This is my first attempt at making a deck. It is a combination of the widely popular Rainbow decks + a few of the new cards. The better aspect of this deck compared to some other Rainbows is that if you win, you almost always end up with EM, and this deck is pretty balanced in offence (none at first, but when you Twin Universe an opponent's creature, or get your dragon out, you're solid), defence, and permanent control. The fun aspect is also important; why play a game only to win, but not having fun? You get plenty when you see your dragon army dominate.
I will be continiously updating the walk-through, strategies, and statistics for this deck. But first off, I need to further improve my deck, so please give your feedbacks; I will really appreciate it!!!
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Brief walkthrough:
Funtions of cards:-8x Quantum Towers: Your main source of quantum generation.
-1x
Amethyst Sky Dragon: This beast is the key to your victory. Wait for a Mitosis and a SoR (it's a must if you're low on
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), then start reproducing at no cost at all. If the FG has CC, make sure to use Quintessence after the combo. An alternative option is to Twin Universe the Mitosized, SoR-ed dragon before Quinting it.
-1x Twin Universe: For use on the Sky Dragon. Alternative: Envying a strong creature of the FG? Copy it! Then give it Mitosis and SoR for free reproduction.
-2x Shard of Readiness: For use on Sky Dragon or stolen creature and Purple Nymth/ Otyugh.
-1x Mitosis: That's what the blank cards are. It is used for the reproduction of the Sky Dragon or stolen creature. Preserve this card well, DO NOT discard it or you will deck out because of the lack of offense.
-4x Shard of Gratitude: For stalling and healing. See the Scorpio screenshot below.
-4x Supernova: For quick generation of quantums. 6 Supernovas is way too much for this deck, I even think 4 is a little too much. 3-4 will do the job.
-1x each Bone Wall, Elite Otyugh, Fire Storm: Common combination in most rainbow decks. Serves as an excellent creature controll and soaks massive damage if used correctly.
-1x Pulverizer: A handy tool for PC. Draw early to ensure dominance on PC-less FGs.
-1x Protect Artifact: There is no Eternity in this deck to protect because either you die before you are about to deck out, or you win with EM with an army of dragons. Use this to protect the Pulverizer/ Permafrost Shield/ Towers, depending on which one being more useful in the duel.
-1x Permafrost Shield: Stops those pests and scarabs. Use to stall for less damage.
-1x Jade Shield: Stop Octane's gases and cannot be exploded. Decay's pests and cannot be stolen. Osiris's scarabs. Use to stall for less damage.
-1x Improved Dusk: Make this your priority over Permafrost and Jade Shield when you're not facing a horde of weak creatures. Use to stall for less damage.
-1x Phase Shield: This is your last resort if you are near death. This card is replaceable.
-3x Electrum Hourglass: A must-have in almost all rainbow decks, as it speeds up draws to keep yourself ahead of the FG.
-4x Sundial: Used to stall FGs + you get an extra draw if you have
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. I always use these before I do anything with the other shields, which the FGs will destroy without a second thought.
-1x Purple Nymth: Essential for many FGs with dragons. Use one of the SoR on it before Quinting it, to get enough healing to survive.
-2x Quintessence: In varying situations, protect the dragon and the Purple Nymth/ Otyugh. I prefer the Purple Nymth because it really helps wiht Oliterator, Seism, and those FGs with dragons.
How to play them:1) Start your game by laying out Quantum/
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towers. Supernova if you have any.
2) When the FG start to dish out really damaging creatures, start using your Sundials and shield of the appropriate type to stall.
-Permafrost against a weaklings without permanent controls (Osiris, Ferox, Neptune, Firefly Queen, etc) If you have Protect Artifact, you can also use it against: (Divine Glory, Octane, etc)
-Jade Shield against a FG with permanent controls or instant damage spells (Octane, Decay, Dream Catcher, Morte, Firefly Queen, etc)
-Improved Dusk against a field of strong creatures (Seism, Obliterator, etc)
3) Once you have enough quantums for Mitosis, a Sky Dragon, a Shard of Readiness, and a Quintessence AND you have these cards in your hand, play them in the following order: Amethyst Dragon> Mitosis> Shard of Readiness> Quintessence. It's not that hard to get a combo out, because there is 2 of each Mitosis and SoD. I usually get my dragons out when I have about 20 cards left. However, if you don't draw those cards in time, use plan B, which is the classic Otyugh/ Fire Storm/ Bone Wall combo.
4) You're all set! Start reproducing dragons while stalling and destroy the opponent's shields/weapons/permanents. Also, when you are low on cards and not getting enough potential damage, STOP DRAWING while keeping a good defence. Most of my decking out are Ferox, Morte, Incarnate.
5) Watch your dragon army own the battlefield.
Strategies:-Neptune (Easy): When he starts playing his creatures and gets you down to 30%, start using your Sundials. When you run out, you may use any of shields, but put Permafrost as the first priority. A Purple Nymth really helps here to negate dragon damage. Once you have dragon combo ready, play the cards and grow your dragons. Of course, Neptune will keep using Shock Waves on them, so you'll be doing slow damage at first. But after he runs out of them, it shouldn't take you more than 2 turns to win.
-Decay (Easy): There are two ways to beat Decay and his Pests. 1) Permafrost Shield+ Protect Artifact + Pulvy. That way, your shield can't be stolen and you can bust his Eclipeses with your Pulvy. Dish out the dragon combo when you can. Decay will keep draining them of life with Siphon Life, but he'll run out if you keep a steady stream of dragons coming. It should take no more than 4 turns to win after he stops draining your dragons. 2) Jade Shield + Pulvy. The rest is same with strategy 1. In both strategies, you can also throw in your Purple Nymth to stop Vampire damage.
-Paradox (Easy): Possibly the easiest FG, if you manage to get a Permafrost or Jade Shield out early. He will rush you but he has no permanent control, so get that shield out as early as possible. He does have creature control (Eternity, Rewinds). Throw in the dragon combo. Use Purple Nymth is negate the blessed Deja Vus.
-Fire Queen (Easy): The hardest of the easy FGs. To win, you almost always have to get your Pulverizer out early, to destroy her weapons if you can, and most importantly, the Feral Bonds. If She uses Mitosis on one of her queens, you will face a large chance of losing (unless you destroy the Feral Bonds). Do not start stalling until you are down to 40% of your hp or so. After the Sundial stall, run a Permafrost Shield then all her flreflies will keep freezing. If you don't have any shields, use the Firestorm/ Bonewall combo; it works wonders here. It won't last long though, because the Queens will generate fireflies really fast. Use the dragon combo when you can. She has several creature controls (Fire Lance, Eagles, Fahreinheit) A Purple Nymth also helps a lot here, you can Antimatter her unfrozen flies or flying weapons.
-Destiny (Easy): Pretty easy. But when the eggs hatch to strong creatures, start Sundial stalling, then try to put a Permafrost Shield out, protected if you can, because once in a while he might mutate one of his RoLs and turn it into something with destroy or steal. Use the dragon combo and keep reproducing until you win. He has several creature controlls such as Eternity, mutants, and hatched creatures. A Purple Nymth can negate his strong creatures.
-Miracle: (Medium) Heavy duty rusher. He'll sometimes Mitosis his dragons or Pegasuses so be careful! Start sundial stalling when you are down to 40% of your hp (he could Mitosis and duplicate a dragon in one turn and KO you), then to get a Permafrost or Improved Dusk out. I suggest the Dusk over Permafrost because all his creatures are strong, and you want to avoid all the damage, not just some. Throw in the dragon combo with or without Quint; he has no creature control. An early Purple Nymth helps so much here to negate his dragons. Also, use your Pulvy to destroy his Light Tower so he cannot generate enough
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to use Miracle one after the other.
