I removed explosion due to the debuff but only tried it in bronze and silver where i get 95%+ wins for bronze and a little less for silver.
I don't know if more PC will be needed for gold, though I manage to win also dim shield spam decks thanx to growers and TU and some well timed steals.
I have most problems vs Antimatter decks which make me deckout if they have a clogged hand with antimatters.
About SoSe now...till now I found it very helpfull instead of explosion. Ok some times it gives you crappy cards but most times you get some decent cards that you don't have in your deck.
You get cc that you don't have, and also if you didn't draw a shield or weapon you get some of those. It gives you the first card as entropy (many times you get 2 entropy cards) and think about how many times it can have a werewolf, discord, cp, SN (saved me on crappy draws couple of times) and it also gave me many times an abomination and BE as 2/3 combination. Just wait to play your novas and creatures and when your hand is half empty you can play 3 more cards. I also got a crazy purify when I was about to loose vs a poison deck :O
I have played more than 100 games with this version and I think it helped me win many more times than it didn't and if you think about it even if 2 card are usefull, let's you get some kind of cc or pc and a SN or an entropy creature - it rules. Who wouldn't like 7 SNs in his deck after all?
And the most important reason it's a lot of fun and removes boredom from farming. (Btw I never discard it if I have a clogged hand, that's how much I liked it so far)
Give it a spin and you can see yourself ^^ have fun and thx again for the nice deck man <3