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Deck Ideas => Post Deck Ideas Here => Rainbow Decks => Topic started by: jallenw on April 23, 2010, 02:58:10 pm

Title: The Condor aka Jallen's Rainbow
Post by: jallenw on April 23, 2010, 02:58:10 pm
THE CONDOR 5.5 Update 2/21/2011
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6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6u3 6u3 6u3 6u3 6u3 6u3 6u6 6u7 6u7 714 71b 71c 71c 74b 74b 74g 77i 7ak 7do 7gp 7k2 7k2 7n5 7n9 7q5 7q5 7q5 80h 80h 80i 8pj


http://elementsstatistics.comxa.com/getstatistics.php?dv=3093177700 (http://elementsstatistics.comxa.com/getstatistics.php?dv=3093177700)


THE CONDOR 5.0 Update 12/25/2010
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5if 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6u3 6u3 6u3 6u3 6u3 6u3 6u6 6u7 6u7 714 71b 71c 71c 74b 74b 77i 7ak 7do 7gp 7k2 7k2 7n5 7q5 7q5 7q5 7t9 80h 80h 80i 8pj

Win Percentage: 44%
Current Stats: http://elementsstatistics.comxa.com/getstatistics.php?dv=3483544340 (http://elementsstatistics.comxa.com/getstatistics.php?dv=3483544340)

The Condor 5 removes many of the previous weaknesses of The Condor 4 and increases the overall effectiveness of the deck.  Some False Gods that are easy with the previous version are slightly harder, however the more difficult gods can now be defeated more often.  This deck is more versatile, but plays similar to a standard mutation swarm bow.  Often you will find yourself fractaling a Malignant Cell or Alphatoxining your own creatures in order to get fuel for mutants.  Sometimes it is smart to quint a cell or hold extras in your hand after a fractal.  The basic concept of filling your opponent's field with cells followed by a condor/fractal/firestorm is still the primary win condition, however many games will be won with mutants.

Easy FGs: Decay, Paradox, Elidnis, Fire Queen, Destiny, Neptune, Miracle, Osiris
Medium FGs: Chaos Lord, Dream Catcher, Gemini
Hard FGs: Incarnate, Octane, Eternal Phoenix, Rainbow, Graviton, Obliterator, Seism
Very Hard FGs: Morte, Dark Matter, Divine Glory, Ferox, Hermes, Scorpio


THE CONDOR 4.1
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52n 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6u3 6u3 6u3 6u3 6u3 6u3 6u7 6u7 6u8 714 71b 71c 71c 74b 74b 77i 7ak 7do 7gp 7k2 7k2 7n5 7n6 7q5 7q5 7q5 80h 80h 80i 8pj

Current Stats: http://elementsstatistics.comxa.com/getstatistics.php?dv=3462447395 (http://elementsstatistics.comxa.com/getstatistics.php?dv=3462447395)

Primary Combo cards: Condor, Fractal, Alphatoxin x2, Firestorm
Secondary Combo cards: Boneyard, Unstable Gas
Creature Control: Elite Otyugh x2, Eagle's Eye, Improved Antimatter
Permanent Control: Butterfly Effect
Defense: Bonewall, Jade Shield, Permafrost Shield, Miracle x2, Protect Artifact
Quanta: Supernova x6, Quantum Tower x10
Acceleration: Electrum Hourglass x3
Wild Card: Improved Antimatter

Since Feral Bond activates after attack now, this deck no longer gets EM as often.  Since Feral Bond was not integral to the deck design, it has been removed and I am testing other cards to see what might improve the deck.  This 'wild card' can greatly change the play of the deck depending upon what you decide to use.  I appreciate advice on what card would best increase the win percentage.

Currently, I am using a 2nd Antimatter as the wild card.

Older versions:
THE CONDOR 4.0
Documented Win Rate: 36%
Games per hour: 15+
Wins per hour: 5+
Spins per hour: 15+

Hover over cards for details, click for permalink
Deck import code : [Select]
52n 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6u3 6u3 6u3 6u3 6u3 6u3 6u7 6u8 714 71b 71c 71c 74b 74b 77i 7ak 7am 7do 7gp 7k2 7k2 7n5 7n6 7q5 7q5 7q5 80h 80h 80i 8pj

Old Statistics: http://elementsstatistics.comxa.com/getstatistics.php?dv=571867059 (http://elementsstatistics.comxa.com/getstatistics.php?dv=571867059)

Electrum Cost to Build: 60,033 (With 3 Rares)

See this deck in action: http://meowsquish.webs.com/junk/TheCondorGravitonlowquality.wmv (http://meowsquish.webs.com/junk/TheCondorGravitonlowquality.wmv)

Chaos Lord http://meowsquish.webs.com/junk/CondorfloodChaosLord.GIF (http://meowsquish.webs.com/junk/CondorfloodChaosLord.GIF)
Dark Matter http://meowsquish.webs.com/junk/CondorFloodDarkMatter.GIF (http://meowsquish.webs.com/junk/CondorFloodDarkMatter.GIF) Version 4.1
Decay http://meowsquish.webs.com/junk/CondorFloodDecay.GIF (http://meowsquish.webs.com/junk/CondorFloodDecay.GIF)
Destiny http://meowsquish.webs.com/junk/CondorFloodDestiny.GIF (http://meowsquish.webs.com/junk/CondorFloodDestiny.GIF)
Divine Glory http://meowsquish.webs.com/junk/TheCondorDivineGlory.GIF (http://meowsquish.webs.com/junk/TheCondorDivineGlory.GIF)
Dream Catcher http://meowsquish.webs.com/junk/TheCondorDreamCatcher.GIF (http://meowsquish.webs.com/junk/TheCondorDreamCatcher.GIF)
Elidnis http://meowsquish.webs.com/junk/CondorFloodElidnis.GIF (http://meowsquish.webs.com/junk/CondorFloodElidnis.GIF)
Eternal Phoenix http://meowsquish.webs.com/junk/CondorFloodEternalPhoenix.GIF (http://meowsquish.webs.com/junk/CondorFloodEternalPhoenix.GIF)
Ferox http://meowsquish.webs.com/junk/TheCondorFerox.GIF (http://meowsquish.webs.com/junk/TheCondorFerox.GIF)
Fire Queen http://meowsquish.webs.com/junk/CondorfloodFireQueen.GIF (http://meowsquish.webs.com/junk/CondorfloodFireQueen.GIF)
Gemini http://meowsquish.webs.com/junk/CondorfloodGemini.GIF (http://meowsquish.webs.com/junk/CondorfloodGemini.GIF)
Graviton http://meowsquish.webs.com/junk/TheCondorGraviton.GIF (http://meowsquish.webs.com/junk/TheCondorGraviton.GIF)
Hermes http://meowsquish.webs.com/junk/CondorFloodvsHermes.GIF (http://meowsquish.webs.com/junk/CondorFloodvsHermes.GIF)
Incarnate http://meowsquish.webs.com/junk/CondorfloodIncarnate.GIF (http://meowsquish.webs.com/junk/CondorfloodIncarnate.GIF)
Miracle http://meowsquish.webs.com/junk/CondorFloodMiracle.GIF (http://meowsquish.webs.com/junk/CondorFloodMiracle.GIF)
Morte http://meowsquish.webs.com/junk/TheCondorMorte.GIF (http://meowsquish.webs.com/junk/TheCondorMorte.GIF)
Neptune http://meowsquish.webs.com/junk/CondorFloodNeptune.GIF (http://meowsquish.webs.com/junk/CondorFloodNeptune.GIF)
Obliterator http://meowsquish.webs.com/junk/TheCondorObliterator.GIF (http://meowsquish.webs.com/junk/TheCondorObliterator.GIF)
Octane http://meowsquish.webs.com/junk/CondorFloodv3Octane.GIF (http://meowsquish.webs.com/junk/CondorFloodv3Octane.GIF)
Osiris http://meowsquish.webs.com/junk/CondorFloodOsiris.GIF (http://meowsquish.webs.com/junk/CondorFloodOsiris.GIF)
Paradox http://meowsquish.webs.com/junk/CondorfloodParadox.GIF (http://meowsquish.webs.com/junk/CondorfloodParadox.GIF)
Rainbow http://meowsquish.webs.com/junk/CondorFloodRainbow.GIF (http://meowsquish.webs.com/junk/CondorFloodRainbow.GIF)
Scorpio http://meowsquish.webs.com/junk/TheCondorScorpio.GIF (http://meowsquish.webs.com/junk/TheCondorScorpio.GIF)
Seism http://meowsquish.webs.com/junk/TheCondorSeism.GIF
 (http://meowsquish.webs.com/junk/TheCondorSeism.GIF)
Play Strategy:
Step 1: Stay Alive
Do this by dropping an Oty with Quint and eating creatures.  Use the eagle's eye to drop big creatures into his range. 
Hide behind your shields.  Miracle is your primary healing, but a boneyard and feral bond are available for a little extra, and antimatter can nullify a creature and give you more healing.  Save it for something big if you can.  If permanents are a problem, butterfly effect an oty and quint it.

Step 2: Fill up your opponents screen with Malignant cells.
You can use Alphatoxin early, but make sure that you'll have a shield out soon enough, or the cells will eat you.  Let the cells fill up while you take out other creatures with your oty and eagle's eye.

Step 3: Prepare to Win
When you have about 10 cards left in your deck, you'll need to stop using the hourglasses.  You want to give yourself time to save up 24 death quantum.  It's a good idea to choose not to play some cards late game(such as the second alphatoxin and bonewall) if you don't need them, instead, let your hand fill up and discard them, so that when you empty your hand, you still have at least 24 death quanta. 

Step 3.5: Don't forget to miracle right before you win so that your bond will heal you for 1 and get the EM for extra cash! (Update: This doesn't work, the Condor doesn't get EM in the newest version of Elements unless you work the math to do exactly enough damage so that your weapon kills your opponent.)

Step 4: Deal 350 damage in 1 turn.
Okay, right now your enemy has 23 malignant cells on his board.  You have 2 quint/otys and the eagle's eye and at least 3 skeletons in play.  1 skeleton  has butterfly effect.
You have 24 Death quanta.
The only cards in your hand are Firestorm, Fractal, and Condor
Drop the Condor and Fractal it, then drop all 7 so that you have 8 condors in play.  Use the B/E skeleton to kill any shield the enemy might have.
Use the 2 otys and the eagles eye to kill your own 3 skeletons.  The condors are 4/5 now.
Firestorm.  The condors are 27/28 and your field is full of 13 skeletons, 8 condors, and 2 Oty's.
Activate the Unstable Gas, killing your own 13 skeletons and dealing 20 damage to your enemy.  The condors are now 40/40.
8 Condors deal 40 damage each, for a total of 320 damage.  Added to the 20 from the gas is 340.
Your Eagle's Eye deals 7 damage, and each Oty will do at least 1, since they both ate a creature this turn.
That is 349 damage.  Assuming that the Oty's have eaten at least 1 other creature at any point in the game, you just did 350+ damage in 1 turn.

Enjoy!

Against Decks with Bonewall: Use 1 Alphatoxin on your own creature and attack with cell-swarm, or fractal early to eat the walls, or bust through them with skeletons.
Against Rainbow: You probably won't be able to get the combo out before you die, instead, hide behind the bonewall and 2 quinted oty's as soon as possible.  If you can get the condor out with a firestorm that will kill any decent amount of creatures, do so.  Use Fractal on his Forest Spirits and pump them.  If you are lucky, and I mean really lucky, then you can kill him.  I've gotten close several times. Edit: I got very lucky with an early Quit/Oty and Quint/BE/Oty.  The standard strategy worked fine after that. See screenshot above.
Against Divine Glory: This is really hard.  You have to get 2 Otys out, drop the condor and alphatoxin the condor.  If you can fractal the condor or an oty(even with an almost full hand, do so)  The goal is to hide behind your bonewall eating your own malignent cells to keep it alive while the oty's and cells kill him.  It's hard, but possible.
Against Eternal Phoenix: DO NOT alphatoxin phoenix, save it for a dragon, because on the phoenix it won't make a cell.  Save antimatter for a dragon.
Against FireQueen: Feel free to use Fire Storm early if you need it to survive.  Fractal a fire queen.  Butterfly effect the condor, use it to destroy the bonds.  Kill with fireflies.
Against Octane: Hide behind the Jade Shield, Antimatter 1 eagle eye, alphatoxin/eat the others.  Standard Condor beats.  (Alternate: Butterfly effect/quint/oty early to kill gas)
Against Decay: Play quint/oty and quint/condor early.  Eat his pests and watch the condor destroy him while you hide behind your Jade Shield.
Against Hermes/Obliterator/Graviton: Play a quint/oty and eagle's eye/protect artifact and a bonewall in the first 2 or 3 turns and you might win.  If you don't get the eye, protect artifact the feral bond and alphatoxin your own creature.