-Ferox: (Medium) Fast rusher. He'll sometimes Mitosis his Cockatrices/ frogs/ dragons so be careful! Start sundial stalling when you are down to 40% of your hp (he could Mitosis and duplicate a dragon in one turn and KO you), then to get a Permafrost or Improved Dusk out. I sugges Permafrost over Dusk because most of his creatures are weak, so they can be avoided fully. Throw in dragon combo with or without Quint; he has no creature control. An early Purple Nymth helps a lot here to negate his dragons. He has too many towers so don't bother with Pulvy. Instead, use the Pulvy to destroy his Feral Bonds for a faster win.
-Chaos Lord (Medium): Haven't met him much or beaten him yet. Strategies available soon.
-Osiris (Medium): He has gotten much harder since the update with the Trebuchets and Overdrive, but his towers stack seems to have decreased in number. He seems to have lost his Rewinds also and replaced them with Overdrives as creature controls. Start sundial stalling when he has over 7 Scarabs and Pharoahs combined or when his potential damage reaches under 50% of your hp, then Permafrost shield. Watch the scarabs and Pharoahs freeze. Throw in your dragon combo wiht Quint, because his Scarabs will probably have above 6 hp by the time your combo is ready. Just keep reproducing dragons if his scarabs eat them and wait for him to die.
-Scorpio (Medium): I was gonna put it under hard, but judging by my statistics he proves to be okay. He is very tricky to beat though, so make sure you follow my directions closely: Scorpio isn't known for doing much damage, but his poison is overwhelming. If you don't have a Purple Nymth with you, just skip him; he's too hard without a Purple Nymth. Okay, when he gets you down to 50% hp, or if he poisones you for your SoG heal -3, start Sundial stalling. Use Permafrost Shield to freeze his Puffer Fishes if you can. You'll have to live with the Chrysaoras though. Gets your SoR-ed, Quinted Purple Nymth out fast! It is vital that you do this or your poison damage will overide what your SoGs can heal. If you are able to continiously use Antimatter on his creatures, congratulations, you've survived the 40+ poison damage inflicted on you (see screenshot), then get your Quinted dragon combo out and start reproducing, he'll die fast.
-Octane (Medium): There's only three key cards to beating him: Jade Shield, Pulverizer, and Protect Artifact, and there is two ways to win: 1) If you can survive Octane's first few gases, hopefully you have at least a shield in your hand. If you have a Jade Shield or Pulvy, skip to strategy 2. If you don't, try to play an Improved Dusk, along with Sundials, as they help with the flying Eagles. When his gases and Eagles are starting to overwhelm you, use Phase Shield or Bonewall to stall for a few more turns. At this point you need to have at least one of the following: Jade Shield, Pulverizer, Protect Artifact. If you don't, well, wait a few more turns to see if you get them. If you still don't get it, you lost. If you do have one of them, your battle will continue at strategy 2. 2) If you have Jade Shield, lay it so the shield keep his gases useless and wait for a Pulverizer and Enchant Artifact. Once you get the Pulvy laid and protected, start destroying the gases and his Fire Bucklers so your dragons won't be harmed later on. If you are taking too much damage than you can sustain from the Eagles, switch to Bonewall and then Improved Dusk orderly. DO NOT put Improved Dusk then Bonewall or else you will have no protection at all. Lay out the dragon combo and start reproducing. The Eagles will keep shooting your dragons down, so just keep reproducing more until you win. In the screenshot I managed to keep 3 dragons alive at the same time because I Twin Universed one of them.
-Divine Glory (Hard): Haven't met him much or beaten him yet. Strategies available soon.
-Obliterator (Hard): This FG probably has the best permanent control besides Explosions. Try to get your Pulverizer out before he gets his Pulverizer out. If he does, you lost. Start stalling with Sundials when you have 50% of your hp left. Even though he doesn't have any permanent control besides his Pulvy, he has Unstoppables that will get Shriekers and Dragons past your defences. Then follow with Dusk Mantle, because they are all tough creatures so damage reduction shields won't help much; you'll benefit more by avoiding all of it from a single creature. Purple Nymth is key here, because sooner or later his creatures will get a lucky hit and overwhelm you. But with a Quinted Purple Nymth (has to be Quinted because he has Gravity Pulls), you can negate that damage and survive. Get your dragon combo out, while using your Pulvy to destroy any shields or Pulvys he plays.
-Eternal Pheonix (Hard): Many explosions. It's all about luck if he decides to use Explosions or not (once I had a shield played and he didn't destroy it, but after a few turns he dishes out 5 Explosions to all of my permanents, so the chance that he will use the Explosions is somewhat random), and the rate he Fractals his Minor Phoenixes. Start the Sundial stall after he gets your hp down to 70% (you never know if he'll blow up your Sundials), then if you can, use the Firestorm/ Bonewall combo; you gets lots of bones to stall him plus his creatures are delayed one turn to give rebirth. Then after all the bones run out, try to put a Permafrost Shield with Protect Artifact on it. Watch the Phoenixes freeze. Gets your Quinted dragon combo out (he has Lightnings and Fire Bolts) and start reproducing. The Purple Nymth also work great here.
-Gemini (Hard): Offensive, Defensive, and has creature control. Start the Sundial stall once your hp is at about 60%, because at this point he probably has several Unstoppable Spiders. You have to be able get a Firestorm/ Boneyard combo out before you die, or you are finished. You won't be able to kill his immortal creatures, so they'll wear down the wall. Once the wall is down, play a Permafrost Shield or Improved Dusk. I recommend Dusk because this creatures are strong and you'll benefit more to avoid all the damage instead of just some. If you survive, use the Quinted dragon combo (his Lobos and Lightnings), then start harming him. He will most likely throw up a Phase Shield chain, which will deck you out. You must not allow that. Use your Pulverizer and demolish his shields. Repeat until he dies.
-Seism (Hard): Permanent control: Quicksands. Because this is an Entropy semi-rush deck, you don't have many towers, so only play one tower at a time, to lure out one or two of this Quicksands (he usually don't have many of those, unlike Dark Matter, whose hand is filled with Black Holes). If you don't have a Protect Artifact in the beginning, you won't be able to keep your towers out there for long, which denies you of quantums, then your hand will fill up and you'll have to discard, then you lose. (Haha, my biggest run-on ever) If you have to start discarding cards, just quit; you're fighting a lost cause. If did manage to protect your towers, great. Use the Sundial stall once your hp is down to 50%, then follow that with Improved Dusk. Try to get a Quinted Purple Nymth out to negate the damage (he has Rewinds), and then get a Quinted dragon combo to kill him off.
-Dream Catcher (Hard): Don't remember all the details on how to beat her. Strategies available soon.
-Elidnis (Hard): Used to be okay, but now he has Mitosis, which he uses on his Forest Spectres. I haven't been able to beat him yet but I know how to:
First off, start stalling when your hp is at the lowest possible (he doesn't have permanent controls or a way to bypass Sundials), then get a Quinted Purple Nymth (he has Congeals) out as fast as possible! Because if you don't, he'll to immortalizing his Spectres then you're in trouble! Having said that, if he hasn't immortalized his strong stuff yet, Antimatter them. While doing this, try to bring your Quinted dragon combos out and start reproducing until he dies. Also, if you are able to get a Pulvy out early, smash his Aether Towers up so he can't give Quintessence to his creatures or get his Phase Dragons out.
-Graviton (Hard): Have not beaten yet, but I'm sure I know how to: First off, start stalling when your hp is at 70% or so, because it'll keep going down regardless of shields (he has Unstoppables). Try to use Permafrost Shield, and you MUST use Protect Artifact on it, because he has Explosions too. Once in a while the Firemasters will freeze, preventing them from growing. Now try to get a Quinted Purple Nymth out (he has Gravity Pulls), to Antimatter his strongest Firemasters. Now hurry up with the dragon combo, because he has Gravity Shield which stops creatures with 5+ hp. If he does throw up the shield before your dragons can attack, it's up to your Pulverizer to destroy it. Keep doing damage and destroying shields until you win.
-Morte (Very Hard): He has no creature control, unless you count the Plague that his Retroviruses bring. He doesn't have permanent control or a method of healing either. It is very possible to beat him, because once I've manage to get him down to 40sum hp while having 5-6 dragons on the field, along with a Quinted Purple Nymth. My dragons were able to take down the Bonewalls but he seems to have an endless supply of it! In the end I got decked out by him because of that. However, I can tell you what I did to get to that stage: Sundial stalling when health is down to about 50%, keep up the defense with Permafrost Shield or Improved Dusk (I prefer Dusk because his Angels and dragons are strong), and then try to play a Quinted Purple Nymth, which can negate the heavy damage he causes. Now get your Quinted or Non-Quinted (his Retroviruses don't come that often, so even if your mother dragon gets poisoned, you still have 6 turns to make more dragons) dragon combo and start reproducing! Wear down his Bonewalls as fast as you can before you get decked out by using your Pulverizer to destroy one layer at a time. Yeah...that's the way to go.
-Incarnate (Very Hard): I can't even imagine a way to win! His Bonewalls will deck you out even if you manage to survive (I've never survive to get decked out by the Bonewalls; there's just too much damage from the Skeletons and Vampires). Furthermore, even if you manage to damage him, he can heal with his Vampire Stiletto while cowarding behind his Bonewalls..
-Dark Matter (Very Hard): You better hope you don't get spammed by her Black Holes. But of course, you will get spammed. She'll start playing powerful creatures while your hand gets clogged up because of the quantum denial. In the end, you lose. I don't think there is a way beat Dark Matter with my deck.
-Hermes (Very Hard): Too many Explosions. Just quit if he manages to get a Brimstone Eater out, cuz that'll lead to growing Golems. Even if he doesn't send out too many Golems, you'll be hard pressed to find a way to heal or defend yourself.
-Rainbows (Very Hard): I discovered that Rainbow uses Mitosis also now! He does it on his Forest Spectres and Werewolves, so you're screwed if he gets Mitosis on a creature. He has too many Steals, Explosions, Congeals; it's just impossible to play anything. Since Rainbow is so unpredictable, I'm not sure if I have tips to give you.
Win Rates (Continiously being updated):Games:
Neptune (3/3) Easy
Decay (2/2) Easy
Paradox (Easy) (0/1)
Fire Queen (Easy) (1/2)
Destiny (Easy) (2/2)
Easy results= 8/9 wins= 88.8%
Miracle (2/3) Medium
Ferox (Medium) (2/2)
Chaos Lord (Medium) (0/1)
Osiris (Medium) (1/2)
Scorpio (Medium) (2/3)
Octane (Medium) (1/2)
Medium results= 8/13 wins= 61.5%
Divine Glory (0/1) Hard
Obliterator (1/1) Hard
Eternal Pheonix (1/2) Hard
Gemini (1/2) Hard
Seism (1/4) Hard
Dream Catcher (1/2) Hard
Elidnis (Hard) (0/2)
Graviton (Hard) (0/1)
Hard results= 5/15= 33.3%
Incarnate (Very hard) (0/1)
Morte (Very Hard) (0/1)
Dark Matter (0/1) Very Hard
Hermes (Very Hard) (0/1)
Rainbow (Very Hard) (0/2)
Very Hard results= 0/6 wins= 0%
Total results= 21/45 wins= 46.7%
This is version 1.1. I'll notify if I decide to make any adjustments to the deck.
Winning Screenshots:Miracle: http://imageplay.net/view/m7Gbd126615/Miracle_MiosisNeptune: http://imageplay.net/view/m7Gbd126585/NeptuneEternal Pheonix: http://imageplay.net/view/m7Gbd126631/Eternal_Pheonix_MitosisFerox: http://imageplay.net/view/m7Gbd126649/Ferox_MitosisScorpio: http://imageplay.net/view/m7Gbd126955/Scorpio_MitosisOctane: http://imageplay.net/view/m7Gbd126971/Octane_MitosisObliterator: http://imageplay.net/view/m7Gbd127091/Obliterator_MitosisHover over cards for details, click for permalink
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