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Lluis83

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Re: FG Rainbow w/ SoGs, Supernovas, Entropy mark, 34 Cards, Permafrost, V1.22 Tested https://elementscommunity.org/forum/index.php?topic=1748.msg91053#msg91053
« Reply #312 on: June 14, 2010, 05:22:17 am »
The deck I currently run which is based off of this, but larger is:
Code: [Select]
592 5ia 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6rn 6rn 6rn 6rn 6rq 6u2 6u3 6u3 6u3 6u3 6u6 717 71b 71b 74b 74b 77f 77i 7ak 7am 7do 7do 7gp 7n3 7q0 7q0 7q5 7q5 7q5 7q5 7q8 7qb 7t9 80d 80h 80h 80hIt is a larger deck, however it still plays fairly fast with the hourglasses and seems to do better against the harder gods. I will admit that it loses to easy gods like Fire queen, ferox, and miracle more often than the original, but I can beat the harder ones more often it seems.

Maybe with time mark it will do better, and changing the supernovas for quantum towers. For only 4 supernovas in a deck with more than 45 cards, the entropy mark is not worth I think.


Also I don't understand the inclusion of some cards like the purify, the shard of readiness, the chaos power and the precognition.

    The shard of readiness only is worth when you have skills that cost 3 or more to play, if not, only cloggs your hand. Simply one more tower is better, it can help to use not only the queen skill, also will help to play things early.


 About the chaos power, is for the otys? Well, it is the same growing your oty than decreasing the enemy hit points, so the firestorm does it one hundred better, because can deal with a lot of enemies at same time and also allows your oty start eating things.


With two protect artifacts, you will be better against hard goods and worse against easy ones, is one personal preference only.


Also I don't like two bonewalls, the bonewall is nice when you have control of board  or combined with firestorm against a swarm. So it is a shield that is useful midgame or in the endgame, having two of them , is more likely to draw one in early, when others cards are more useful.

With three quints is more easy to play, because you can play the first creature you draw asap, but it also have inconvenients, against gods without creature control, it makes the deck more slow, also with a clever strategy, you can defeat all gods with only two quintaessences, and this way, you are not so likely to bad draws.


I like the idea of the two time towers, it is very useful if you draw it early to speed up or to use eternity more often.

 The jade shield is a great card, and make your life easy against a lot of gods.

And if you want to conserve entropy mark, one or two improved antimatters will be fine, I think.


 


Nume

  • Guest
Re: FG Rainbow w/ SoGs, Supernovas, Entropy mark, 34 Cards, Permafrost, V1.22 Tested https://elementscommunity.org/forum/index.php?topic=1748.msg91161#msg91161
« Reply #313 on: June 14, 2010, 10:00:34 am »
Lol wow I'm glad I posted that... I knew I messed something up when i cut my deck back down after switching mark back to entropy from time. Its supposed to have 6 snovas :P. I'll have to look at your other points though and yeah we'll see. I like the chaos power for oty bc its super cheap, and can help in the case of me getting it late or something and needing to eat a dragon or something right away. I dont always have the quanta for firestorm, whereas 1 entropy is practically free with ent mark. It is a somewhat large deck with potential for slow starts, which is part of the reason for 2 bone walls. 1 early on is fairly cheap and can delay for a bit, while you still have one to use later and super charge or whatever if needed.
Edit:
Oh, and the SoR is more or less just because I won one and it makes me feel special..... :P. It is useful at times though when I get a bad tower start and need to be able to eat something every turn, or for use on the queen to allow me to fill the board and still have life quanta to mutate everything.

Cancerplus

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Re: FG Rainbow w/ SoGs, Supernovas, Entropy mark, 34 Cards, Permafrost, V1.22 Tested https://elementscommunity.org/forum/index.php?topic=1748.msg91358#msg91358
« Reply #314 on: June 14, 2010, 04:57:19 pm »
The deck I currently run which is based off of this, but larger is:
Code: [Select]
592 5ia 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6rn 6rn 6rn 6rn 6rq 6u2 6u3 6u3 6u3 6u3 6u6 717 71b 71b 74b 74b 77f 77i 7ak 7am 7do 7do 7gp 7n3 7q0 7q0 7q5 7q5 7q5 7q5 7q8 7qb 7t9 80d 80h 80h 80hIt is a larger deck, however it still plays fairly fast with the hourglasses and seems to do better against the harder gods. I will admit that it loses to easy gods like Fire queen, ferox, and miracle more often than the original, but I can beat the harder ones more often it seems.
Your deck is fat.

That is all.

miniwally

  • Guest
Re: FG Rainbow w/ SoGs, Supernovas, Entropy mark, 34 Cards, Permafrost, V1.22 Tested https://elementscommunity.org/forum/index.php?topic=1748.msg91432#msg91432
« Reply #315 on: June 14, 2010, 06:02:15 pm »
Fat decks are fine with the right amount of hourglasses.

Why's there a precognition in there?
Purify is good vs two out of a lot of gods so why keep it especially considering they'll just poison you more.
You might need more quantum towers (fat decks generally have more than 9.
Supernovas aren't generally used in fat decks because the longer time it takes to win so the overal profit of a quantum tower is better.

Nume

  • Guest
Re: FG Rainbow w/ SoGs, Supernovas, Entropy mark, 34 Cards, Permafrost, V1.22 Tested https://elementscommunity.org/forum/index.php?topic=1748.msg91569#msg91569
« Reply #316 on: June 14, 2010, 08:04:54 pm »
I find that even though my deck has more cards, the overall time to play games is about the same if not less. It takes a bit longer to get started, but once I do I can get through very quickly with reliably being able to use 2-3 hourglasses per turn due to the time towers and not have to worry about decking out. I use the purify because it has saved me many times versus scorpio and morte so imo its worth it. I realize thats just 2 bosses but its just 1 card and there are times it is useful against other bosses that have mutations and such. The precog is basically just there since I almost always have time quanta, it lets me see the other persons hand which can let me know if i can play an oty without quint or whatever, and it doesnt really add anything to the deck due to it allowing you to draw a card when you use it.

sSethia

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Re: FG Rainbow w/ SoGs, Supernovas, Entropy mark, 34 Cards, Permafrost, V1.22 Tested https://elementscommunity.org/forum/index.php?topic=1748.msg91577#msg91577
« Reply #317 on: June 14, 2010, 08:11:25 pm »
I use the purify because it has saved me many times versus scorpio and morte so imo its worth it. I realize thats just 2 bosses but its just 1 card and there are times it is useful against other bosses that have mutations and such.
I have to disagree with you. A Purify is only one card, so even though it only takes up one space, you're probably not going to draw it when you need it. Plus, Scorpio and Morte can just poison you more. It would be better to switch it for another Shard of Gratitude, or just take it out of your deck.

Nume

  • Guest
Re: FG Rainbow w/ SoGs, Supernovas, Entropy mark, 34 Cards, Permafrost, V1.22 Tested https://elementscommunity.org/forum/index.php?topic=1748.msg91582#msg91582
« Reply #318 on: June 14, 2010, 08:16:04 pm »
I dont need it in early game. Sometimes against them though, especially if they get a physallia or 2-3 of them pumping poisons without me having an oty, they can get poison stack up over 24-25 before I can get enough out to kill them, and that can cause me to lose if I dont get a purify eventually, but by that point I generally can get it and save myself.

sSethia

  • Guest
Re: FG Rainbow w/ SoGs, Supernovas, Entropy mark, 34 Cards, Permafrost, V1.22 Tested https://elementscommunity.org/forum/index.php?topic=1748.msg91592#msg91592
« Reply #319 on: June 14, 2010, 08:23:53 pm »
I dont need it in early game. Sometimes against them though, especially if they get a physallia or 2-3 of them pumping poisons without me having an oty, they can get poison stack up over 24-25 before I can get enough out to kill them, and that can cause me to lose if I dont get a purify eventually, but by that point I generally can get it and save myself.
If they can get a poison stack up to 25, then that Purify isn't going to help you much.

Nume

  • Guest
Re: FG Rainbow w/ SoGs, Supernovas, Entropy mark, 34 Cards, Permafrost, V1.22 Tested https://elementscommunity.org/forum/index.php?topic=1748.msg91615#msg91615
« Reply #320 on: June 14, 2010, 08:40:28 pm »
Uh why not? If they get a poison stack that high and are about to kill me, I can remove it with one purify and be back to 0... I can heal through a decent number of charges with my SoGs, but its just when it gets that high that it starts to get hard. Anyways, I realize that it may or may not be the best choice, but I have it in there because I have tried it both ways and I like having it more than not having it.

Nume

  • Guest
Re: FG Rainbow w/ SoGs, Supernovas, Entropy mark, 34 Cards, Permafrost, V1.22 Tested https://elementscommunity.org/forum/index.php?topic=1748.msg91958#msg91958
« Reply #321 on: June 15, 2010, 01:48:37 am »
I just noticed, the link on the original post for the 1.22 statistics doesnt work because it includes the word basically in it. Copying/pasting should work but you may want to edit it to not include the extra word so that the link works.

tomipoika

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Re: FG Rainbow w/ SoGs, Supernovas, Entropy mark, 34 Cards, Permafrost, V1.22 Tested https://elementscommunity.org/forum/index.php?topic=1748.msg94436#msg94436
« Reply #322 on: June 17, 2010, 07:31:50 pm »
I, as so many others, have to admit that I use a variation of this deck and must say my thanks for this deck, PuppyChow. It's one of the best ones I've ever used over the several months I've played this game. This one works the best for me and my playstyle.

Thank you. Keep up the good work.

miniwally

  • Guest
Re: FG Rainbow w/ SoGs, Supernovas, Entropy mark, 34 Cards, Permafrost, V1.22 Tested https://elementscommunity.org/forum/index.php?topic=1748.msg95823#msg95823
« Reply #323 on: June 19, 2010, 12:10:51 pm »
I've added an extra steal as it means that i can get more of the permanent's that the FG's use and sooner, I prefer this version as well because I like taking there stuff away from them and usually they have more than one thing that would benefit you.

 

blarg: