% of players agree: Shard of Divinity is useless in a deck not based around using the "max HP" increase. If you absolutely need to have healing, replace SoD with Heal, SoG with Sanctuary, etc. You probably don't need healing, though, if this is supposed to be a "blitz" (a.k.a. a rush) deck.
This does not look like a rush deck... at all. There's a massive lack of damage even for a stall deck (2 Anubis, 2 Eternity, 2 Pharaoh, 2 Nymph's Tears in 48 cards). Also, fat deck is fat.
Most importantly: Does this deck really have to be rainbow? The core idea (which I assume is using SoR on
creatures) could work perfectly well as a mono-
or duo with
.