Previous Versions:
Version 1: http://meowsquish.webs.com/junk/CondorFlood.GIF (http://meowsquish.webs.com/junk/CondorFlood.GIF)
Statistics: http://elementsstatistics.comxa.com/getstatistics.php?dv=4088159072 (http://elementsstatistics.comxa.com/getstatistics.php?dv=4088159072)
Version 2: http://meowsquish.webs.com/junk/CondorFlood_v2.GIF (http://meowsquish.webs.com/junk/CondorFlood_v2.GIF)
Statistics: http://elementsstatistics.comxa.com/getstatistics.php?dv=4206273028 (http://elementsstatistics.comxa.com/getstatistics.php?dv=4206273028)
Version 3(40 card version): http://meowsquish.webs.com/junk/Condorflood_v3.GIF (http://meowsquish.webs.com/junk/Condorflood_v3.GIF)
Statistics: http://elementsstatistics.comxa.com/getstatistics.php?dv=2978120451 (http://elementsstatistics.comxa.com/getstatistics.php?dv=2978120451)
Non-Upgraded Version: (The Vulture)
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Deck import code : [Select]
4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 52k 52r 52s 52s 55r 55r 5c4 5f8 5i9 5li 5ol 621 621 622 8pk

This deck beat Decay!http://meowsquish.webs.com/junk/TheCondorNonUpgradedDecay.GIF (http://meowsquish.webs.com/junk/TheCondorNonUpgradedDecay.GIF)

I have been working on this deck for the past few days.  I believe that 4.0 is the most effective that I have made so far, and I will start tracking stats for it. 
This is the rainbow version of my VultureFlood deck idea.

Jallen
Title: Re: Condor Flood aka Jallen's Rainbow
Post by: Uncle Jellyfish on April 23, 2010, 03:44:45 pm
I like the idea, but the fact that you have to draw through the entire deck to make it work puts me off. Could you post a deck code so we could try this deck out in the trainer?
Title: Re: Condor Flood aka Jallen's Rainbow
Post by: unionruler on April 23, 2010, 03:53:43 pm
This looks a little tower heavy--just wondering, I'm no expert on this anti FG concept of course, but is it possible to put in sundials to stall and generate the necessary quanta instead? Don't see how it would affect this deck. Looks like it could use a little more regen too--perhaps a feral bond.
Title: Re: Condor Flood aka Jallen's Rainbow
Post by: miniwally on April 23, 2010, 03:59:51 pm
So how do you use this deck? There's obviously some way to get that condor to massive proportions but in the  picture you don't have a flooding out and one fire storm wouldn't have done all that damage.
Title: Re: Condor Flood aka Jallen's Rainbow
Post by: jallenw on April 23, 2010, 04:03:21 pm
His field was full of malignent cells, and I had to use the flood earlier to stay alive.

I dropped the bonewall, condor, fractled it, dropped all of them, Firestorm. 
Title: Re: Condor Flood aka Jallen's Rainbow
Post by: Uncle Jellyfish on April 23, 2010, 04:05:37 pm
I just made this deck in the trainer and played about ten games against various FGs, including Paradox, Neptune, and Rainbow, and I didn't win a single game.

Here is the variation I was using:
Code: [Select]
52n 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 714 71b 71c 71c 74a 74b 74b 7ak 7do 7gp 7h1 7k2 7n5 80h 80h 80i
I upped all of the cards except the Boneyard. I honestly don't see how you could beat any FGs with this deck. It has only one healing spell, no draw excel, no alternate win condition, and is quite vulnerable the entire game. Perhaps a larger version of the deck, perhaps around 43 cards, would be more viable.
Title: Re: Condor Flood aka Jallen's Rainbow
Post by: jallenw on April 23, 2010, 04:11:14 pm
Strange, I'm having good results.

Title: Re: Condor Flood aka Jallen's Rainbow
Post by: RedRevive on April 23, 2010, 05:13:13 pm
I just made this deck in the trainer and played about ten games against various FGs, including Paradox, Neptune, and Rainbow, and I didn't win a single game.

Here is the variation I was using:
Code: [Select]
52n 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 714 71b 71c 71c 74a 74b 74b 7ak 7do 7gp 7h1 7k2 7n5 80h 80h 80i
I upped all of the cards except the Boneyard. I honestly don't see how you could beat any FGs with this deck. It has only one healing spell, no draw excel, no alternate win condition, and is quite vulnerable the entire game. Perhaps a larger version of the deck, perhaps around 43 cards, would be more viable.
From what I can tell, it looks like it is really dependent that you can firestorm and fractal in the same turn.  Maybe add more firestorms (+1 +2) so that you don't play the waiting game to start your offense?

Also, miracle is definitely not a reliable source of healing for a deck like this, especially if there's only one in the deck
Title: Re: Condor Flood aka Jallen's Rainbow
Post by: ODSTRookie on April 23, 2010, 05:19:17 pm
Jallen my good man you are truly a genius. A vulture FG killer? nothing short of genius. Good work sir!!!!!!
Title: Re: Condor Flood aka Jallen's Rainbow
Post by: jallenw on April 23, 2010, 05:26:16 pm
Quote
From what I can tell, it looks like it is really dependent that you can firestorm and fractal in the same turn.  Maybe add more firestorms (+1 +2) so that you don't play the waiting game to start your offense?

Also, miracle is definitely not a reliable source of healing for a deck like this, especially if there's only one in the deck
It doesn't firestorm until late in the game.  Usually I have 3 or so cards left in the deck, also, it can use the oty's and eagle's eye to pump the condors if I don't draw the firestorm soon enough.  The miracle is there to keep me alive for the 16-20 turns that the average game lasts. 

The games are shorter than when using a rainbow like Scaredgirl's, but the win percentage is arguably lower than hers or Puppychows.  This deck isn't intended as a new 'replace all false god killers' deck.  This is a fun, new idea that can turn a profit in FG farming.

And seriously, who doesn't love taking a FG from 200 health to 0 health in 1 to 2 turns.

8 condors
firestorm kills 23 malignent cells.

8 condors are 24/25

8 x 24 = 192

Eagle's eye hits for 7

Oty's hit for a variable amount depending on how much they have eaten.

Total damage in 1 turn: More than 199

I mean, that's just pure joy.

Jallen

Edit: Math error corrected.
Title: Re: Condor Flood aka Jallen's Rainbow
Post by: jallenw on April 23, 2010, 06:15:09 pm
26 games: 0.34 Win rate.

http://elementsstatistics.comxa.com/getstatistics.php?dv=4088159072 (http://elementsstatistics.comxa.com/getstatistics.php?dv=4088159072)
Title: Re: Condor Flood aka Jallen's Rainbow
Post by: Lluis83 on April 23, 2010, 10:35:28 pm
Strange, I'm having good results.

I have tried the deck (not in trainer) and won 3 games and lost 10 against FG, sometimes I got rushed early without being able to do nothing. Against Halfbloods it works very well, althougt never gets EM, the victories are quikest than a rainbow.
Title: Re: Condor Flood aka Jallen's Rainbow
Post by: jallenw on April 24, 2010, 01:48:54 am
I am tweeking the build a bit.  After 60 games, the win rate was about 30 percent.  You can check out the stats page, there is a link on the first post.  Anyway, I made the following changes:

Remove:
1 Quantum Tower
1 Momentum

Add:
Improved Antimatter
Butterfly Effect

I'll change the deck and start tracking stats with the new build now.

Jallen
Title: Re: Condor Flood aka Jallen's Rainbow
Post by: binde22 on April 24, 2010, 08:36:35 am
1 question
where the heck is the unstable gas it would completely change alot of situations
Title: Re: Condor Flood aka Jallen's Rainbow
Post by: miniwally on April 24, 2010, 03:42:47 pm
1 question
where the heck is the unstable gas it would completely change alot of situations
That sounds like a great idea jallen which gives me some idease of different variations you can try

Title: Re: Condor Flood aka Jallen's Rainbow
Post by: jallenw on April 24, 2010, 06:01:42 pm
One early version of the deck ran unstable gas, and I am considering putting it back in, along with a boneyard. 

the problem is that this deck must have 30 cards, because it has no card-drawing acceleration, so I'm not sure what to remove.  Maybe the eagle's eye, but that is too useful in many situations...
Title: Re: Condor Flood aka Jallen's Rainbow
Post by: miniwally on April 24, 2010, 07:25:00 pm
Well if you're determined to keep it at 30 I'd suggest getting rid of some quantum towers. Most decks that are only 30 cards normally only use 7-8 but I think you'll need more in this deck due to your high costing cards but I wouldn't think any more than 11 or 12.
Title: Re: Condor Flood aka Jallen's Rainbow
Post by: Uncle Jellyfish on April 24, 2010, 07:37:49 pm
Another solution would be to simply make the deck larger, and then add in some draw acceleration cards, stall cards, and possibly another Condor. The deck would work surprisingly well at 43 cards, I would think. It's just a thought. I'd try it myself, but I currently don't have that kind of time.
Title: Re: Condor Flood aka Jallen's Rainbow
Post by: jallenw on April 24, 2010, 09:50:54 pm
1 question
where the heck is the unstable gas it would completely change alot of situations
That sounds like a great idea jallen which gives me some idease of different variations you can try

  • Add somewhere between 2-4 UG's
  • Add an air nymph and 1-2 quintessence (aflatoxin on enemy side --> quint 1 enemy cell --> keep producing UG's with air nymph (possibly quint)
I don't have any nymphs, my luck with the oracle sucks.  If I had and air nymph, I would totally run it instead of the Oty's, I like your idea of quinting an enemy cell.  I've not thought of that aspect.  I'll see what I can change, and I'll try the air nymph out in the trainer
Title: Re: Condor Flood aka Jallen's Rainbow
Post by: miniwally on April 24, 2010, 09:59:51 pm
Yeh I expected you too not have an air nymph but I was thinking to help other people out see how it works.
Title: Re: Condor Flood aka Jallen's Rainbow
Post by: Uncle Jellyfish on April 25, 2010, 06:43:09 pm
Yeh I expected you too not have an air nymph but I was thinking to help other people out see how it works.

I don't have any nymphs, my luck with the oracle sucks.  If I had and air nymph, I would totally run it instead of the Oty's, I like your idea of quinting an enemy cell.  I've not thought of that aspect.  I'll see what I can change, and I'll try the air nymph out in the trainer
*Haz 3 air Nimfz*  ;D
Title: Re: Condor Flood aka Jallen's Rainbow
Post by: icybraker on April 25, 2010, 06:44:37 pm
Yeh I expected you too not have an air nymph but I was thinking to help other people out see how it works.

I don't have any nymphs, my luck with the oracle sucks.  If I had and air nymph, I would totally run it instead of the Oty's, I like your idea of quinting an enemy cell.  I've not thought of that aspect.  I'll see what I can change, and I'll try the air nymph out in the trainer
*Haz 3 air Nimfz*  ;D
*Haz a very, very sharp knife* :)

This deck looks quite fun. I'm trying it out later; pretty new idea.
Title: Re: Condor Flood aka Jallen's Rainbow
Post by: jallenw on April 25, 2010, 06:59:58 pm
Updated OP.
Title: Re: Condor Flood aka Jallen's Rainbow
Post by: jallenw on April 25, 2010, 11:32:58 pm
(http://meowsquish.webs.com/junk/CondorFloodDestiny.GIF)

This is Version 3, the 40 card variant against Destiny.  This is why I love this deck. 

I dropped 8 Condors with 38 Attack in 1 turn.

8x38 = 304 Damage

And I almost always miracle right before the win, so this version gets Elemental Mastery with almost every win.

Jallen
Title: Re: Condor Flood aka Jallen's Rainbow
Post by: jallenw on April 26, 2010, 05:29:04 am
Updated OP with Non-upgraded version of the deck. 

And guess what?  I actually beat Decay with it.  I was very lucky the whole game, he got me down to 1, but the fact remains, he died to a deck with no upgraded cards.
Title: Re: The Condor aka Jallen's Rainbow
Post by: jallenw on May 25, 2010, 03:41:33 am
Update: Got a screenshot of a win against Eternal Phoenix.
Title: Re: The Condor aka Jallen's Rainbow
Post by: brutusk on May 28, 2010, 05:12:32 pm
I enjoy this deck, I've been playing a very similar one against FGs for a while now, and while it may not win at the highest rate, its still very decent, especially considering I dont think it has as many bad draws as most FG decks and that I don't have to auto-quit certain opponents.

The way i play it i added two bone towers for the condors after the fractal and the extra condor just to improve the chances of having it when needed.


Code: [Select]
52n 5c4 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6u3 6u3 6u3 6u3 6u3 6u3 6u7 6u8 710 710 714 714 71b 71c 71c 74b 74b 7am 7do 7gp 7k2 7n6 7q5 7q5 7q5 80h 80h 80i
Title: Re: The Condor aka Jallen's Rainbow
Post by: jallenw on December 20, 2010, 05:30:25 am
Update:  I was away for a while and I'm back.

This deck is still viable in the most recent version of elements, but I will be experimenting to see if the new cards can improve it.
Title: Re: The Condor aka Jallen's Rainbow
Post by: jallenw on December 25, 2010, 10:41:57 pm
Update:

I finally got a screenshot of a win against Dark Matter.

(http://meowsquish.webs.com/junk/CondorFloodDarkMatter.GIF)

My weapon did the killing blow, it was a CLOSE game!
Title: Re: The Condor aka Jallen's Rainbow
Post by: TheIdioticIdiot on December 25, 2010, 11:43:55 pm
hm... an FG rainbow that combines CCWB, puppychow'r rainbow, and the butterfly angel, plus a splash of death (aka condors)
Title: Re: The Condor aka Jallen's Rainbow
Post by: wavedash on December 26, 2010, 12:43:19 am
The biggest problem I have is that your win condition requires two specific cards, and you only have one of each. Also the ridiculously, incredibly low quality .gif images.
Title: Re: The Condor aka Jallen's Rainbow
Post by: jallenw on December 26, 2010, 08:10:03 am
The win condition actually requires more than just two cards, but here is how the deck plays:

I control the board and stay alive with oty, eagle's eye, shields, antimatter, miracle, mind flayer, steal, and sometimes even by mutating enemies to get them in range of the oty or sniper. 

As soon as possible I Alphatoxin an enemy creature.  I continue to eat their creatures while their board fills up with cells.  Behind my shields, the cells can't hurt me.  In 5 or so turns, their field is full of cells, so they can't drop new creatures, and can't hurt me.  The only creatures I leave standing are harmless or antimattered (or invunerable).

While all this is going on, I am drawing just as quickly as possible and watching my death quanta.

If I don't have 24 or so death quanta when I have only 10 cards left, I stop drawing extra cards.

When I have 2 or 3 cards left in my deck, I have enough death quanta, condor, fractal, and firestorm.  The FG is usually somewhere around 100 life, but many of them have feral bonds or whatever, and could be still at 200 life.

I play 8 condors and firestorm,  then I eat anything left and snipe a creature, even my own many times.  Typically, the condors end up being about 26/27, but even at 19/20 we are talking about a serious amount of damage.  My Otys an possibly my muntants are also attacking, and the FG almost always take 200 damage in one turn. 

I make sure that I know everything the FG can do and play accordingly, such has holding a steal until the end to remove a phase shield so the damage can get through.

The strategy for each fg is very different in subtle ways with this deck, and losses are almost always due to bad decisions on my part and not a failure of the deck itself. 

This deck does NOT play itself.  You have to be able to predict what the fg is likely to do.  You have to be willing to hold an antimatter for later against a 13 power creature instead of using it right away on an 8 power creature.  You have to miracle at the exact right time, and save supernovas for use after miracle in anticipation of a second miracle later.  You have to know which creatures to quint and sometimes the decision between an oty or a mind flayer is the game deciding factor.  Knowing which shields to use, and when, is also vital.  Add to all of that the decision of weather to alphatoxin their creature or yours.

It is FUN, challenging, and best of all, satisfying every time an FG goes from 200 to 0 in 1 turn, which is quite often.

My average game length seems to be able 10 mins for wins, and 1 to 2 mins for losses. 

So far, I am getting about 5 wins per hour on average, netting me 15 spins.  That brings me about 4 or 5 upgraded cards every hour, which I think is pretty good.

I've never said this deck was the most effective FG killer.  I have always said that it is the most fun FG killer to play.  I have worked very hard retooling this deck many times, and I take pride in the fact that it is the product of my own design. 

P.S. The images are low quality because they don't really need to be high quality to see what's going on, and I have a limited amount of space where I host my images.
Title: Re: The Condor aka Jallen's Rainbow
Post by: TheIdioticIdiot on December 26, 2010, 01:09:52 pm
why firestorm? why not thunderstorm?
Title: Re: The Condor aka Jallen's Rainbow
Post by: jallenw on December 26, 2010, 08:38:54 pm
sometimes the firestorm is used early in the game for creature control or to get creatures in oty range, and fractal is used on a malignant cell.  In those games, the mutations are my primary offense.  Thunderstorm would not be as versatile.
Title: Re: The Condor aka Jallen's Rainbow
Post by: wavedash on December 26, 2010, 08:41:53 pm
Although a Thunderstorm has a much lower cost, it's basically useless despite being able to be used very early on. There's no shortage of Fire quanta.
Title: Re: The Condor aka Jallen's Rainbow
Post by: jallenw on December 28, 2010, 12:11:42 am
Exactly, this deck has mad synergy.  Almost every card is useful in any given situation.  There are many times when I am almost dead, but I am thinking: "Ok, I need to draw a miracle to stay alive." but instead I draw a bonewall, or an antimatter and they give me the vital few turns until I draw the miracle. 

This deck is all about playing perfectly.  If you make a single mistake, then you will lose, but if you play perfect, then only bad luck with draws or quantum generation will cause you to lose.
Title: Re: The Condor aka Jallen's Rainbow
Post by: UncleBero on December 28, 2010, 01:13:36 pm
bonewall+otyugh+aflatoxin+condor - great combo!

but I would also use Fallen druid It would be even better fun!
Title: Re: The Condor aka Jallen's Rainbow
Post by: zombie0 on December 28, 2010, 04:09:04 pm
this deck reminds me of old school exodia decks from early Yugi-oh
Title: Re: The Condor aka Jallen's Rainbow
Post by: UncleBero on December 28, 2010, 11:54:34 pm
Heh Exodia was an incredible creature :)

New creatures i GX and 5Ds aren`t as good as in old Yu-Gi-Oh
Title: Re: The Condor aka Jallen's Rainbow
Post by: jallenw on December 29, 2010, 04:31:45 am
often the bonewall isn't part of the combo, since the combo kills the enemy in 1 turn.  The bonewall is more often used simply to stall for time except against some fgs.
Title: Re: The Condor aka Jallen's Rainbow
Post by: wavedash on December 29, 2010, 04:39:56 am
If you want to stall for time, a Sundial might be better.
Title: Re: The Condor aka Jallen's Rainbow
Post by: jallenw on December 29, 2010, 08:05:23 am
not really in this deck, sundial isn't as versatile as bonewall, bonewall is most useful against fgs with perm control, sundial would just get exploded, and against the fgs without perm control, I don't need the extra stall
Title: Re: The Condor aka Jallen's Rainbow
Post by: bucky1andonly on January 07, 2011, 11:57:45 pm
sogs are the best way to stall against fgs
Title: Re: The Condor aka Jallen's Rainbow
Post by: jallenw on January 08, 2011, 07:38:28 am
sog's don't work in this deck, because they take up to many card slots.  1 bone wall often soaks up a lot more damage than 1 sog would heal during a game, and the bone wall is effective against fgs with perm control.  This deck is very streamlined.  I just recently played 50 games with a different version, changing only 1 card, and had a sizable drop in the win rate.  I am still experimenting with other cards, specifically the newer ones, in order to raise the win rate above 50%.  Mindgate seems to be the best possibility right now, and I am unsure what to remove in order to add it in.  The 2 quints and fractal are imperitive, and a mindgate would throw off the quanta ratio drastically with respect to aether.  I might consider and aether mark version with 2 mindgates, but I'm not sure how that would fare.
Title: Re: The Condor aka Jallen's Rainbow
Post by: TheForbiddenOracle on January 09, 2011, 02:28:58 am
This deck seems really dependent for those 2 aflatoxin, if they were both on the bottom you will likely lose. Also how many matches did you play? To be able to defeat EVERY Fake God, must have taken A LOT of time.
Title: Re: The Condor aka Jallen's Rainbow
Post by: jallenw on January 17, 2011, 11:58:41 pm
It is highly unlikely that the deck doesn't get aflatoxin soon enough, in addition, the deck has enough power to win even without malignant cells. I've never run into the problem myself as far as I can remember.

The statistics of which deck version and how many games played is on the first post of this thread.  To give you an idea of how much I have played, however, my record is 2693 wins and 4698 losses, but that includes my time as a newbie, the time before I developed this deck and played a SG timebow, as well as all the tourney, t50, pvp, and duel games I have played.  It also includes the games that I have played just for fun with experimental or spur-of-the-moment builds.

Yes, I have put a lot of work into this deck in order to get screenshots of wins against every FG as well as reliable statistics for multiple versions.

I appreciate your input and I will continue improving the deck with the intention of improving the win ratio to above 50%.
Title: Re: The Condor aka Jallen's Rainbow
Post by: TheForbiddenOracle on January 19, 2011, 11:16:20 pm
May I ask how is Ferox on the very hard list? An Otyugh or a RoF will easily wipe out atleast half of his army, while boosting your Condor tremendously
Title: Re: The Condor aka Jallen's Rainbow
Post by: jallenw on January 20, 2011, 09:21:50 am
You are correct, he was on the very hard list because of the statistics, but has since proved to be only a medium enemy.  I was unlucky against him several times early on and that cause me to rate him as more difficult.  Sorry for the misinformation.
Title: Re: The Condor aka Jallen's Rainbow
Post by: TheForbiddenOracle on January 20, 2011, 10:23:00 pm
Hmmm, looks like it needs some permanent controls. In my testing, those FG with those pesky permanents like bonds, weapons, etc are a real pain
Title: Re: The Condor aka Jallen's Rainbow
Post by: jallenw on January 20, 2011, 10:45:15 pm
Use mutants for perm control if needed.
Title: Re: The Condor aka Jallen's Rainbow
Post by: Newbiecake on January 21, 2011, 09:24:26 pm
Hi. I recently won 2 Purple Nymths from the Oracle, can I substitute the 2 Antimatters with:
-2 Purple Nymths
-1 Purple Nymth, 1 Shard of Readiness

Which one will work better you think? Guys suggestions please?

Could this the the "advice" you need? A lot of people have a collection of nymths now, so maybe the two "wild" Antimatters can be replaced with 1 nymth and 1 SoR for more nullifying? Well probably 1 more quint is required too if the nympth is going in.
Don't put it up because not everyone has it, but maybe as an alternate option?

EDIT: New strategy. Always put purple nymth before air nymth. Antimatter the air nymth so that nothing targets it (not even rewinds, turtle shields, etc), make gas, aflat opponent creatures to fill up their slots, use permafrost or jade, win! Or just stall and build up enough gases to make a sudden death. This strategy only works for people with both nymths sadly. :(
Title: Re: The Condor aka Jallen's Rainbow
Post by: Newbiecake on January 21, 2011, 11:29:19 pm
EDIT: New strategy. Always play Purple Nymth before Anything, so that you can Antimatter whatever follows it so it doesn't get targeted (creatures won't attack the Antimattered thing, rewind it, damage shield effects don't work on it, etc) Now Aflatoxin opponent creatures to fill up their creature slots, then use Permafrost or Jade Shield to defend, wait for Air Nympth to make at least one gas to kill all the Cells (or make many gases for a sudden death), then you win! This strategy only works for people with both nymths sadly. :(
(http://imageplay.net/m7Gbd126455/The_Condor_thumb.jpg) (http://imageplay.net/view/m7Gbd126455/The_Condor)

And wow! The mighty graviton just got decked out by my purple nymth several times. :)
Title: Re: The Condor aka Jallen's Rainbow
Post by: jallenw on January 22, 2011, 07:37:17 am
Yes, Nymphs are awesome additions to this deck.  I currently use a build with 1 darkness nymph and a mindgate, instead of the mind flayer and a steal.  The dark nymph is usuable as a lobotomize, and the mindgate is superior to steal in many situations.  I don't put nymphs in the main deck design because I don't want to post a deck that needs nymphs, but many nymphs make a nice addition to this deck.  I WISH I had a purple nymph or an air nymph, but so far I do not.

This is my current build:
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Title: Re: The Condor aka Jallen's Rainbow
Post by: TheIdioticIdiot on January 22, 2011, 07:45:42 am
u use black nymph in this deck?
(i think i found a use for mine...)
Title: Re: The Condor aka Jallen's Rainbow
Post by: Newbiecake on January 22, 2011, 08:09:25 am
Really? How do you use a Black Nymth in this deck? I swear, I have like 3 Black Nymths. Nymths are fun to use in decks. :3

Btw can anyone give me omse advice on my deck? The link is in my signature.
Title: Re: The Condor aka Jallen's Rainbow
Post by: jallenw on January 24, 2011, 05:40:10 am
The nymph is my ONLY darkness card in a rainbow deck, making the quanta cost not so bad.

She serves several purposes:

1) Lobotomize: she can take away useful abilities of creatures, not momentum, but still useful.

2) Extra Lifegain: vampire herself or a mutant or your own malignant cells for a little extra life.  Makes the difference of 1 extra turn to get quanta for miracle.  Also, vamp a condor at the end after a miracle for the EM win.

3) Kill those pesky critters.  Sure, it's only 1 damage per turn, but it can bring guys down to oty range or just plain kill them.  Great against phoenix!

4) Distraction!  In my experience, the computer targets the nymph most often over other critters, so a nymph is good for a single turn protection of one creature in some cases.

Title: Re: The Condor aka Jallen's Rainbow
Post by: wavedash on January 24, 2011, 05:42:06 am
One of the best things about Nymphs: very, very high priority targets for the AI's Twin Universe.
Title: Re: The Condor aka Jallen's Rainbow
Post by: rowcla on January 24, 2011, 09:10:28 am
and what about a liquid shadow/antimatter combo?
Title: Re: The Condor aka Jallen's Rainbow
Post by: rowcla on January 24, 2011, 09:11:59 am
also dont you think adding steal is a good idea? thats a damn useful card you know
Title: Re: The Condor aka Jallen's Rainbow
Post by: jallenw on January 24, 2011, 12:03:38 pm
double post = bad

Dark Nymph allows for Liquid Shadow if needed, but the fractal/condor kill condition makes the extra damage not necessary.

Steal isn't really needed as far as I can tell, but maybe it increases the win rate. 

Experiment, go nuts.  Previous version have had a steal in it.  I dunno.  Win rate is as high as 45% and I'm not sure how I can get it much higher right now... still testing.
Title: Re: The Condor aka Jallen's Rainbow
Post by: scottish on January 28, 2011, 10:02:04 am
Condor is pretty impulsive deck. I started to build it on. But I have some question:

shields: even jade or permafrost shield can protect you agains cells in unupped format. Upped format is cost one more quanta. So is it really need to upgrade those cards?

permanent controll: In previous version there is butterfly effect. Now there are not any pulverizer or BE. Didn't you think to pick one in?
Title: Re: The Condor aka Jallen's Rainbow
Post by: Newbiecake on January 29, 2011, 05:43:42 am
The upped shieldes have 1 more damage protection- that means life or death with massive creature spam gods like FQ, Osiris, and Decay.
Title: Re: The Condor aka Jallen's Rainbow
Post by: jallenw on February 01, 2011, 04:37:04 am
mutants are the perm control for the deck, play accordingly, quint the elf and use the 2nd alfalfa on your own 2nd oty, mutate your cells and hope for a destroy or steal.

Tips:

1) watch your death quanta and cards left in deck, I usually make it a rule to stop drawing with hourglasses at 10 cards left.
2) Know who to quint.  Different FGs take different strategies, so you need to know which 2 creatures to quint and what win-condition you are going to use.  Some FGs fall to the fractal/condor/firestorm, some fall to mutant swarm
3) Don't be impatient.  You have 99 hps to protect you from death, most games, you will sacrifice most of them, miracle, sacrifice yet more, and maybe miracle again before the win.  Play only the cards necessary and don't take risks.  The deck takes a beating the whole game, then delivers the KO punch, so don't worry about getting hurt, just make sure you don't die.
4) don't be afraid to improvise.  Many games I have won have been because I was willing to sacrifice key cards for just one more turn.  Maybe you need to drop a single condor and bonewall with nothing out, just because you know the condor will die, the bonewall will block 9 creatures, and you can miracle the next turn.  Even without the condor, you still have the mutant swarm as a fallback.

Like I have said in the past, this deck requires PERFECT execution most of the time.  A single mistake in judgment on your part becomes death.  This is why, in my opinion, it is fun to play, because it keep me thinking on my feet.  From my experience, the win rate is close to 60% when considering only games in which I made no tactical errors.

Title: Re: The Condor aka Jallen's Rainbow
Post by: jallenw on February 09, 2011, 11:05:37 am
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Putting my nymphs to work with a little different build.  Timebow instead of Entropybow.  Not sure if it's more effective, but it sure is fun.
Title: Re: The Condor aka Jallen's Rainbow
Post by: xn0ize on February 09, 2011, 05:58:56 pm
what about

-1 miracle
-1 pandemonium
+1 purple nymph
+ 1 quint
purple + dark nymph is a good synergy
Title: Re: The Condor aka Jallen's Rainbow
Post by: jallenw on February 09, 2011, 11:22:04 pm
I don't yet have a purple nymph, but yes, even +2 amethyst tower +1 Nymphs Tears has shown some promise.
Title: Re: The Condor aka Jallen's Rainbow
Post by: jallenw on February 22, 2011, 02:32:43 am
Using another version of The Condor right now:

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I'm not sure about the statistics right now, but it seems like it is more reliable at least.  My first guess would be that the win rate is about the same as 5.0, but a little faster.  It is, however, much more difficult to play, because many game require crafty uses of the chimera to bring a win.  It stays true to the condor concept, and builds upon it, making 360/150 chimeras for the win condition, but still uses mutants or simply a single oty for the win sometimes.  I guess I'll track stats for 100 games to see what's what.
Title: Re: The Condor aka Jallen's Rainbow
Post by: xn0ize on February 22, 2011, 11:03:40 am
otyugh + afloxtin + quinted  Elf?
Title: Re: The Condor aka Jallen's Rainbow
Post by: TheForbiddenOracle on February 22, 2011, 02:03:32 pm
otyugh + afloxtin + quinted  Elf?
Aflatoxin second Otyugh, mutate cells with Elf, and you can even eat the cells with your Otyugh if you really want to, as they will grow right back
Title: Re: The Condor aka Jallen's Rainbow
Post by: jmdt on February 22, 2011, 02:32:28 pm
I shall have to try this.  I saw all those large chimera you were getting in chat last night.
Title: Re: The Condor aka Jallen's Rainbow
Post by: Malignant on March 06, 2011, 06:31:05 am
I want a 6.0 Condor nao :o.

Forced to put this by jallen.
Title: Re: The Condor aka Jallen's Rainbow
Post by: jallenw on March 07, 2011, 03:16:25 am
(http://awsh1t.webs.com/512287.JPG)
Title: Re: The Condor aka Jallen's Rainbow
Post by: TheForbiddenOracle on March 07, 2011, 03:33:15 am
So is their going to be a version 6?
Title: Re: The Condor aka Jallen's Rainbow
Post by: TheForbiddenOracle on April 21, 2011, 12:54:19 pm
First time trying this today, I beat Rainbow with it :)
Title: Re: The Condor aka Jallen's Rainbow
Post by: k_huna on April 22, 2011, 11:13:31 am
I don't see a use for the Bonewall... it just makes sense to use it after firestorming the cells... but then you already do a OTK... so i changed it for a heal, to increase the chance to EM
Title: Re: The Condor aka Jallen's Rainbow
Post by: scottish on June 01, 2011, 10:49:24 am
I don't see a use for the Bonewall... it just makes sense to use it after firestorming the cells... but then you already do a OTK... so i changed it for a heal, to increase the chance to EM
Yep, Bonewall is the greatest wall, but I use skull shield or green shield until I use firestorm. After that I execute my opponents within one turn. I cannot decide what is the better soultion: afltoxin-skull shield or boneshield-otyugh.
Title: Re: The Condor aka Jallen's Rainbow
Post by: Chapuz on September 20, 2011, 11:16:19 pm
I don't see a use for the Bonewall... it just makes sense to use it after firestorming the cells... but then you already do a OTK... so i changed it for a heal, to increase the chance to EM
Yep, Bonewall is the greatest wall, but I use skull shield or green shield until I use firestorm. After that I execute my opponents within one turn. I cannot decide what is the better soultion: afltoxin-skull shield or boneshield-otyugh.
Afla + skull + oty. This deck works GREAT even after the FG upgrade1
Title: Re: The Condor aka Jallen's Rainbow
Post by: jallen on December 17, 2013, 09:45:17 am
6.0

Hover over cards for details, click for permalink
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Title: Re: The Condor aka Jallen's Rainbow
Post by: timetock on December 17, 2013, 02:45:41 pm
6.0

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Title: Re: The Condor aka Jallen's Rainbow
Post by: eaglgenes101 on December 17, 2013, 07:42:44 pm
6.0

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Tried it? Looks like it could easily be outdamaged.
Title: Re: The Condor aka Jallen's Rainbow
Post by: eaglgenes101 on December 18, 2013, 12:33:34 am
I'm constructing a deck that runs off the two basic combos of the condor.  it should be ready to see in short order. 
(Afla+fractal+druid, and condor+fractal+firestorm+blitz)

Edit: Harder than I thought. The part that's keeping me up is trying to keep the two archetypes from occupying so much space that I can't fit in sufficient defense.
Title: Re: The Condor aka Jallen's Rainbow
Post by: eaglgenes101 on December 19, 2013, 01:56:54 am
Hover over cards for details, click for permalink
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Played with V5.5 and got this. Still needs lots of refinement before it becomes a good deck.
Title: Re: The Condor aka Jallen's Rainbow
Post by: jallen on December 26, 2013, 04:20:34 am
I recently returned to elements after a long hiatus and am now working on 6.0.  The 6.0 post was a skeleton build that is short 10 cards. I'll be modifying it as I work on the deck.
Title: Re: The Condor aka Jallen's Rainbow
Post by: eaglgenes101 on December 26, 2013, 06:24:00 am
I recently returned to elements after a long hiatus and am now working on 6.0.  The 6.0 post was a skeleton build that is short 10 cards. I'll be modifying it as I work on the deck.
Ok... Received my PM?
Title: Re: The Condor aka Jallen's Rainbow
Post by: eaglgenes101 on December 26, 2013, 07:11:12 am
Also, some things:
Title: Re: The Condor aka Jallen's Rainbow
Post by: frimax on December 13, 2014, 03:52:34 pm


Wondering around searching for enlightenment with condors, I found this deck, it seems op, and a very nice strategy, that jade shield gets EM in gold easily because the Stubborns mono-Aether, any other ideas anyone can give me to boost my condor deck??
Title: Re: The Condor aka Jallen's Rainbow
Post by: jallen on June 06, 2017, 05:03:43 am
Hover over cards for details, click for permalink
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This is what I'm currently using. It's satisfying and seems to be working often enough even against the newer FGs.  I don't have stats for it, but it's fun and rewarding.
blarg: