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xKelevra

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T-Vu: 3 turn kills https://elementscommunity.org/forum/index.php?topic=12780.msg161913#msg161913
« on: September 20, 2010, 09:16:29 pm »
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6qq 6qq 6qq 6qq 6qq 6qq 6qq 6u3 6u3 6u3 6u3 6u3 6u3 74a 74a 74a 77l 77l 77l 7an 7an 7an 7q1 7q1 7q1 7q1 7q1 80b 80b 80b 8pj


My own take on a deja vu deck :] And yes, you heard me right: 3 turn kills. Although, you need some luck with the quantum towers and an opening hand of: 1 TQ, 3 SN, 1 deja vu, 1 epinephrine, 1 unstoppable, and a TU.

Turn 1: play everything - 24 damage
Turn 2: multiply! - 72 damage
Turn 3: win!

There are 2 ways to play this deck: play everything when you can or prepare a bomb. The former is quite straightforward. But for the latter, you have to stall and save up enough quanta to drop your hand in one go. It's quite effective against decks with heavy creature control.

It's mostly for fun, but can be a force to be reckoned with in PvP. The reactions I get from some people from Kong in PvP are priceless... You could replace the basilisk bloods with sundials for stalling and some drawing power.
« Last Edit: June 14, 2012, 06:42:00 am by willng3 »

Offline jmdt

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Re: T-Vu: 3 turn kills https://elementscommunity.org/forum/index.php?topic=12780.msg161921#msg161921
« Reply #1 on: September 20, 2010, 09:22:20 pm »
Nice deck as always xKelevra :)

Do you need that many towers?

xKelevra

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Re: T-Vu: 3 turn kills https://elementscommunity.org/forum/index.php?topic=12780.msg161922#msg161922
« Reply #2 on: September 20, 2010, 09:23:21 pm »
No, but it's nice to have a decent source of back-up quanta in case your supernovas are hiding.

wavedash

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Re: T-Vu: 3 turn kills https://elementscommunity.org/forum/index.php?topic=12780.msg161927#msg161927
« Reply #3 on: September 20, 2010, 09:28:35 pm »
Take a look at this deck (http://elementscommunity.org/forum/index.php/topic,11894.msg157230.html#msg157230). It's got several advantages:

Precognition speeds up the deck
Novas are easy to get thanks to auto-mulligan
Time Pendulums generate specific quanta needed
No extra cards

You deck has some problems:

Quantum Towers are slow. If you want to use Supernovae, use Entropy Pendulums instead.
Twin Universe's cost is really high. By the time you get that much Aether quanta, you've won.
Basilisk Blood slows you down, in preventing you from dealing damage and clogging up your hand.

xKelevra

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Re: T-Vu: 3 turn kills https://elementscommunity.org/forum/index.php?topic=12780.msg161945#msg161945
« Reply #4 on: September 20, 2010, 09:49:13 pm »
Take a look at this deck (http://elementscommunity.org/forum/index.php/topic,11894.msg157230.html#msg157230). It's got several advantages:

Precognition speeds up the deck
Novas are easy to get thanks to auto-mulligan
Time Pendulums generate specific quanta needed
No extra cards
I've tried this deck, and I'm not saying it's bad or anything, but I wanted to make something that was even faster. From my own testing of this deck, I've found that I could get ~18% 3 turn kills from a set of 30 games.

You deck has some problems:

Quantum Towers are slow. If you want to use Supernovae, use Entropy Pendulums instead.
I agree that quantum towers are slow, but they're nice to have in case there are no supernovas. If I ran entropy pendulums, I wouldn't really be able to do anything else with the entropy quanta besides supernovas.

Twin Universe's cost is really high. By the time you get that much Aether quanta, you've won.
TU's cost is high, but all you really need is one and you don't really have to play one to win. It just gives the potential for very very fast games.

Basilisk Blood slows you down, in preventing you from dealing damage and clogging up your hand.
The Basilisk Bloods are there for a little bit of control. They take care of pesky creatures and buy you a little bit more time.
The deck's already been tested extensively and has been tweaked to my liking. I've been running it for a while, but I decided to put it up on the forums today.

Offline jmizzle7

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Re: T-Vu: 3 turn kills https://elementscommunity.org/forum/index.php?topic=12780.msg162221#msg162221
« Reply #5 on: September 21, 2010, 04:27:51 am »
This deck is a rehash of a much older deck, Deja Pu (http://elementscommunity.org/forum/index.php/topic,541.msg5413.html#msg5413). I like it.

Re: T-Vu: 3 turn kills https://elementscommunity.org/forum/index.php?topic=12780.msg162408#msg162408
« Reply #6 on: September 21, 2010, 04:11:44 pm »
This deck is a rehash of a much older deck, Deja Pu (http://elementscommunity.org/forum/index.php/topic,541.msg5413.html#msg5413). I like it.
I feel special. JM linked to my deck. :D Incidentally, Deja Pu actually inspired Paradox, too. XD I like this deck, and although it does have the potential for a three turn kill, it just isn't as stable as other Deja Vu decks. It's a good rusher, but if the QT's don't work the way you need them too, you could be waiting quite a few precious turns for the quantum.

Ifailgood

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Re: T-Vu: 3 turn kills https://elementscommunity.org/forum/index.php?topic=12780.msg162579#msg162579
« Reply #7 on: September 21, 2010, 10:29:18 pm »
What the heck is TQ? You mean QT?

hrmmm

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Re: T-Vu: 3 turn kills https://elementscommunity.org/forum/index.php?topic=12780.msg162583#msg162583
« Reply #8 on: September 21, 2010, 10:30:30 pm »
nice deck xkelevra -- i love deja-vu decks^^
i was also fooling around with them. but noted that the speedbow-base needs mostly 2 turns to get running.
that was the reason i turned for my nova/pendulums/precog version.
unfortunaly i had to take out the tu's (witch just speed up things like hell here).

quadruple machinegun -- little things get dangerous (http://elementscommunity.org/forum/index.php/topic,11894.0.html)

...
The deck's already been tested extensively and has been tweaked to my liking. I've been running it for a while, but I decided to put it up on the forums today.
wavedash allready stated some arguments, why i came up with my setup.
only one thing i would comment: 1 more epinephrine wont hurt this deck.

Offline willng3

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Re: T-Vu: 3 turn kills https://elementscommunity.org/forum/index.php?topic=12780.msg162584#msg162584
« Reply #9 on: September 21, 2010, 10:34:44 pm »
I find it amusing that an element which sports no creatures to greatly assist a Speedbow has the chance to outrush a Speedbow using some of its littlest critters  :)).  I love this deck.
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Offline Bloom

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Re: T-Vu: 3 turn kills https://elementscommunity.org/forum/index.php?topic=12780.msg425988#msg425988
« Reply #10 on: November 16, 2011, 12:55:34 am »
This deck isn't very good. 0-2 vs Bronze league...
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Offline Baily18

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Re: T-Vu: 3 turn kills https://elementscommunity.org/forum/index.php?topic=12780.msg425993#msg425993
« Reply #11 on: November 16, 2011, 01:02:27 am »
^ because a 2 game sample obviously determines whether a deck is good or not.

 

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