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Offline memimemiTopic starter

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The Rainbow Gates of Eternity [Arena][Fun][Random] https://elementscommunity.org/forum/index.php?topic=42230.msg525311#msg525311
« on: July 25, 2012, 01:14:55 pm »
Deck Helper comment: 
This deck was posted before the 1.32 game update and as a result may work very differently now.  Use at your own risk.

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Trying to break the Eternity/Mindgate combo, for all it's worth.  SoF for PC; Ulitharid for CC; Pumpable creatures for damage from  :rainbow quanta; Mindgate/Eternity for board lockdown.

Fireeater is unupped, since I don't have an upped one, and the difference isn't that great anyways - the 2 :gravity cost helps when you want to use SoF's BH.

Suggestions for improvements would be most welcome. 

edit: wrong deck code in my clipboard.
« Last Edit: January 07, 2013, 08:06:16 pm by willng3 »
The counter to :gravity isn't :aether; it's :D

Offline Altissimus

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Re: The Rainbow Gates of Eternity [Arena][Fun][Random] https://elementscommunity.org/forum/index.php?topic=42230.msg525350#msg525350
« Reply #1 on: July 25, 2012, 03:42:00 pm »
Any reason there aren't any SNs?

Offline Absol

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Re: The Rainbow Gates of Eternity [Arena][Fun][Random] https://elementscommunity.org/forum/index.php?topic=42230.msg525352#msg525352
« Reply #2 on: July 25, 2012, 03:45:49 pm »
That would be because of:
No Entropy Mark because it's Aetherbow.
QT would be better because this deck is a stallbow.

A question, though. Do you have enough :time to keep rewinding?
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Offline memimemiTopic starter

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Re: The Rainbow Gates of Eternity [Arena][Fun][Random] https://elementscommunity.org/forum/index.php?topic=42230.msg525533#msg525533
« Reply #3 on: July 25, 2012, 10:24:45 pm »
That would be because of:
No Entropy Mark because it's Aetherbow.
QT would be better because this deck is a stallbow.

A question, though. Do you have enough :time to keep rewinding?

QT is much better for stalls - I don't need all my quanta in a hurry; I just need to know that I can count on it being there.

I find that I have plenty of  :time to rewind, at least long enough to get a few golems pumped up past CC range.  The Eternity only needs to stall, not completely lock, the game, since this deck wins with damage.  Mind you, I haven't done near enough playtesting to be sure on that point.

I find that it's not a lack of  :time that leads to losses, but rather not fast enough access to  :time quanta to gain early board control.  This is an especially fatal flaw against Immorushes, I'm finding.  IDK, do you think I'd be better off a) trading, say -2QT +2TT?  Or, alternately, b) just adding 2 HG and about 5 TT?  Or, as another alternative, c) +3-4 Sundial, +3 TT?

Oh, and does anyone feel like doing any testing on this one?  I'm prey to confirmation bias, but I think this is a solid enough build to maintain a steady winrate through all Arena levels (depends more on your opponent's deck than on hir draws/hp/upgrades for effectiveness), and possibly even take on a few FGs - FFQ, Ferox, and Lionheart all come to mind as defeatable (perhaps).

Or, even better than just testing, any suggested mods?  Let's make Mindgate a power card!
The counter to :gravity isn't :aether; it's :D

Offline jawdirk

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Re: The Rainbow Gates of Eternity [Arena][Fun][Random] https://elementscommunity.org/forum/index.php?topic=42230.msg525659#msg525659
« Reply #4 on: July 26, 2012, 04:45:26 am »
I think more stall would be good:

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I took out all but one PA. Not sure if that was a good idea, but I was more afraid of rush than PC. Bone wall is surprisingly good even with nothing to feed it and you aren't using any :death. Miracle can easily give you enough turns for your control to take over.

It seems a little quanta starved at the start, but I'm not sure what to do about that. I might consider putting 2 SN in just to regularize the quanta production, but I understand your reasons for not putting them in.

I wouldn't say this is a good grinding deck because it is slow, but it is reasonably consistent, and it is kind of fun to use someone's deck against them. 2 novas every turn is cool.

Offline Annele

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Re: The Rainbow Gates of Eternity [Arena][Fun][Random] https://elementscommunity.org/forum/index.php?topic=42230.msg525663#msg525663
« Reply #5 on: July 26, 2012, 04:50:38 am »
This deck looks cool, but I'm just curious, what do you mean by "the 2 :gravity helps when using SoF's BH"? I'm just slightly confused (and will probably kick myself when you answer).
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Offline Absol

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Re: The Rainbow Gates of Eternity [Arena][Fun][Random] https://elementscommunity.org/forum/index.php?topic=42230.msg525677#msg525677
« Reply #6 on: July 26, 2012, 05:08:56 am »
This deck looks cool, but I'm just curious, what do you mean by "the 2 :gravity helps when using SoF's BH"? I'm just slightly confused (and will probably kick myself when you answer).
BH costs 3 :gravity. Graviton Fire Eater costs 1 :gravity, which is lighter than the upped version by a quanta. This helps getting BH out.

Just a suggestion, if you want to make this into a stallbow, then i would recommend putting in a few Time pends and Glasses. 40 size is good to go.
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Offline memimemiTopic starter

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Re: The Rainbow Gates of Eternity [Arena][Fun][Random] https://elementscommunity.org/forum/index.php?topic=42230.msg525690#msg525690
« Reply #7 on: July 26, 2012, 05:21:55 am »
This deck looks cool, but I'm just curious, what do you mean by "the 2 :gravity helps when using SoF's BH"? I'm just slightly confused (and will probably kick myself when you answer).
BH costs 3 :gravity. Graviton Fire Eater costs 1 :gravity, which is lighter than the upped version by a quanta. This helps getting BH out.

Just a suggestion, if you want to make this into a stallbow, then i would recommend putting in a few Time pends and Glasses. 40 size is good to go.


I tried that, and then found myself getting outrushed while drawing.  It sped things up a bit, but not enough.  Then I tried switching marks and pends; a horrible mistake.

Jawdirk: Miracle takes WAY too long to get out - especially if you MG anything that uses  :light.  Since the entire deck is driven by perms, I think PA>Miracle in this deck.  Sanctuary, however, might be a useful way to use  :light; sadly, it's not as useful a draw as an MG, an Eternity, or a golem. . .

Bone Wall might be neat, but if there's some burning need to use  :death, wouldn't Plague be more effective, in more situations?

Spoiler for scrapped the whole deck and built this instead:
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The counter to :gravity isn't :aether; it's :D

Offline Annele

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Re: The Rainbow Gates of Eternity [Arena][Fun][Random] https://elementscommunity.org/forum/index.php?topic=42230.msg525751#msg525751
« Reply #8 on: July 26, 2012, 08:49:29 am »
This deck looks cool, but I'm just curious, what do you mean by "the 2 :gravity helps when using SoF's BH"? I'm just slightly confused (and will probably kick myself when you answer).
BH costs 3 :gravity. Graviton Fire Eater costs 1 :gravity, which is lighter than the upped version by a quanta. This helps getting BH out.

Still confused:

Quote
Fireeater is unupped, since I don't have an upped one, and the difference isn't that great anyways - the 2  cost helps when you want to use SoF's BH.
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Offline Mathematistic

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Re: The Rainbow Gates of Eternity [Arena][Fun][Random] https://elementscommunity.org/forum/index.php?topic=42230.msg525754#msg525754
« Reply #9 on: July 26, 2012, 09:03:27 am »
How about flying the eternity and SoR it for maximum rewinds/quanta saving?
PVE shouldn't be all about copying a deck code and converting time into electrum, score, and potentially rares.
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Offline jawdirk

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Re: The Rainbow Gates of Eternity [Arena][Fun][Random] https://elementscommunity.org/forum/index.php?topic=42230.msg526042#msg526042
« Reply #10 on: July 26, 2012, 10:30:37 pm »
Jawdirk: Miracle takes WAY too long to get out - especially if you MG anything that uses  :light.  Since the entire deck is driven by perms, I think PA>Miracle in this deck.  Sanctuary, however, might be a useful way to use  :light; sadly, it's not as useful a draw as an MG, an Eternity, or a golem. . .
Are you playing this against bronze? I usually had enough quanta to play Miracle before I needed it, but I admit that I usually didn't need it. I agree that 2 PA might be better, but drawing 2 PA in your opening hand sucks. I was frequently using the SoFo and steal on pillars, just to stall more.

Quote
Bone Wall might be neat, but if there's some burning need to use  :death, wouldn't Plague be more effective, in more situations?
I think no, because all you want to do is stall a couple turns until you get your eternity working. If you poison a dragon, it and the one he plays next turn will kill you before it dies. Bonewall also works against phase dragon and immortal.
« Last Edit: July 26, 2012, 10:33:14 pm by jawdirk »

Offline memimemiTopic starter

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Re: The Rainbow Gates of Eternity [Arena][Fun][Random] https://elementscommunity.org/forum/index.php?topic=42230.msg526051#msg526051
« Reply #11 on: July 26, 2012, 10:59:41 pm »
Quote from: Annele



Still confused:

Quote
Fireeater is unupped, since I don't have an upped one, and the difference isn't that great anyways - the 2  cost helps when you want to use SoF's BH.

If it were upped, the cost difference would probably help with having  :gravity quanta on hand for BH; the difference is negligible, however.
The counter to :gravity isn't :aether; it's :D

 

anything
blarg: