Hey,
wanted to share my fairly successful PVP1 Deck with you and am asking for suggestions to improve it:
Hover over cards for details, click for permalink
4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4vh 4vh 4vj 4vj 4vj 4vj 4vj 4vj 52l 55u 55u 590 590 5c1 5c1 5f6 5f6 5if 5if 5lm 5lm 5og 5on 5rk 5rk 5rl 5rl 5rl 5rl 5rl 5up 5up 5ur 61q 623 8ps
It's a very versatile Deck with responses to nearly any kind of Deck, still it's relatively fast and challenging to play.
Like the title says it's a control Deck, that's why it's core is build by hourglasses. try to outdraw the enemy, so you always have more cards than him. That way it's able to control the field and win easily. Quantum usage is distributed to all elements, so no quantum is unused
.
Once an hourglass is out and you're opp hasn't got a rush on his hand neither an hourglass himself it's pretty game.
You draw twice as much as him, +heal a lot due to sanctuaries and stiletto, grow creatures and disrupt his strategies.
Because of novas you aren't even that dependent on quantum luck from pillars:
everytime you lack 1 quantum to play a card you just use a nova or two, that's another reason you can come into play fast, even if pillars aren't liking you in that match at all.
Most cards explain themselves, so I think I don't have to explain them. Current Rating is 2100+ (still skyrocketing) and several wins against 7000+ opps weren't that hard
Win Rate PVP: 85-90%
Win Rate half-bloods: ~60% (estimated, played only 3 times so far)
Some Suggestions? I'm not that satisfied with the skull shield, so which death card would you pick for it ? Played with arsenic earlier, but 2 shields are minimum IMO due to rush decks. Overall only fast Rushes/ Decks with Hourglass stand a chance if you're not drawing really bad. Some ideas against that decks would be good.