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Offline catalyzeme

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Re: OTK FG and HB https://elementscommunity.org/forum/index.php?topic=19150.msg244244#msg244244
« Reply #12 on: January 10, 2011, 12:17:09 am »
This is a pretty cool deck. Has anyone played a significant number of games with it? I have been far more interested in Dragon decks since Sky Blitz was released.

Offline DragoonTopic starter

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Re: OTK FG and HB https://elementscommunity.org/forum/index.php?topic=19150.msg244333#msg244333
« Reply #13 on: January 10, 2011, 03:11:04 am »
For the Unupgraded one add blessing
You can only hold on to 8 cards.  So you'd have to risk playing your Dragon a turn earlier before PUing and Blitzing.

seems like this isn't taking advantage of the fact that it's a psn-bow...could it use a few antimatters?
An Antimatter might be nice.  I'm not sure if it's necessary, but it could be useful.  Not sure where it would fit in though.

in the unupped, switch that aether pillar for an air pendulum. I've lost a handful of games because I couldn't blitz for the kill, while having tons too much aether.
That's interesting.  I would think with 2 Air Pendulums you could generate the extra 3 Air you need without too much problem.  I'll keep that in mind though if/when I get around to tweaking the deck.

Tell that to Elidnis. When I played, she ended up on the recieving end of 3 72/37 spectres. ;D
Nice move.   ;)  I also like PUing and Blitzing a double blessed Light Dragon from Miracle.

Offline Ryli

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Re: OTK FG and HB https://elementscommunity.org/forum/index.php?topic=19150.msg244491#msg244491
« Reply #14 on: January 10, 2011, 11:20:00 am »
That's interesting.  I would think with 2 Air Pendulums you could generate the extra 3 Air you need without too much problem.  I'll keep that in mind though if/when I get around to tweaking the deck.
In the unupped, setting up and chaining what you need is a little more difficult. I never got a game where I could draw through my whole deck, meaning I had games where I was missing novas or air pendulums, making the killing blow belong to the opponent in 7/8 games with the easier gods. My wins were boosted up to 5/8 with the 3rd pendulum.

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Re: OTK FG and HB https://elementscommunity.org/forum/index.php?topic=19150.msg244613#msg244613
« Reply #15 on: January 10, 2011, 06:04:02 pm »
Ah, I see.  I suppose sometimes you can't play both Rage Potions then either.  Hmmm . . . I wonder if there is a way around this?  Still, if you're winning 37.5% of the time against the easier gods, that's pretty good for an unupped FG deck, especially one without any rares.

Offline Ryli

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Re: OTK FG and HB https://elementscommunity.org/forum/index.php?topic=19150.msg244617#msg244617
« Reply #16 on: January 10, 2011, 06:13:40 pm »
Still, if you're winning 37.5% of the time against the easier gods, that's pretty good for an unupped FG deck, especially one without any rares.
The unupped has aa smaller easy list than the upped though
Chaos Lord (sometimes, depending on mutations and if he draws any of his 4 PC cards)
Destiny (sometimes, depending on mutations and Fate Eggs)
Elidnis (mind the TUs, but if you go OTK with an unprotected spectre, you'll be fine)
Ferox (Too rushy, you won't win)
Fire Queen
Incarnate
Miracle
Morte (The early rush isn't too much issue, but combined with the poison, you're dead)
Neptune
Paradox (TU will kill you, due to the fact it's not OTK)
Scorpio (see morte)
Seism (you're too reliant on pendulums in this build, you can't win)

There's also the fact that you often use you're dim shields too early, and die 1-2 turns before OTK is possible. Just go LS/AM. You win more.

twinsbuster

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Re: OTK FG and HB https://elementscommunity.org/forum/index.php?topic=19150.msg245128#msg245128
« Reply #17 on: January 11, 2011, 02:54:33 pm »
you can only hold 7 cards in hand,
but you want to hold all the cards except pendulum and supernova

anyway it's fun

wavedash

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Re: OTK FG and HB https://elementscommunity.org/forum/index.php?topic=19150.msg245278#msg245278
« Reply #18 on: January 11, 2011, 06:46:27 pm »
I have a feeling this deck might work better with a variant with no Light Dragon / Pendulums. If you can get an early Basilisk Blood off on an enemy's creature, you could, in theory, use that creature for your Twin Universe target. You could then run more Rage Elixirs / TUs, too. That makes Sky Blitz a whole lot less reliable, though.

kakakaak

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Re: OTK FG and HB https://elementscommunity.org/forum/index.php?topic=19150.msg247416#msg247416
« Reply #19 on: January 14, 2011, 04:57:52 pm »
Wow i never thought that you could otk a false god. Really cool deck :o

Re: OTK FG and HB https://elementscommunity.org/forum/index.php?topic=19150.msg247585#msg247585
« Reply #20 on: January 14, 2011, 08:43:56 pm »
Wow i never thought that you could otk a false god. Really cool deck :o
go check out fire lance sudden killer, it's the most famous OTK FG deck out there

twinsbuster

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Re: OTK FG and HB https://elementscommunity.org/forum/index.php?topic=19150.msg248000#msg248000
« Reply #21 on: January 15, 2011, 07:44:11 am »
I have a feeling this deck might work better with a variant with no Light Dragon / Pendulums. If you can get an early Basilisk Blood off on an enemy's creature, you could, in theory, use that creature for your Twin Universe target. You could then run more Rage Elixirs / TUs, too. That makes Sky Blitz a whole lot less reliable, though.
ya, but it works only when your opponent play dragons
otherwise the attack power may be too low or even don't affect by Sky Blitz

 

anything
blarg: