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Offline furballdn

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Re: Tha gold league killer https://elementscommunity.org/forum/index.php?topic=29406.msg412830#msg412830
« Reply #84 on: October 20, 2011, 01:27:51 am »
I prefer discord+black hole as well due to the fact that it counters monos and rainbows quite nicely. Pulverizer is nice for the permanent control, but I'd rather spend the earth quanta in graboids and lava golems. Permanent control is a little problematic with this deck. With only 2 steals and a deflag, luck plays a big factor and makes mono aether decks a pain in the arse if you can't pull out your discord fast enough. As a general tip, don't play anything down on the field until you have your discord up so the AI won't put up a dim shield.

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Re: Tha gold league killer https://elementscommunity.org/forum/index.php?topic=29406.msg412970#msg412970
« Reply #85 on: October 20, 2011, 05:59:29 am »
Yes discord is better if you are playing with graboids, but i was ussing the second deck, withouth graboids. Now I will try BH + discord, the first deck.

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Re: Tha gold league killer https://elementscommunity.org/forum/index.php?topic=29406.msg413039#msg413039
« Reply #86 on: October 20, 2011, 10:38:39 am »
You know most SN bow are SNdependant.. Hope you like it though.
If you can add a few precogs to the list, it would make it draw the SN quicker.

Anyway, your deck is really good and I liked it. I'm working on my own SNbow now, i guess all noobs like le have to do it themselves before understanding deckbuilders like you.  :P

Offline raloufTopic starter

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Re: Tha gold league killer https://elementscommunity.org/forum/index.php?topic=29406.msg413075#msg413075
« Reply #87 on: October 20, 2011, 12:04:01 pm »
If you play precog you need to remove other good cards and I think all the cards are needed.
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Offline furballdn

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Re: Tha gold league killer https://elementscommunity.org/forum/index.php?topic=29406.msg413488#msg413488
« Reply #88 on: October 21, 2011, 12:49:40 am »
Depends. I've tried both versions. With the HG as well as the precog. Both have their pros and cons. The precogs can tell what is in your opponents hands as well as being cheaper, however, they take up more room. The hourglass on the other hand is reusable, but it can be stolen, destroyed, costs more, and you only have one. The hourglass tends to draw PC away from your wings though. When I was playing this deck, I found an improved blessing to be useful. It works to protect your weak growth creatures on the first turn as well as pulling many of your low health creatures into unboltable range. It also synergizes well with TU.

Offline raloufTopic starter

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Re: Tha gold league killer https://elementscommunity.org/forum/index.php?topic=29406.msg413597#msg413597
« Reply #89 on: October 21, 2011, 04:26:00 am »
As you said HG have a high PC priority, so your opponent will destroy it instead of wings, that can make you win. Moreover the fact that it is reusable is way better too. Seeing your opponent hand is rather useless because you have no CC and you don't really need to see your opponent hand to know how to use PC.

Blessing isn't bad but I don't want to remove any of the cards in the deck to play blessing.
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Offline furballdn

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Re: Tha gold league killer https://elementscommunity.org/forum/index.php?topic=29406.msg413615#msg413615
« Reply #90 on: October 21, 2011, 04:59:31 am »
As you said HG have a high PC priority, so your opponent will destroy it instead of wings, that can make you win. Moreover the fact that it is reusable is way better too. Seeing your opponent hand is rather useless because you have no CC and you don't really need to see your opponent hand to know how to use PC.

Blessing isn't bad but I don't want to remove any of the cards in the deck to play blessing.
Precog can be useful at times because if you know your opponent has some CC cards in his hand and you want to drop your lava golem, you could make use of a black hole at the right time to deny him of that turn and quickly bring your lava golem out of bolt range. Mind flayer I found is very, very useful in this deck, and makes me want to drop it at the beginning of every match so I can shut down otys and FFQ.

On a general basis, the decks that are a bit difficult for this in the arena is mono aether, maxwell, early otys, heavy CC, antimatter, and bh. On a whole, mono aether is probably the most annoying with their lobotomizers, phase dragons, dimesnional shields, and twin universes.

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Re: Tha gold league killer https://elementscommunity.org/forum/index.php?topic=29406.msg413655#msg413655
« Reply #91 on: October 21, 2011, 08:48:41 am »
Whats the fastest way to farm for this deck... im now trying to upgrade my green deck.. but i cant get enought win ... how to do it fast?^^

Offline raloufTopic starter

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Re: Tha gold league killer https://elementscommunity.org/forum/index.php?topic=29406.msg413660#msg413660
« Reply #92 on: October 21, 2011, 09:10:28 am »
Half blood or FG with a good quick deck.
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Offline xsindomanx

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Re: Tha gold league killer https://elementscommunity.org/forum/index.php?topic=29406.msg413907#msg413907
« Reply #93 on: October 21, 2011, 10:00:13 pm »
I found this to be the best working deck with at least 50-60% winrate (although since the arena is so large, it's not very easy to get spins)
Thinking of changing the archangel to a crusader, just because I found that heal was often unnecessary (killed immediately or never), and because archangel is rather difficult to put on the field in the first few turns. Somehow adding a FFQ would allow for the destroyer to come out much faster, and even possibly add a fire shield, but that would turn into a completely different deck with no wings :P
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Offline furballdn

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Re: Tha gold league killer https://elementscommunity.org/forum/index.php?topic=29406.msg413931#msg413931
« Reply #94 on: October 21, 2011, 11:08:28 pm »
I found this to be the best working deck with at least 50-60% winrate (although since the arena is so large, it's not very easy to get spins)
Thinking of changing the archangel to a crusader, just because I found that heal was often unnecessary (killed immediately or never), and because archangel is rather difficult to put on the field in the first few turns. Somehow adding a FFQ would allow for the destroyer to come out much faster, and even possibly add a fire shield, but that would turn into a completely different deck with no wings :P
True. The only time I really felt that the archangel was useful was because of its high 7 atk. I rarely find myself using the heal.

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Re: Tha gold league killer https://elementscommunity.org/forum/index.php?topic=29406.msg413942#msg413942
« Reply #95 on: October 21, 2011, 11:21:42 pm »
I find the Angel much more usefull than crusader.

First of all for the 7dmg/7hps. Ok, we love the 7 attack for 6 quanta, but don't uderestimate the 7 HPs. So...7/7 is the reason why archangel is so great, cause there is no CC instead of bolts with high quanta that can kill this BEAST!!

Second, it's not usefull to endow your weapon if you just use discords in your deck and you can't really wait for your opponent to play some cool weapon.

Angel saved me many many times while playing this deck and I farmed with it more than 400 games in bronze and silver to get the new shards (mostly bronze tbh). Archangel can heal when the stupid AI plays fire storms that doesn't kill all creatures except 1-2, also saves a whole field when AI uses plague. Not to mention the times that it hits the angel with all kinds of CC that don't kill it.
Just use it as a shield and in 2-3 rounds it might absorb 2-3 cc cards that would hit your other creatures (if you know you are against a cc deck like fire for example).
Not to mention that no creature dies from Fire shield when the Angel is on the field!!

Another trick I use many times is when against a fire deck with cc or fire stall I use my TU on the angel if i get em both quickly. That move is almost a gg against most fire decks, since the AI is so stupid to use a rage potion without killing the angel, or throw a bolt at it with less than 20 fire quanta (needs 20+ to kill a 7hp creature).

To cocnclude while crusader is much better in a control-bow like JMZ the archangel is a "must" in this great deck by ralouf.

+1 for Archangel  and +1 for ulitharid instead of crawler in this deck....both gave me countless wins

 

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