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Offline Poker AlhoTopic starter

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Re: Deathbow [Bronze][Silver] https://elementscommunity.org/forum/index.php?topic=36169.msg454920#msg454920
« Reply #12 on: January 30, 2012, 06:59:31 pm »
whait how does jade shield stops creature spammers?? jade shield only makes you immaterial against spells targeted to you and your hand, and it cannot be destroyed or stolen...
FFQ spams creatures with 3 attack (4 upgraded), Pharaoh spams creatures with 2 attack (3 upgraded). At least 50% of the damage is mitigated. Completely blocks unupped scarab spam.
As for mitosis spammers, well, they appears rarely and non-effective without SoR if the spammer is a big creature. Small mito-spams like frog spam still deals 40% less damage. Well, big mito-spammers like mito-gotp or mito-dragon is slow enough for you to set up usually.
Alternatively a counter to creature spammers is mind flayer... and it fits the deck's theme of CC too as lobo is a kind of CC
i didnt remember the 2 DR it has, it can work yes but at this point, it probably is a matter of playstyle
personally, i havent found many decks with swarm tactics in arena, so i still think bonewall can be a better choice

Offline Mathematistic

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Re: Deathbow [Bronze][Silver] https://elementscommunity.org/forum/index.php?topic=36169.msg454927#msg454927
« Reply #13 on: January 30, 2012, 07:12:39 pm »
personally, i havent found many decks with swarm tactics in arena, so i still think bonewall can be a better choice
Yes, it's really a matter of playstyle... SNbows are known to be highly customisable.
Concerning about arena, I think you might need to toss in some ghostmare and SNbow counters... they're all dominant.
PVE shouldn't be all about copying a deck code and converting time into electrum, score, and potentially rares.
If the only way to derive fun from a game is its PVP content, then non-hardcore players a.k.a. the mass are alienated from the hardcore community.

Offline Poker AlhoTopic starter

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Re: Deathbow [Bronze][Silver] https://elementscommunity.org/forum/index.php?topic=36169.msg454928#msg454928
« Reply #14 on: January 30, 2012, 07:15:02 pm »
the moment i started building the deck i knew those decks would be its downfall but i really think nothing can be done agaisnt them that doesnt need major changes to the deck

Offline furballdn

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Re: Deathbow [Bronze][Silver] https://elementscommunity.org/forum/index.php?topic=36169.msg455154#msg455154
« Reply #15 on: January 31, 2012, 02:56:44 am »
You seem to focus on fire a lot. Instead of going immo, why not go for a fire PSNbow?

Offline Poker AlhoTopic starter

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Re: Deathbow [Bronze][Silver] https://elementscommunity.org/forum/index.php?topic=36169.msg455166#msg455166
« Reply #16 on: January 31, 2012, 03:18:16 am »
You seem to focus on fire a lot. Instead of going immo, why not go for a fire PSNbow?
i dont know, it could work but im not good at making PSNbows lol
i can drop some fire cards in the deck for other stuff although i like it in its current state

Offline furballdn

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Re: Deathbow [Bronze][Silver] https://elementscommunity.org/forum/index.php?topic=36169.msg455168#msg455168
« Reply #17 on: January 31, 2012, 03:23:50 am »
You seem to focus on fire a lot. Instead of going immo, why not go for a fire PSNbow?
i dont know, it could work but im not good at making PSNbows lol
i can drop some fire cards in the deck for other stuff although i like it in its current state
Your deck is also quite a misnomer, it's not really focused on :death. Here, let me see if I can whip up a fire PSNbow based off your deck.
Hover over cards for details, click for permalink
Deck import code : [Select]
6tt 6u3 6u3 6u3 6u3 6u3 6u3 6ve 6ve 6ve 6ve 6ve 6ve 71b 74b 77g 77g 7an 7dm 7dm 7dm 7dq 7dq 7ds 7ds 7gr 7k1 7q5 7tf 80b 8po

Sorry if I completely went off course and built my own deck XD

Offline Poker AlhoTopic starter

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Re: Deathbow [Bronze][Silver] https://elementscommunity.org/forum/index.php?topic=36169.msg455169#msg455169
« Reply #18 on: January 31, 2012, 03:27:18 am »
just a little detail... the deck is not meant to be  :death focused xD i called it Deathbow due to the variety of CC on it

Offline furballdn

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Re: Deathbow [Bronze][Silver] https://elementscommunity.org/forum/index.php?topic=36169.msg455170#msg455170
« Reply #19 on: January 31, 2012, 03:28:19 am »
just a little detail... the deck is not meant to be  :death focused xD i called it Deathbow due to the variety of CC on it
Well it's not that much CC. I've seen plenty more rainbows focused on CC. You could use shockwave and thunderbolt as easy CC. They're from :air and :aether and you can easily splash in these cheap powerful spells if you want.

Offline Poker AlhoTopic starter

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Re: Deathbow [Bronze][Silver] https://elementscommunity.org/forum/index.php?topic=36169.msg455171#msg455171
« Reply #20 on: January 31, 2012, 03:29:35 am »
just a little detail... the deck is not meant to be  :death focused xD i called it Deathbow due to the variety of CC on it
Well it's not that much CC. I've seen plenty more rainbows focused on CC. You could use shockwave and thunderbolt as easy CC. They're from :air and :aether and you can easily splash in these cheap powerful spells if you want.
ok... let me rephrase then... variety of CC and the way the deck benefits from killing creatures

but i already wrote this in the deck post ;)

Offline Mathematistic

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Re: Deathbow [Bronze][Silver] https://elementscommunity.org/forum/index.php?topic=36169.msg455183#msg455183
« Reply #21 on: January 31, 2012, 04:21:37 am »
You seem to focus on fire a lot. Instead of going immo, why not go for a fire PSNbow?
i dont know, it could work but im not good at making PSNbows lol
i can drop some fire cards in the deck for other stuff although i like it in its current state
Your deck is also quite a misnomer, it's not really focused on :death. Here, let me see if I can whip up a fire PSNbow based off your deck.
Hover over cards for details, click for permalink
Deck import code : [Select]
6tt 6u3 6u3 6u3 6u3 6u3 6u3 6ve 6ve 6ve 6ve 6ve 6ve 71b 74b 77g 77g 7an 7dm 7dm 7dm 7dq 7dq 7ds 7ds 7gr 7k1 7q5 7tf 80b 8po

Sorry if I completely went off course and built my own deck XD
Isn't 5 quanta per element too risky for PSNs?
PVE shouldn't be all about copying a deck code and converting time into electrum, score, and potentially rares.
If the only way to derive fun from a game is its PVP content, then non-hardcore players a.k.a. the mass are alienated from the hardcore community.

Offline furballdn

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Re: Deathbow [Bronze][Silver] https://elementscommunity.org/forum/index.php?topic=36169.msg455186#msg455186
« Reply #22 on: January 31, 2012, 04:24:47 am »
You seem to focus on fire a lot. Instead of going immo, why not go for a fire PSNbow?
i dont know, it could work but im not good at making PSNbows lol
i can drop some fire cards in the deck for other stuff although i like it in its current state
Your deck is also quite a misnomer, it's not really focused on :death. Here, let me see if I can whip up a fire PSNbow based off your deck.
Hover over cards for details, click for permalink
Deck import code : [Select]
6tt 6u3 6u3 6u3 6u3 6u3 6u3 6ve 6ve 6ve 6ve 6ve 6ve 71b 74b 77g 77g 7an 7dm 7dm 7dm 7dq 7dq 7ds 7ds 7gr 7k1 7q5 7tf 80b 8po

Sorry if I completely went off course and built my own deck XD
Isn't 5 quanta per element too risky for PSNs?
Dunno. Probably. I took a list at willng's list, and found most PSNbows use 4 or below. I've never tried building a PSNbow before, so all I did was change the QTs to pendulums. Seems like I'll need to redistribute quanta and change some cards though.

Offline Mathematistic

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Re: Deathbow [Bronze][Silver] https://elementscommunity.org/forum/index.php?topic=36169.msg455187#msg455187
« Reply #23 on: January 31, 2012, 04:26:19 am »
If I remembered correctly, the threshold for PSNs are 4 and that of SNbows are 6-7.
Usually you expect yourself to play 2 SNs for these kind of decks in early game.
PVE shouldn't be all about copying a deck code and converting time into electrum, score, and potentially rares.
If the only way to derive fun from a game is its PVP content, then non-hardcore players a.k.a. the mass are alienated from the hardcore community.

 

blarg: furballdn,Mathematistic