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shibui

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Aflatoxin 30 card rainbow (unupped) https://elementscommunity.org/forum/index.php?topic=2633.msg21347#msg21347
« on: January 29, 2010, 04:55:58 pm »
I've been playing with Aflatoxin as a way to create a massive army since I always enjoyed having it cast on my creatures. The result is a 30 card rainbow that uses eternity to stay alive forever.

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4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4vm 4vm 52s 52s 55r 55r 55r 55r 592 5c6 5c6 5c6 5ro 5up 5up 5up 621 621 6qq 8pl


It works great on AI5 and lower, but it's not up to the false gods for sure. I should upgrade it an see, but I don't think that would go so hot simply upgraded as is. The big benefit is that this deck will win with elemental mastery.

A big tip is to reverse time your malignant cells to have a seed if they get wiped out. If you are in control, and reserve three in your hand, a Fire Storm won't completely screw you.

Anyone have any suggestions?
« Last Edit: June 15, 2012, 07:52:35 pm by willng3 »

bsurma

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Re: Aflatoxin 30 card rainbow (unupped) https://elementscommunity.org/forum/index.php?topic=2633.msg24625#msg24625
« Reply #1 on: February 09, 2010, 08:37:23 pm »
OK, 4 otyughs is just TOO much. Replacing it with one more aflatoxin would make this deck more afla-gettable. :P
Oh, and one more thing... the combo otyugh nom nom noming your malignants+bone wall would be killer-ish. You could also eat the opponent's creatures, but then otys HAVE TO be quinted.
Try it. It would totally pwn these easy gods, and may be able to get through the slightly harder ones like Morte or Chaos Lord.
Then it would look like this:
12 Pillars
2 Fallen Elves (Elves would be better for otyughs. Remember: oty's hungry AND is your hard-hitter in the mid/late game. :P But, if you want some more offensive power, you can tweak em into Druids. They're also a quite good option.)
3 Aflatoxin
3 Otyughs (upgrade them ASAP. you should do it.)
1 Enchant Artifact (good point der. Earthquakes, Steals and such can be really nerve-wracking. :P )
2 Empathic Bonds
1 Eternity
2 Steals (Yeah, I'm deleting Bonds and Steals because of adding 2 Bone Walls. You have to get some defense against those FGs.)
2 Bone Walls
2 Quints

Is it 30? *county county* Yes. So, it's now more FG-reliable (it should be) and more Oty-based, but the Aflatoxins still play the first role here. IMO it is better now.

Memoria

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Re: Aflatoxin 30 card rainbow (unupped) https://elementscommunity.org/forum/index.php?topic=2633.msg25195#msg25195
« Reply #2 on: February 11, 2010, 08:19:10 pm »
12 Pillars
2 Fallen Elves
3 Aflatoxin
3 Otyughs
1 Enchant Artifact
2 Empathic Bonds
1 Eternity
2 Steals
2 Bone Walls
2 Quints
I'm using this version with Eagle's Eye in place of Eternity (which I don't have), and I find that to be a good backup since it has excellent synergy with Otyugh and Bone Wall. I also threw in six Supernovas since I already had them, which gives the deck a little more endurance against slow opponents (since I lack Eternity) and speeds up quantums a bit while I upgrade some towers.

Overall a pretty good deck so far, I've only had one loss against AI5. Nothing quite like seeing that stupid Air/Time opponent throw a lightning bolt against a full field of malignant cells while bone shield is up, my number just jumped to 50.  8) Lookin' good, I say.

This deck definitely benefits from some upgraded cards though, as some very expensive ones are necessary to getting your strategy going. Aflatoxin, Empathic Bond, and Bone Wall are all good once your Otyughs are upgraded, to bring down the painful cost a bit. The supernovas in the deck also help this.

Rossendale

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Re: Aflatoxin 30 card rainbow (unupped) https://elementscommunity.org/forum/index.php?topic=2633.msg25519#msg25519
« Reply #3 on: February 12, 2010, 06:50:19 pm »
I'm just trying to make your deck as it is one of few that doesn't need upgrades. I would just like to ask wether I could put in Owl's Eye AND Eternity.

Memoria

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Re: Aflatoxin 30 card rainbow (unupped) https://elementscommunity.org/forum/index.php?topic=2633.msg25542#msg25542
« Reply #4 on: February 12, 2010, 08:47:40 pm »
I'm just trying to make your deck as it is one of few that doesn't need upgrades. I would just like to ask wether I could put in Owl's Eye AND Eternity.
I think you COULD, but it would be a little redundant. You'll have a better chance of drawing your weapon with fewer cards in your deck, and if you're using Owl's Eye to speed up the battle you don't really need Eternity to drag it out, or vice versa. I would personally pick Eye even if I had both weapons, I think, since it plays so well with the need for picking off enemy creatures (or your own cells) to power your Bone Wall, or lowering the HP of a strong creature so your otyugh can eat it. The Eye version of this deck does benefit from six novas/supernovas (or extra pillars, I guess) though, so it can last a bit longer if necessary. Those weapon special abilities are expensive anyway - as are the cards vital to your strategy, especially if not upgraded - so more quantum cards are great.

If you REALLY feel the need to use both weapons, throw an animate/flying weapon card in there somewhere, it's worth a shot.

...you know, it occurs to me that I have two Eagle Eyes. Maybe I should try the animate weapon trick myself.  ;) Although maybe not with Eagle Eye since there won't be that many quantum to begin with, but I'm sure there could be some synergy in there...I'm told the life weapon heals multiple times if animated + adrenaline. I'll mess around some.

***

Another fun variant trick to this deck is to swap out one Bone Wall from bsurma's version and replace it with a Skull Shield. That gives you some flexibility - while I don't think Eagle Eye vs. Eternity would make much difference, sometimes those AI5 opponents are unpredictable (since there are so many) and being able to switch to Aflatoxin'ing the enemy field on the fly has saved my behind a few times. If you have Skull Shield (or a stolen ice shield or similar) up and the enemy field is full of cells, at best they can only play ONE creature that can actually damage you, and then only if you've eaten a cell to have your otyugh do more damage. I was up against a deck that loved its dragons, and doing this it was only able to play one dragon at a time.

With multiple Aflatoxin in your deck you can still flood your own field afterward for Empathic Bond bonuses and the like, too.

Memoria

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Re: Aflatoxin 30 card rainbow (unupped) https://elementscommunity.org/forum/index.php?topic=2633.msg25548#msg25548
« Reply #5 on: February 12, 2010, 08:54:21 pm »
Woops, quote is not edit. Good job, me.

Rossendale

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Re: Aflatoxin 30 card rainbow (unupped) https://elementscommunity.org/forum/index.php?topic=2633.msg25687#msg25687
« Reply #6 on: February 13, 2010, 11:51:01 am »
I'm trying this deck with photons so that I don't have to aflatoxin my important creatures.

 

anything
blarg: