The Bone CollectorHover over cards for details, click for permalink
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I searched through the rainbow decks section and willng's
Speedbow List and though I came across countless decks that contain the very same cards, I have found only a few which are based on the same tactic, but none that centered around it in this form. Still, I don't think I deserve any special credit for this, just thought I'd share.
I was tinkering with Bonewall since the dominance of Fire decks in the Arena, as it turned out to be real powerful against the element, especially that many creatures die in the process and the AI likes to waste Deflags on it. But if you also have methods to reduce enemy numbers it becomes even more supreme against many others too, but sometimes by itself it can buy you enough time to land that finishing blow. This was the deck I put together when the new shards went live; and since then, I gathered more than I'll ever possibly need. Note that I always hated 'grinding', and my online time has been drastically reduced lately..
It has all the common cards that you can see in any of today's rainbow out there, maybe with the exception of the Owl's Eye, but I found it a great addition in many cases, if nothing else for its nice damage boost. The rest of the deck does not need much explanation I believe: six QTs are there for a bit more stable startup and because many of your cards are more or less expensive. Crappy hands still happen though, but you can crawl your way back on top later if all goes well. I had some fun replacing the 6th Tower for a Serendipity, but I seemed to encounter those bad hands more often that way. A single HourGlass to get that much wanted next wall (or just acting as a decoy for the OE), Steals to get more shields if necessary and Heals are there for you to be well rewarded for your efforts. It's not unlikely to get 5/6 EMs in a row, just watch your quanta and wall-count closely.
I did not keep track of stats, if someone cares it sure is welcomed.
Have fun.