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CB!

  • Guest
Re: PuppyChow's FG Rainbow https://elementscommunity.org/forum/index.php?topic=1748.msg40979#msg40979
« Reply #108 on: March 19, 2010, 02:09:26 pm »
Isn't purple nymph too vulnerable to enemy's attack?

On side note: I think most games I lost (playing MrBlonde's variation) were caused by "no pillar in opening hand".
Not every false god has creature control, and for the ones that do sometimes you have to quint the nymph... but I'm glad to hear that someone else is having the same success with the same build I'm using...

Clathius

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Re: PuppyChow's FG Rainbow https://elementscommunity.org/forum/index.php?topic=1748.msg41026#msg41026
« Reply #109 on: March 19, 2010, 03:35:51 pm »

I've been patiently waiting for the fusion of rainbows with the nymphomania decks...

Since most do not have a purple nymph, what is better:
- 2 antimatter
- 1 amethyst tower and 1 nymph tears.

MrSexington

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Re: PuppyChow's FG Rainbow https://elementscommunity.org/forum/index.php?topic=1748.msg41037#msg41037
« Reply #110 on: March 19, 2010, 03:57:05 pm »
Well, I, myself, very like this deck, it is doing amazing things for me in "hopeless" situations.
So I've played around with the build a little bit and I think I like a 10 Tower version a little better. 

I'm currently looking for a replacement for Fire Queen.  I find that she's the most useless card in the deck.  My Quintessences are almost exclusively reserved for a OTY and a Druid.  I saw someone else using Air Nymphs.  I might try that out if I ever get one.  I almost just want to replace her with another Boneyard for more critters to mutate.

I'm also not sold on Pulverizers (for small-ish Rainbows).  If I need to destroy a lot of permanents (Feral Bonds), I can usually sit back and continue to mutate things until I get a Steal or Destroy.

Also, are 2 Bone Walls necessary?  Depending on the FG it seems like it's either Bone Wall or Permafrost Shield that are best, not both, and usually not more than one.

So from what you guys are using, I'm doing:

+3 Quantum Towers
-1 Bone Wall
-1 Pulverizer

CB!

  • Guest
Re: PuppyChow's FG Rainbow https://elementscommunity.org/forum/index.php?topic=1748.msg41039#msg41039
« Reply #111 on: March 19, 2010, 03:59:24 pm »
I've been patiently waiting for the fusion of rainbows with the nymphomania decks...

Since most do not have a purple nymph, what is better:
- 2 antimatter
- 1 amethyst tower and 1 nymph tears.

Well, to get the nymphs tears working you have to draw the tears, the tower, and have a bunch of  :water... Too many variables in the equation, IMO... maybe toy with taking a 3rd antimatter instead of a 2nd bonewall, or SoG? I dunno...

CB!

  • Guest
Re: PuppyChow's FG Rainbow https://elementscommunity.org/forum/index.php?topic=1748.msg41041#msg41041
« Reply #112 on: March 19, 2010, 04:03:32 pm »
I'm currently looking for a replacement for Fire Queen.  I find that she's the most useless card in the deck.  My Quintessences are almost exclusively reserved for a OTY and a Druid.  I saw someone else using Air Nymphs.  I might try that out if I ever get one.  I almost just want to replace her with another Boneyard for more critters to mutate.
I did this with another rainbow deck and chose an eagle eye to replace the queen... it can really help you maximize on your firestorm / bonewall-skeleton-generating... also can help your otyughs with false gods like graviton...

MrSexington

  • Guest
Re: PuppyChow's FG Rainbow https://elementscommunity.org/forum/index.php?topic=1748.msg41051#msg41051
« Reply #113 on: March 19, 2010, 04:13:21 pm »
I'm currently looking for a replacement for Fire Queen.  I find that she's the most useless card in the deck.  My Quintessences are almost exclusively reserved for a OTY and a Druid.  I saw someone else using Air Nymphs.  I might try that out if I ever get one.  I almost just want to replace her with another Boneyard for more critters to mutate.
I did this with another rainbow deck and chose an eagle eye to replace the queen... it can really help you maximize on your firestorm / bonewall-skeleton-generating... also can help your otyughs with false gods like graviton...
I might try that.

Actually, the best use for her is to double cast her with an OTY or Druid if you don't have a Quint and you're desperate.  She always draws all the creature hate.

Hm.

Vreely

  • Guest
Re: PuppyChow's FG Rainbow https://elementscommunity.org/forum/index.php?topic=1748.msg41079#msg41079
« Reply #114 on: March 19, 2010, 05:59:43 pm »
So from what you guys are using, I'm doing:

+3 Quantum Towers
-1 Bone Wall
-1 Pulverizer
I can see your point with the Pulvy, although its pretty much required to have any chance against Octane.   On the extra QTs, the 7 QT build will get a bit better when v1.21 comes with its mulligan, don't you think?

Clathius

  • Guest
Re: PuppyChow's FG Rainbow https://elementscommunity.org/forum/index.php?topic=1748.msg41125#msg41125
« Reply #115 on: March 19, 2010, 07:13:06 pm »

As I understand it, the game searches for playable cards for the mulligan.   Thus, upgraded Sundials will count.   You will have to use normal Sundials...and Hourglass is 1 more  :time now....and Eternity is 1 more  :time.   All this increased  :time is going to give this deck fits.

And ironically, FFQ has been deemed "overpowered" and had its casting cost increased. 

MrBlonde

  • Guest
Re: PuppyChow's FG Rainbow https://elementscommunity.org/forum/index.php?topic=1748.msg41151#msg41151
« Reply #116 on: March 19, 2010, 08:22:34 pm »
Wow.. lots of action going on in this post. So my thoughts on some of the posts.

Purple Nymph, -1 antimatter - Vreely messaged me earlier on my thoughts on this and i didn't think it would work very well because of the high cost of getting her out and using her first antimatter (13 entropy total). Also if you had to quint her it would take that much longer to use your first antimatter. Many times survival is based on early round usage of the antimatter and just figured it would take too long to get her going. Benefits though are that if you do get her running you probably can't lose. But heck i can't test to see if it's better since the oracle hates me.

3 antimatters - i just think this opens the door too more bad draws. Getting 3 antimatters stuck in your hand early would really muck it up.

1 Bonewall - I don't think this is a bad idea but getting an early bonewall is critical in some wins. Also it's very helpful vs FG's like Obliterator and Graviton too get out the explosions or surviving a Pulvy.

No Pulvy - Hmmmm... would hate to lose the Pulvy. The perm control for some FG's is extremely helpful and useful for almost every FG.  Although when the Pulvy gets nerfed this might affect the build drastically.

Pillars - Yeah sometimes you can be quanta-starved but i don't find this too be that bad. I've also only decked out in a couple games but it had nothing to do with quanta but with having my eternity destroyed in long games. Like Lex i never use 2 hourglasses and am not aggressive with it at all, having two in your deck is just so you can find it earlier.

No Queen - hmmmmm. This one i'm not sure what to think about. Problem with taking her out is that there are no protects in this deck so if you lose your graveyard you have no way of creating additional damage. Also like Mr Sexington said she is a top priority so you can slip in the Oty if you are desperate. Also things change a bit if the Queen is nerfed in 1.21.


Clathius

  • Guest
Re: PuppyChow's FG Rainbow https://elementscommunity.org/forum/index.php?topic=1748.msg41223#msg41223
« Reply #117 on: March 19, 2010, 11:07:55 pm »

It is really interesting how this deck plays compared to a time-based rainbow.

Entropy:
-gains quantum really fast
-less card draw means I am often sitting there with quantum waiting for cards
-it has significant issues generating :life  :time :gravity late game in order to keep devouring, FFQ, mutating, rewinds.   I honestly don't even see the point of an eternity in this deck. 

Time:
-slow to generate quantum
-fast card draw but I am often sitting there with cards waiting for quantum (discarding happens often).
-no issues with quantum late game

>>Entropy superior early game, Time is superior late. 

MrBlonde

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Re: PuppyChow's FG Rainbow https://elementscommunity.org/forum/index.php?topic=1748.msg41262#msg41262
« Reply #118 on: March 20, 2010, 12:16:13 am »
I honestly don't even see the point of an eternity in this deck. 
It's really not needed much, mainly against Miracle, but it does have it's uses. On occasion you do need to rewind a nasty creature or to even rewind your poisoned/lobo'd creatures. It still has enough minor uses for most of the FG's to keep it in. I know someone in this thread took it out with little difference (he did state he decked out a bit more, obv). [/quote]


>>Entropy superior early game, Time is superior late.
And beating FG's is typically about surviving the early game.

Offline Lex

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Re: PuppyChow's FG Rainbow https://elementscommunity.org/forum/index.php?topic=1748.msg41285#msg41285
« Reply #119 on: March 20, 2010, 12:55:22 am »
>>Entropy superior early game, Time is superior late.
That's why you can kill faster and not allow FG to spread the wings.

 

blarg: