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oaky180

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The ULTIMATE False God killing deck!!! https://elementscommunity.org/forum/index.php?topic=132.msg1691#msg1691
« Reply #60 on: December 15, 2009, 10:09:33 pm »

I started off only unupgraded also
I found it is the easiest to fight incarnate and FFQ
(miracle is easy but i ran out of cards)
I now have about 3 upgraded cards so far.
It works very well

Cerril

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The ULTIMATE False God killing deck!!! https://elementscommunity.org/forum/index.php?topic=132.msg1692#msg1692
« Reply #61 on: December 15, 2009, 10:09:33 pm »

Love the deck. I'm running with one lobo instead of the eagle's eye, hoping at some point I pick up one of those. Also wouldn't mind something to keep me getting decked. From what I've been seeing this deck is strong in basically the same window of turns as the mono-30card decks (from turns ~7 through ~20), weak early and late. Without a full set of towers, I'm running into major quanta problems early on in a lot of my matches, particularly fighting Graviton or Hermes, or anyone else who can field a lot of explosions. I'm also seeing the need for a good draw against Morte or Scorpio, and I'm far from 66% wins total.

It's a tremendously fun deck, though, and I think I may shoot my elves to druids just to see more interesting stuff pop up on my end.

I'm really liking the upgraded novas, but I've had enough matches that make me want to tear my hair out missing that second chaos quantum, that I'm thinking of selling them all off and going back to the non-upgraded ones. Does anyone have a strong opinion on which is better in this or similar decks, or simply a matter of preference?

Edit: My most amusing anecdote with this one was decking Rainbow. I've had a couple other wins against him but that one saw me get out cards in the wrong order to do substantial damage past his Miracles, but he obliged with seven or eight hourglasses and decked himself. I had one turn where I held my breath at 1 card remaining and him at -1 card. Fortunately on his next turn he got the auto-lose.

bamelam

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The ULTIMATE False God killing deck!!! https://elementscommunity.org/forum/index.php?topic=132.msg1693#msg1693
« Reply #62 on: December 15, 2009, 10:09:33 pm »

I tried with and without novas and now i prefer without, its 2 random.
But the druids are excellence for this deck, so u can mutate skeletons or fireflies and get lot of damage potential, especially against miracle u run great with 1-2 druids.

Kaythal

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The ULTIMATE False God killing deck!!! https://elementscommunity.org/forum/index.php?topic=132.msg1694#msg1694
« Reply #63 on: December 15, 2009, 10:09:33 pm »

When I read this thread I was (slowly) making alaska's deck (that anyone can find on wikia). Alaska's though doesn't really work unupgraded, while this rocks. Elves are essential though, your fireflies are too slow. Thus i run it with NO queens (and i stil have life quanta problems), 2 druids, 2 boneyards and 1 bonewall. (I had an upgraded boneyard but i prefer it un-upgraded)

I started with only the Hourglasses and the otyoughs upgraded (wich are a must imo), and now I already won an upgraded bonewall and a pillar, with roughly a 40% win rate.

I tried Alaska on the trainer and I find it hugely dependant on Squid (to gain time in the early-mid game) and on eternity (to not deck out), while this one wins due to the massive card advantage it can put in play (and thus is more reliant in the long run and doesn't need many upgraded cards).

Nice job Scary.


Scaredgirl

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The ULTIMATE False God killing deck!!! https://elementscommunity.org/forum/index.php?topic=132.msg1695#msg1695
« Reply #64 on: December 15, 2009, 10:09:33 pm »

I tried with and without novas and now i prefer without, its 2 random.
But the druids are excellence for this deck, so u can mutate skeletons or fireflies and get lot of damage potential, especially against miracle u run great with 1-2 druids.
My opinion about Supernovas changes pretty much daily. First I thought they sucked. Then I thought they were great. Then I thought they were useless. Now I think they are pretty good. They are very luck dependent but what I've seen, they help me against all the tougher Gods who have ways of removing permanents.

Take Seism for example. You put up 6 Quantum Pillars. Things are looking good. Then Seism uses 2 earthquakes and you have nothing! Now you have a hand full of expensive cards and no quantum is coming in. This is a situation that usually leads to quick loss. BUT when I have even one Supernova in my starting hand it helps a lot. When you get 2-3 at the same time, you generally don't need to worry about quantum anymore.

Against Gods who don't remove permanents, Supernovas are not that great. But those Gods are easier to defeat in the first place so who cares.

Scaredgirl

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The ULTIMATE False God killing deck!!! https://elementscommunity.org/forum/index.php?topic=132.msg1696#msg1696
« Reply #65 on: December 15, 2009, 10:09:33 pm »

When I read this thread I was (slowly) making alaska's deck (that anyone can find on wikia). Alaska's though doesn't really work unupgraded, while this rocks. Elves are essential though, your fireflies are too slow. Thus i run it with NO queens (and i stil have life quanta problems), 2 druids, 2 boneyards and 1 bonewall. (I had an upgraded boneyard but i prefer it un-upgraded)

I started with only the Hourglasses and the otyoughs upgraded (wich are a must imo), and now I already won an upgraded bonewall and a pillar, with roughly a 40% win rate.

I tried Alaska on the trainer and I find it hugely dependant on Squid (to gain time in the early-mid game) and on eternity (to not deck out), while this one wins due to the massive card advantage it can put in play (and thus is more reliant in the long run and doesn't need many upgraded cards).

Nice job Scary.

Thanks.

Right now I'm playing with this deck:



I kept running out of blue quantum because of Eagle's Eye and 2 Queen's. The solution was pretty simple: I ditched the other Queen. I'm not going to drop them both. I think Queen is a very important character in this deck because of it's high HP and ability to create Fireflies. But I'm sure it will work without the Queens as well.

Instead of Queen, I could now take a Fallen Druid. Fallen Druid is one of my favorite characters because it's so random and can create some amazing mutants but I've always had quantum problems with it. I think dropping that other Queen solved that problem but I have to do some more testing.

Also I had to drop Maxwell's Demon (something I might regret later) because of purple quantum usage by Supernovas and now the Druid. Maxwell's is pretty damn good in many situations but hopefully I can manage without it. Again, more testing is needed.

2 Boneyards is something I've also considered. While it would be nice to have more Skeletons running around, I don't think it's that useful in early game. And I've been trying to find ways to better survive that first 10 rounds. Boneyards don't help much. Of course if you have 2 Druids and no Queens, then 2 Boneyards is a must in order to get that mutant thing going.

Cerril

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The ULTIMATE False God killing deck!!! https://elementscommunity.org/forum/index.php?topic=132.msg1697#msg1697
« Reply #66 on: December 15, 2009, 10:09:33 pm »

Another question in general and for this deck. Against Seism I find it immensely useful to have two piles of pillars/towers going, so having about a 1/3 2/3 split between pillars and towers lets me keep close to twice the quanta flow in the early game where he might have a LOT of 'quakes in his hand. I'm just wondering if anyone who's upgraded fully has noticed that their win percentage against the other difficult gods has gone up enough to make this advantage on Seism worth sacrificing? Right now it's a nonissue since with about 2/3 of my Quantum generators upgraded, I'm focusing on the rest of the deck, but I'll be there eventually.

Scaredgirl

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The ULTIMATE False God killing deck!!! https://elementscommunity.org/forum/index.php?topic=132.msg1698#msg1698
« Reply #67 on: December 15, 2009, 10:09:33 pm »

Another question in general and for this deck. Against Seism I find it immensely useful to have two piles of pillars/towers going, so having about a 1/3 2/3 split between pillars and towers lets me keep close to twice the quanta flow in the early game where he might have a LOT of 'quakes in his hand. I'm just wondering if anyone who's upgraded fully has noticed that their win percentage against the other difficult gods has gone up enough to make this advantage on Seism worth sacrificing? Right now it's a nonissue since with about 2/3 of my Quantum generators upgraded, I'm focusing on the rest of the deck, but I'll be there eventually.
That is a good point and I think someone mentioned it earlier. It is true that two piles of pillars helps a lot against Seism. If you only have one pile and he gets 2 Earthquakes early, you are in big trouble. But like you said, having both pillars and towers only helps against Seism which is in my opinion too big of a sacrifice. When fighting other Gods, those 3 extra quantum might come in handy.

I found out that fighting Seism with only Towers and no Supernovas is a total nightmare. After I added in Supernovas, defeating Seism became much much easier. But victory still depends too much on what the starting hands are like.

brain9h

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The ULTIMATE False God killing deck!!! https://elementscommunity.org/forum/index.php?topic=132.msg1699#msg1699
« Reply #68 on: December 15, 2009, 10:09:33 pm »

Why the heavy armor scaredgirl ?

Scaredgirl

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The ULTIMATE False God killing deck!!! https://elementscommunity.org/forum/index.php?topic=132.msg1700#msg1700
« Reply #69 on: December 15, 2009, 10:09:33 pm »

Why the heavy armor scaredgirl ?
I didn't have anything from Earth so I had to take something :)

I like Heavy armor when you use it on Otyugh or Lava Golem. It's really annoying when some Gods like Rainbow or Hermes instantly nuke any character I put on the table. Heavy Armor helps there a bit. Protect Artifact was another card I considered. It would be great against many of the Gods, especially Seism.

But Heavy armor is in no way vital card in this deck. Just take what you like. Too bad there isn't anything really good in Earth.

CB!

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The ULTIMATE False God killing deck!!! https://elementscommunity.org/forum/index.php?topic=132.msg1701#msg1701
« Reply #70 on: December 15, 2009, 10:09:33 pm »

Enchant artifact?

Scaredgirl

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The ULTIMATE False God killing deck!!! https://elementscommunity.org/forum/index.php?topic=132.msg1702#msg1702
« Reply #71 on: December 15, 2009, 10:09:33 pm »

Enchant artifact?
Yes, that one. I think it's called Protect Artifact when upgraded.

 

blarg: