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Deck Ideas => Post Deck Ideas Here => Rainbow Decks => Topic started by: Mathematistic on April 12, 2012, 03:45:58 pm

Title: Supernova Rainbow v1.30
Post by: Mathematistic on April 12, 2012, 03:45:58 pm
Deck Helper comment: 
This deck was posted before the 1.32 game update and as a result may work very differently now.  Use at your own risk.

Edit: New version! This stomps silver like ants.

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6qq 6qq 6qq 6qq 6qq 6qq 6u3 6u3 6u3 6u3 6u3 6u3 6u4 6u4 6uq 6uq 6uq 713 713 752 752 77g 7ah 7dq 7gv 7n8 7n8 7q5 7tf 80g 8pj


Sometimes it's worth to save up SNs for a mutant; it is equivalent to an average creature from SoSe!
In the few matches that I tested this, the wings are not really needed... however they can save you at times, esp. when outstalling a mono-aether until SoFo is drawn.

Surprised that someone is psychotic enough to continue using SNbows? Even more surprised that they are not afraid of singularities?

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4vk 4vk 4vk 6qq 6qq 6qq 6qq 6qq 6qq 6u3 6u3 6u3 6u3 6u3 6u3 6uq 6uq 6uq 713 74b 77f 77f 7an 7dq 7gm 7ju 7n8 7n8 7tf 80g 8pj


Well... not very original, not optimised either, just to show that SNbow will never die!
Title: Re: Supernova Rainbow v1.30
Post by: Poker Alho on April 12, 2012, 05:46:55 pm
but why no upped mutations? singularities always mutate to a 14|14 dragon with  :rainbow: steal (true story)
Title: Re: Supernova Rainbow v1.30
Post by: RRQJ on April 12, 2012, 05:55:46 pm
no one said SNbows will die.  They just won't be able to dump all their cards onto the field by turn two consisting of >10-15 damage per turn.
Title: Re: Supernova Rainbow v1.30
Post by: Wizy on April 12, 2012, 05:59:35 pm
I am using something like this to grind the beta arena but with upped mutations and some other differences. including a purify (there are still lots of SoSa decks out there :) ) and definitely not 2 pulvys.
Title: Re: Supernova Rainbow v1.30
Post by: Calindu on April 12, 2012, 06:00:30 pm
My version of it:

by Calindu
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Deck import code : [Select]
6qq 6qq 6qq 6qq 6qq 6qq 6qq 6s1 6s1 6s1 6u3 6u3 6u3 6u3 6u3 6u3 6u4 6u4 6u4 713 745 77g 7dq 7gm 7ju 7n3 7q5 7t9 7t9 80b 8pj
Title: Re: Supernova Rainbow v1.30
Post by: Poker Alho on April 12, 2012, 06:05:55 pm
My version of it:

by Calindu
Hover over cards for details, click for permalink
Deck import code : [Select]
6qq 6qq 6qq 6qq 6qq 6qq 6qq 6s1 6s1 6s1 6u3 6u3 6u3 6u3 6u3 6u3 6u4 6u4 6u4 713 745 77g 7dq 7gm 7ju 7n3 7q5 7t9 7t9 80b 8pj


low on CC but those Sose might compensate that...or not...or potatos
Title: Re: Supernova Rainbow v1.30
Post by: furballdn on April 13, 2012, 01:38:13 am
Looks good. Tampered around with mutations and SN. Good thing is, I also have all the cards here upped, so I can build it if I wished.
Title: Re: Supernova Rainbow v1.30
Post by: Mathematistic on April 13, 2012, 05:29:28 am
but why no upped mutations? singularities always mutate to a 14|14 dragon with  :rainbow: steal (true story)

So you can SN-->SN-->mutation on the same turn without fearing that the singularity would quint itself (true story).

My version of it:

by Calindu
Hover over cards for details, click for permalink
Deck import code : [Select]
6qq 6qq 6qq 6qq 6qq 6qq 6qq 6s1 6s1 6s1 6u3 6u3 6u3 6u3 6u3 6u3 6u4 6u4 6u4 713 745 77g 7dq 7gm 7ju 7n3 7q5 7t9 7t9 80b 8pj


More rushy, better for pvp, but not as stable for arena...
Title: Re: Supernova Rainbow v1.30
Post by: Gandora on April 13, 2012, 09:27:38 am
very interesting concept to mutate singularity!

just modded these decks and won 13 of 15 games in silver.
2 special spins ^^

thanks for posting this.
Title: Re: Supernova Rainbow v1.30
Post by: Mathematistic on April 13, 2012, 11:58:44 am
very interesting concept to mutate singularity!

just modded these decks and won 13 of 15 games in silver.
2 special spins ^^

thanks for posting this.

Yes, this is intended for silver league. All speedbows rock in silver league. With the reduction of wins needed to get rare spin, this might be better than farming bronze for sure-shot rares (esp. for new shards later).
Title: Re: Supernova Rainbow v1.30
Post by: Damage on April 14, 2012, 04:52:22 am
My version of it:

by Calindu
Hover over cards for details, click for permalink
Deck import code : [Select]
6qq 6qq 6qq 6qq 6qq 6qq 6qq 6s1 6s1 6s1 6u3 6u3 6u3 6u3 6u3 6u3 6u4 6u4 6u4 713 745 77g 7dq 7gm 7ju 7n3 7q5 7t9 7t9 80b 8pj


That's way better.
Title: Re: Supernova Rainbow v1.30
Post by: Gandora on April 14, 2012, 11:41:19 am
just wanted to thank you one more time :D
the idea to mutate singularities is great.

currently farming platinum league like an idiot with a modded version ^^
(so far: 18 wins, 11 losses)

Offtopic:
How comes everyone still has his old reputation?
I have my old posts etc but my profile stats haven't been transfered.
Title: Re: Supernova Rainbow v1.30
Post by: Higurashi on April 14, 2012, 11:46:11 am
just wanted to thank you one more time :D
the idea to mutate singularities is great.

currently farming platinum league like an idiot with a modded version ^^
(so far: 18 wins, 11 losses)

Offtopic:
How comes everyone still has his old reputation?
I have my old posts etc but my profile stats haven't been transfered.
It's because I'm editing profiles manually if you report it here. http://elementscommunity.org/forum/index.php/topic,38313.0.html
Title: Re: Supernova Rainbow v1.30
Post by: Nightlark on April 15, 2012, 03:46:23 am
I like the idea of Mutations for the Singularities. Using a modded version right now for arena farming, it's doing pretty well.
Title: Re: Supernova Rainbow v1.30
Post by: tyler1232321 on April 16, 2012, 04:45:14 am
but why no upped mutations? singularities always mutate to a 14|14 dragon with  :rainbow: steal (true story)
Does it have to improved mutation or upped singularity, cause i just used unupped mutation on an upped singularity and it turned into an abomination
Or is it just bullcrap...
Title: Re: Supernova Rainbow v1.30
Post by: furballdn on April 16, 2012, 04:56:01 am
but why no upped mutations? singularities always mutate to a 14|14 dragon with  :rainbow: steal (true story)
Does it have to improved mutation or upped singularity, cause i just used unupped mutation on an upped singularity and it turned into an abomination
Or is it just bullcrap...
Unupped mutation= 50% mutation, 10% dies, 40% mutant
Upped mutation= 100% mutant
Title: Re: Supernova Rainbow v1.30
Post by: tyler1232321 on April 16, 2012, 05:00:32 am
but why no upped mutations? singularities always mutate to a 14|14 dragon with  :rainbow: steal (true story)
Does it have to improved mutation or upped singularity, cause i just used unupped mutation on an upped singularity and it turned into an abomination
Or is it just bullcrap...
Unupped mutation= 50% mutation, 10% dies, 40% mutant
Upped mutation= 100% mutant
Already knew that much but thanks for trying, Poker Alho said singularitys always mutate into big dragons with steal so does that mean that if you use unupped mutate it has a 40% chance to be a awesome dragon, or would it just be a random mutant?

P.S. Just mutated another singularity and it turned into a diving shrieker 11/11
Title: Re: Supernova Rainbow v1.30
Post by: ralouf on April 16, 2012, 05:06:54 am
He was jocking and my sing always turns into a 0/2 devourer with dive.

I don't use mutation and it works wayy better. DBH works better.
Title: Re: Supernova Rainbow v1.30
Post by: tyler1232321 on April 16, 2012, 05:37:15 am
Thanks! I thought so... I love it the way it is, have not lost a single battle in the past hour an a half
Title: Re: Supernova Rainbow v1.30
Post by: Ullapool on April 16, 2012, 01:32:29 pm
He was jocking and my sing always turns into a 0/2 devourer with dive.

I don't use mutation and it works wayy better. DBH works better.
DBH?  Could you explain this post a bit?
Title: Re: Supernova Rainbow v1.30
Post by: Poker Alho on April 16, 2012, 03:57:02 pm
He was jocking and my sing always turns into a 0/2 devourer with dive.

I don't use mutation and it works wayy better. DBH works better.
DBH?  Could you explain this post a bit?

DBH stands for Discord-Black Hole
Title: Re: Supernova Rainbow v1.30
Post by: Ullapool on April 16, 2012, 06:33:08 pm
He was jocking and my sing always turns into a 0/2 devourer with dive.

I don't use mutation and it works wayy better. DBH works better.
DBH?  Could you explain this post a bit?

DBH stands for Discord-Black Hole
OK so I guess I still don't understand.  DBH is another deck, or a deckbuilding idea at best.  What's that have to do with mutations or instabilities?  Is he saying DBH is better than this deck or is he saying he replaces mutations with DBH bits?  So much confusion created by brevity.
Title: Re: Supernova Rainbow v1.30
Post by: Damage on May 01, 2012, 09:44:53 am

 -Great idea.But is it reliable? About drawing SNs with Mutations?
Title: Re: Supernova Rainbow v1.30
Post by: Gandora on May 01, 2012, 09:52:32 am

 -Great idea.But is it reliable? About drawing SNs with Mutations?

Of course not always but surely enough in my opinion. I'm grinding gold with a modded variation of this deck :)
Title: Re: Supernova Rainbow v1.30
Post by: iancudorinmarian on May 01, 2012, 12:02:09 pm
I get it now. The deck has unupped mutations cuz' you will play SN when u have 2 entropy quanta and then u use mutation.
Title: Re: Supernova Rainbow v1.30
Post by: Mathematistic on May 05, 2012, 04:16:09 pm
I get it now. The deck has unupped mutations cuz' you will play SN when u have 2 entropy quanta and then u use mutation.

However, upped mutation gives a creature with stats around a recluse (or a bit lower, but the abilities make up for it)...
Title: Re: Supernova Rainbow v1.30
Post by: Alchemist on May 05, 2012, 04:22:22 pm
Singularity is OP :)
blarg: Calindu