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Nume

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Re: FG Rainbow w/ SoGs, Supernovas, Entropy mark, 34 Cards, Permafrost, V1.22 Tested https://elementscommunity.org/forum/index.php?topic=1748.msg81524#msg81524
« Reply #276 on: June 04, 2010, 12:49:11 am »
I use this deck except that I have added another quint, a jade shield, a phase shield, and a protect artifact. It does slightly increase the odds of a bad hand, but it seems to help me out a lot in a lot of cases. Having an extra quint is very useful for any boss with creature control as it lets me quint all 3 of my main creatures, or even my oty, druid, and a mutant if I have a boneyard up and I'm playing someone who goes TU happy and dont want them taking my good mutants :P. The phase shield is nice for giving you 3 turns of peace which helps if you have a bad starting hand (also allows you to heal up if you have a couple shards up and use it right before dieing). The jade shield makes Octane and Decay much much easier (its pretty much an auto win against decay). And the PU is nice for all the bosses with perm control so I dont deck out with my eternity.

Offline tinkady

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Re: FG Rainbow w/ SoGs, Supernovas, Entropy mark, 34 Cards, Permafrost, V1.22 Tested https://elementscommunity.org/forum/index.php?topic=1748.msg81607#msg81607
« Reply #277 on: June 04, 2010, 03:38:49 am »
I love this deck!  ;D its working out for me a lot better (faster, higher win %) than Scaredgirl's time rainbow, which was pretty good and I could transition pretty easily into this one...but for a beginning FG deck i'd actually recommend an instant kill deck- 
aether mark /6 fire bolt/ 6 dimensional shield / some SoG's if you have them / 1 reflective shield (for dealing with gods with spell-reflecting shields) / Fahrenheit if you have it (i use two) / 1 nova (for reflective shield) / 4 aether towers / about 11 fire towers (depending on number of SoG's). just stall until you have enough fire quanta to finish off whatever farenheight didnt (full health is 116 quanta, which is obtainable against certain gods a lot of the time)  it works great considering it costs less than 700 electrum to make. heres a link with strategy and stuff http://elementscommunity.org/forum/index.php/topic,6758.0.html
but anyways...
here's what i'm using right now:
Code: [Select]
5up 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6rn 6rn 6u3 6u3 6u3 6u3 6u3 6u3 6u6 6u7 6u7 6u8 717 71b 74b 74b 7am 7do 7do 7gp 7n3 7q5 7q5 7q8 80h 80h 80h
(standard deck +butterfly + 2x antimatter + feral + quint - pulvy - 2x SoG - bone wall + tower)
still have to upgrade the steal, but that's unimportant.  I do need to get one or two more SoG's tho (3 with a feral bond would be fine, possibly even better?), top 50 never works at night which is when i usually play  >:(

however the antimatters provide great healing so once i have more SoG's i'll have to reconsider how much healing i really need...i think i'll keep 4 SoG's and 1 or 2 antis. right now theyre awesome, i added them and butterfly because i dont have a pulvy and i wanted to make more use of the entropy mark, which was a bit pointless after the novas were out. if i had a purple nymph i'd definitely use that...ah well  :'(

i actually think butterfly is better than pulvy (not having tried pulvy) because i run low on gravity a lot anyways. only problem with butterfly is that its slow to get out. it also necessitates another quint, which i dont mind because the deck kinda needed another one anyways.   8)

i took out the second bone wall because 1) most of the time permafrost works better (great addition!) 2) its not targeted with destroys as much before the nerf, PuppyChow said himself he would probably change this deck because of that nerf and this is most likely what he was referring to

any feedback?  :P :P

PuppyChow

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Re: FG Rainbow w/ SoGs, Supernovas, Entropy mark, 34 Cards, Permafrost, V1.22 Tested https://elementscommunity.org/forum/index.php?topic=1748.msg81635#msg81635
« Reply #278 on: June 04, 2010, 05:20:46 am »
-I actually didn't change the deck after the nerf :). I thought I might. I would really suggest using two bone walls.

-Butterfly Effect is a viable alternative, but it is harder to play because your first oty is usually always used for eating, so you need to draw both otys and the BE to use it versus just the pulvy.

Other than that looks like a good variation.

Offline tinkady

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Re: FG Rainbow w/ SoGs, Supernovas, Entropy mark, 34 Cards, Permafrost, V1.22 Tested https://elementscommunity.org/forum/index.php?topic=1748.msg81636#msg81636
« Reply #279 on: June 04, 2010, 05:28:36 am »
thanks! i think i'm gonna stick with one bone wall though. what would you recommend in terms of SoG's, ferals, and antimatters? 4 0 1, 4 0 2, 3 1 1, or 3 1 2? not sure how much healing is too much healing

miniwally

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Re: FG Rainbow w/ SoGs, Supernovas, Entropy mark, 34 Cards, Permafrost, V1.22 Tested https://elementscommunity.org/forum/index.php?topic=1748.msg81703#msg81703
« Reply #280 on: June 04, 2010, 09:44:53 am »
-Butterfly Effect is a viable alternative, but it is harder to play because your first oty is usually always used for eating, so you need to draw both otys and the BE to use it versus just the pulvy.
Skeletons?

Chronospawn

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Re: FG Rainbow w/ SoGs, Supernovas, Entropy mark, 34 Cards, Permafrost, V1.22 Tested https://elementscommunity.org/forum/index.php?topic=1748.msg84292#msg84292
« Reply #281 on: June 06, 2010, 08:11:04 pm »
top 50 never works at night which is when i usually play  >:(
When t50 doesn't give you an opponent, relog. It can take a few relog's for T50 to finally work, but once it gets there you are usually fine until you have an extended period of inactivity.

Also have http://www.elementsthegame.com/connections.html (http://www.elementsthegame.com/connections.html) open in another tab to check/refresh connections.

If you want to have a luxury experience playing and know a little bit about HTML code, try this out:
1. Use Firefox
2. Install the plugin "Firebug".
3. Load Elements
4. Selecting slightly to the side of the Elements window, "inspect element"
5. Change the "embed" height and width to a larger size - ie: 1280x1024 for a 1650 resolution.

Alas, the game then plays like a full-screen windowed mode game.

As for the deck, have you considered an arctic squid or mind flayer?
Both offer CC (creature control) using excess quantum while both being great recipients for butterfly effect.

Offline tinkady

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Re: FG Rainbow w/ SoGs, Supernovas, Entropy mark, 34 Cards, Permafrost, V1.22 Tested https://elementscommunity.org/forum/index.php?topic=1748.msg84302#msg84302
« Reply #282 on: June 06, 2010, 08:28:16 pm »
ooh interesting, I used to have an arctic octopus in my deck but I decided it used too much  :water for a rainbow (esp one with so few towers) so I sold it...but now ive since then won two octopuses and a squid. I hadnt considered it with butterfly effect...but i think imma just keep the deck how it is (got some shards!) because I want to always have enough  :water for permafrost, which is often a lifesaver

Chronospawn

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Re: FG Rainbow w/ SoGs, Supernovas, Entropy mark, 34 Cards, Permafrost, V1.22 Tested https://elementscommunity.org/forum/index.php?topic=1748.msg84329#msg84329
« Reply #283 on: June 06, 2010, 09:05:08 pm »
I've been playing a variation of this deck for a while now, and love it's speed over the Sundial/Hourglass/Time variant.

One this about the deck is it's reliance on Oty's to win. Today I've been getting shocking draws - such as 2 quins being in the last 10 cards. Next game the 2 quins are in the opening hand but the Otys are on the bottom of the deck... or no quantum to play them til it's too late.

I've gone back now to my 40 cards variant with something which helps this deck more than any other card - Fire Shield.

Variant:
swap a SoG for a SoR.
added:
improved steal
fire buckler
protect artifact
2 quant towers

Code: [Select]
52n 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6rn 6rn 6rn 6rq 6u3 6u3 6u3 6u3 6u3 6u3 6u6 71b 71b 74b 74b 77f 77i 7dl 7do 7do 7gp 7n3 7q5 7q5 7q8 7t9 7t9 80h 80h
A SoR+quin'ed queen is great for firefly spam. The SoR also helps with the Otys' grav hunger, meaning you can use the grav on Pulv instead.
Fire Buckler shreds Paradox, makes it messy for Eternal Pheonix, helps cull creatures with the swarm FG's and puts creatures in range of your Otys often.
I especially love when you control Divine Glory's fire quantum, have a couple of SoGs out with fire buckler and watch his flying morning stars slowly kill themselves.

This deck probably has 1 too many towers. Still testing and refining.

miniwally

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Re: FG Rainbow w/ SoGs, Supernovas, Entropy mark, 34 Cards, Permafrost, V1.22 Tested https://elementscommunity.org/forum/index.php?topic=1748.msg84332#msg84332
« Reply #284 on: June 06, 2010, 09:06:44 pm »
SoR I never thought of that I'll have to try that variant out (just SoR first then the whole deck).

Chronospawn

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Re: FG Rainbow w/ SoGs, Supernovas, Entropy mark, 34 Cards, Permafrost, V1.22 Tested https://elementscommunity.org/forum/index.php?topic=1748.msg84397#msg84397
« Reply #285 on: June 06, 2010, 10:29:04 pm »
Argh...
Tried reducing deck by dropping a tower and a bone wall to make deck 38 for greater speed...

Every test the only time an oty was drawn it was too late or no quins until deck almost completely gone.

Keep drawing 4 or 5 supernovas in a row. Happens so often.
Worst was a start with 6 s'novas, 7 towers a boneyard and a SoG for opening 15 cards.

Quins are always together as well.

Might try playing on other computer - see if the randomness of cards drawn improves with a better processor / higher RAM; for whenever I play on this desktop, cards drawn are almost always clustered.

Nume

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Re: FG Rainbow w/ SoGs, Supernovas, Entropy mark, 34 Cards, Permafrost, V1.22 Tested https://elementscommunity.org/forum/index.php?topic=1748.msg84990#msg84990
« Reply #286 on: June 07, 2010, 05:24:23 pm »
Interesting ideas. I might try an SoR too because I've had the same issue, either with a queen using too much nature and not being able to mutate at the same time, or my oty not getting enough gravity to keep eating stuff, especially like you said if I have a pulv. The fire shield may be worth it purely for Eternal Phoenix, since he's 1 of the 2 FGs I've still never beaten. I myself added 2 Hourglasses, 2 time towers, and 2 chaos power's since the last time I posted. I find it plays just as fast because of the extra hourglasses and time, and I never have to worry about carding out as I am almost guaranteed to have enough time to support eternity rewinding and I use my PA on it.

WakSkylicker

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Re: FG Rainbow w/ SoGs, Supernovas, Entropy mark, 34 Cards, Permafrost, V1.22 Tested https://elementscommunity.org/forum/index.php?topic=1748.msg85440#msg85440
« Reply #287 on: June 08, 2010, 01:21:20 am »
Man, I keep losing to Morte and Scorpio  :'(

 

blarg: